I'm only 10 turns into my first CoS campaign on Vortex and I'm absolutely loving it. (Some bad weather knocked out my internet for a few days so I just downloaded the DLC last night.)
I'm really enjoying the increased difficulty by only having access to skink units, and having to fight literal hoards of Skaven early. I was shocked at how many troops Clan Fester started with, including Rat Ogres no less. Something that has really stuck out to me is that because I was so outnumbered and only able to use relatively weak early units, I've actually had to think and fight more tactically than I normally do as the LM. No Saurus means no meat grinder infantry fight and I'm greatly enjoying the difference in play style.
I've even pulled off two ambushes against Clan Fester allowing me to win battles I would have no chance in otherwise. To me this is a big deal because I don't think I've ever once used the ambush stance for any reason, now I wouldn't be surviving without it.
The Red Crested Skinks are surprisingly durable in melee, though they are definitely vulnerable in prolonged fights. I haven't gotten to use all the other units yet, but I really, really, really enjoy the Ark of Sotek which I've combined with the Jungle Swarm ability for some nasty aoe effects. The swarm ability is incredibly useful against all the annoying Skaven skirmishers that are hard to catch even with skinks.
I quite like the Salamanders as well, and they average about 100 kills per battle for me, though man are they made of paper. They go down quick in melee if they get caught. I just wanted to post this in the hopes that the goodwill and enjoyment I'm getting from just one part of the DLC/FLC combo that CA picks up on it and delivers something of this quality again!
For Sotek!
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1 · Disagree AgreeAnd agreed on the Skink Lords. I tend to treat them more like Assassins than Brawlers. Find a target, take it out, and flee before the enemy closes the gap. Unless they're on an Ancient Stegadon, in which case: Find a target, take it out, and take out everyone who looked in your general direction.
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0 · Disagree AgreeThe Ark of Sotek Bastiladon is the MVP so far. Once I finally finished off Clan Fester, Khalida sneak attacked me with one and a half stacks against my Forced March'd single stack and the only reason I survived is thanks to Old Basty getting 700 kills from all the blobbed up skeletons. That battle literally came down to the wire and I had a ton of fun.
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0 · Disagree AgreeLegendary/VH, 100 turn. I almost alone fight vs
empire 16 setlement rank 1
Dwarf 14 setlement rank 2
Lothern 21 setlement rank 3
Bretonia 11 setlement rank 4
Mine only Bro is Grimgor, his rank 6
Mine rank 7 with 4 doomstack.
Empire power bar x2 of mine.
Only super strong jezalin, ratling gun, arty and Doomwheel is saving me from fiasko of first losed campaign after 100 turn.
I never thought warp lightning spell so strong, previously i used 2 plague priest and millions summons.
Generic warlock lord had - 80% cooldown on warp lightning, with cost only 3 mana.
Almost 100% of time enemy affected by - 13 attack from passive ability from ruin lore.
And Ikit had 378 dmg from ranged attack (ofc you must remember there 2 guns on Doomwheel). Every battle Ikit had number 1 on kills
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0 · Disagree AgreeMy campaign has just seen me get the second province, wiping Lybaras in the process. The all out war v Skaven was a great surprise. That is total war.
Now I've got to figure who to go for next. Reckon I'll find me the closest rat and go exterminate it.
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0 · Disagree AgreeFor me I always start rituals as soon as I can as this is a race. Even if my armies ate not positioned to defend the rutual sites.
If another faction gets to the final battle before me then I will quit as I have lost. I will give them the same chance of being victorious as I am - and I always win that battle.
I will not make war on other LM factions which restricts my growth.
I will only recruit blessed Saurus and RoR Saurus units.
That should keep the spice to the end.
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