for Tehenhauin's skill tree I picked "Promises of Reconstruction" skill over the Fanatic skill tree and I'm seeing the benefits, but also the drawbacks of it. My Red Crests are cheaper in upkeep, but they nearly wiped out in tough battles in the mid-game.
I saw that in the Fanatic tree, there was a plus 20 armor buff to Red Crested Skinks. Since the Red Crests have 30 armor base and the plus 10 armor sacrifice. that can put at 60 armor which is on par with Saurus armor-wise
Which route do you think is the better option for Tehenhauin?
P.S Don't have the Tree for reference at posting so let me know if I got anything wrong.
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1) They still arent going to be as durable as Saurus. Lower MD, lower health per model (and thats the big one), the bonus is nice but certainoy not clutch.
2) If you have that skill your opponent has started to field AP. And really your opponent doesnt need AP to kick through 60 armor.
I'm also particularly fond of upkeep reduction. That ones a personal choice though.
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0 · Disagree AgreeIf you want to keep using Skink armies(only red crests as he doesn't do anything for regular skinks for some forsaken reason) for thematic purposes or just to keep your very bad economy in the green until you get enough techs, I would recommend the Fanatic route.
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0 · Disagree AgreeWith that said I went Fanatic because I wanted to keep the theme and have the best possible Skinks to keep it going. I also ended up keeping the same theme with the rest of my armies.
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0 · Disagree AgreeSkinks die way too fast and even the new AP melee skinks kinda suck in dishing out damage.
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0 · Disagree AgreeMoney is no issue in the end, PO I can deal with etc. I always take the skills that will pay off MOST in the end (mid/late game). I always look for the long run, reason I NEVER take ANY buff for tier 1 units for a lord.
--~~ let them hate me as long as they fear me ------------------------- Gaius Julius Caesar Augustus Germanicus, Roman Emperor
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0 · Disagree AgreeI took it, cos other line is trash.
30% tax rate for local province, PO faction wide. Every saurus lord and hero at 20 lvl gave +1 PO.
Buffs to beast lore, heavens lore better. Especially with last update increased dmg from comet.
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0 · Disagree AgreeBeing able to take a few turns to recruit and not feel like you're wasting precious sacrifice buff time as much is very nice.
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0 · Disagree Agree10 sacrifice per turn.
In 100 turn you got free manifestation of Sotek.
Few turns free sacrifice? The cheapest sacrifice 100. It 10 turns.
The most useful is for 150, that gave ability like Ark Sotek.
If for you 15 is few, a lot it 1000?
Are you serious?
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1 · Disagree AgreeI'm not saying i like the sacrifice system as it is or that 10 i a good amount. I'm saying my campaign feels smoother with the slow trickle and I'll take that over a buff to units I'm using less as time goes on.
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0 · Disagree AgreeCos he stuck resistance not bad at all.
5% stegadon, 20% self.
Lick wound and repleshment? LM has tech +20% repleshment, hero skink gave +20% repleshment. Cap repleshment 50% per turn. You wait and lick wound same number turns as every one. Not more than 2 turns.
Cos line on PO is trash.
Local taxes on VH+ not work, cos of suply lines.
PO for LM never was a problem.
Cheap beast lore? Heavens lore just has more impact.
10 WoM? Even basic skill that is for everyone in magic tree is gave 15.
10 sacrifice is low.
There is no option to chose. It gave close to nothing.
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