hello fellas, so I just want to bring this to the forum and to the ears of CA.
I do believe that the Green knight is underpowered. HE is a 1900 gold unit, the thing is he is tanky, but if the enemy has magic damage he becomes extremely squishy, which makes him a huge risk. I don't have any problems with High risk High reward units, the thing is that the high rewards is not there. He struggles a whole lot to get to his preferred targets( Lords and Heroes) and he can be bogged down extremely quickly. There is pretty much never a situation where you would want to use him. he is playable in a match up like the greenskins, but mainly because the enemy simply never expects it.
What I would propose is giving him an ability like Kroq Gar has, with recharge in melee. so he at least can get out of chaff and is not condemned to fight zombies for the entire match. HE struggles to fight chaff and he is so expensive that he must do a whole lot to pay for himself. He has nothing to support his troops, so his only utility is his fighting prowess.
I also think that 400 WS for such an expensive unit is a bit low, maybe 430 would be more fitting.
just a quick reminder, this is NOT a discussion about bretonnia or do they deserve a buff on a unit, this is purely a discussion about the Greenknight himself, you can for sure take into account faction synergy, but no: Bretonnia is strong enough no buffs. As balance works with nerf to OP units and buffs to UP units, thats how we achieve a good balance.
Enjoy the discussion