Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.
Hello guys, I just wanted to mention that I feel like defensive towers in cities/forts are way too strong. I loose around 40 men of each archer unit just by getting in range to set them on fire (2 volleys) and inmediately retreating (playing on extreme unit size).
I believe towers should not be decisive in a battle, it makes sieges concentrate on just one point of the city, since you need to destroy them first in order to approach, and you do not have enough ammo nor men to burn towers on multiple parts of the city, especially when there are several defensive layers.
EDIT: I will add the required info as soon as I get home. I believe this classifies as a bug, since units that approach a city with undamaged towers barely reach the walls, but it could very well be classified as "balancing".