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Should the skaven arsenal of war, including everything from warplock jeezails to the doomwheel, be more close to lore to help balance out their power as they are in the game now?
In lore it is often mentioned that while the skaven might have more advanced technology then the empire and even the dawi, 8 out of 10 times an empire great cannon will fire it's shot without fail, whether it hits or misses, while a skaven warp lightning cannon on the other hand, has a 4 in 10 times chance of firing it's shot at all, the remaining 6 is likely to cause the damn thing to explode and kill it's crew.
What I'm getting at is, of course it'd be easy for CA to move some numbers around and bring a nerf to these new skaven units, but would it be more fair if all skaven machinery had a chance to malfunction? To make it a bit more manageable, let's say that if your mechanical unit isn't at full health, it has a chance to malfunction on the battlefield.
Your weapon teams will have waaay longer reload times, your artillery will fire shots with random trajectory, and your doomwheel and doomflayers have a chance to just blow up and kill themselves, tough you'll get a warning when it's about to happen, so you have some time to redirect the blast into a crowd of enemies.
I realise that doing it this way makes the skaven very unpredictable and maybe even not fun to play, but would it make them more fair to fight against? Lemme know what you lads and lassies think.