Welcome

Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.

Categories

Suggestions for Lizardmen after the update

RoksoRokso Posts: 3Registered Users
After playing the great Ikit Claw campaign I was a little disappointed with the new Lizardmen content.
The new units and lords are really cool, but there appears to be some oversights in their execution.

-Salamander Hunting Pack does not have rank 7 veteran lord skill
-Ripperdactyl missing from Skink Chief lord skill "Beast Tamer" (has cold one riders and terradons)
-No melee damage on Skink Chief lord skill "Skink Leader"
-No tech to improve Ripperdactyl Riders in combat (Only speed and upkeep can be improved)
-No tech to improve Salamander hunting pack or Ancient Salamanders combat abilities(There is speed for Hunting Packs and upkeep for both.)
-Red Crested skinks are labeled "Great Axe" but they have hammers
-"Soul Bound" rank 7 veteran skill for Terradons does not give a missile damage bonus (This is a ranged unit and should never be used in melee.)

It would be great to have some of these problems addressed for the next update.

Leave a Comment

BoldItalicStrikethroughOrdered listUnordered list
Emoji
Image
Align leftAlign centerAlign rightToggle HTML viewToggle full pageToggle lights
Drop image/file