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Help for animation sync fix mod

gekjgekj Junior MemberPosts: 161Registered Users
edited April 22 in Community Mods
I need some help.

I'm trying to fix the animation sync from monster which is buged.

For exemple eagle/phoenix will only activate the sync animation (flying and throw the unit in the air) with some factions (like empire), I does'nt work with tombe king, dark elves for exemple.

I was able to make it working with tomb king unit by changing the value in lands_units_tables :

On the row wh2_dlc09_tmb_inf_skeleton_warriors_0 column man_animation :

Replacing hu1_tomb_skeleton_sword_and_shield by hu1_empire_sword_and_shield


But this it's not somehing that can be usefull cause tombe king unit are taking all the animation from empire swordmen.


I'm trying to get what's the difference betwin this 2 values but I can't find any table where I see them.


do anyone have an idea how to fix it ?

I will also report on bug, cause it's a bug in my opinion

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