This is the third in a series of Posts I plan on doing on a complete visual guide to factions and their missing units.
Links to the rest of this series
I've formatted this similar to how you may have seen them before, however I am doing this all from scratch to remaster the visual guides everyone has been drawing from; bringing them up to full speed with the latest DLC, fixing any issues that may have existed in them (such as missing models or artwork) and expanding them to include characters and units that were overlooked in the posts you may have seen before.
That being said, some characters or units never had models and have no noteworthy art that I could find. In the event of a missing model or artwork I have attempted to compensate with a similar model, another art piece, a screenshot I took in game from a mod or, in the worst case scenario: a bootleg model *shudders*
I apologise in advance for the quality of some of these pictures. Bretonnia was never well supported and what pictures do exist online tend to be tiny and thus tear a great deal when stretched.
I've included Abhorash, Mallobaude and the Red Duke here because I believe they could fall under Bretonnia or the Vampire Counts. If included into the game, these two could be a Bretonnian faction able to recruit undead units (similar to Arkhan the black, who is a TK able to Recruit undead units). Their inclusion might be tricky but I think CA could easily combine the rosters and mechanics of the two factions to offer a unique campaign.
Missing Lords and Heroes
(optional) Info on these characters and how they could work in WH2
Also known as "undead's Bane" Amalric was one of the most famous Grail Knights and paladins of Bretonnia. He was originally in service of a Baron of Carcassonne who was a noble man but an incompetent diplomat, thus he had to rely heavily on the knights in his service, as he could never gain the support of his peers. Among his Knights, it was Amalric who shone the brightest and he was soon made a Knight of the realm and appointed master of Guadaron Keep; an old but servicable castle in the foothills of the Vaults (where Belegar is in WH2).
Shortly after the young man was appointed, an accursed Liche named Hardakh rose froth his crypt deep within the vaults and amassed an undead horde to war against Carcassonne. Amalric was one of the knights to first ride out against the Liche and it was clear that the lady had blessed him greatly, for not only was his prowess in battle unmatched, but he seemed to gain inhuman vigour and his very presence caused the Hardakh's Necromantic powers to fade, as Skeleton warriors would crumble to dust around him. Even the Vampyric knight "Morten the Black", who had been a scourge upon the lands of Bretonnia for over 200 years: aged and died in Amalric's presence.
the Baron understood Amalric's instrimental role in their victory over the armies of the dead and so offered him a high rank and great wealth. Amalric and his family were very poor so this would have changed their world entirely, but instead he refused and committed himself to the path of the lady. From that day on, Amalric has patrolled the mountainous borders of Carrcasonne Slaying ferocious Beastlords, Single-handedly defending the Tower Perilous from Goblin Raiders, Slaying twice, the wight King "Bracht the Eternal" and aiding the wood elves in defeating one of Kemmler's incursions. he was appointed to the Louen's court and carries out his good work to this day.
The younger brother of the last Duke of Aquitaine, notable for his reckless behaviour and his blind luck. He continually refused offers of titles and land until King Louen himself offered Armand a place in the royal household. He has distinguished himself time and again and once he became a Grail Knight, He strove to become the Standard Bearer of Bretonnia, by entering into This Great Tournament of Couronne. He won the tournament and earned this great Honour, Defending the banner with his life.
his position at the vanguard suited his reckless nature perfectly and although he did not want the title, by royal command, he was made the Duke of Aquitaine with the passing of his brother.
Bertrand the Brigand
Bertrand the Brigand and the Bowman of Bergerac is Robin Hood and his merry men by another name. He was minor nobility who challenged the high taxes on the poor and ran into the woods to rob from the rich and give to the poor etc, you know the tale.
Bastonne is one of the oldest Dukedoms in Bretonnia and the Duke of Bastonne is usually one of the Kings most important nobles. Bohemond was an up and coming knight who strove to become a Grail Knight, his quest for the grail culminated in a battle with a mighty dragon. Bohemond slew the dragon and from the Dragons bones, the Dwarf Runesmith's combined it with Meteorite iron to fashion Bohemond's Deadly "Beast Mace of Bastonne" which he uses atop his horse. He also has a shield blessed by the lady.
Once he became a fully fledged Grail Knight Louen thought that him resigning himself to the existence of a Pious hermit would be an awful waste and so he demanded that Bohemond inherent the lands of Bastonne and serve in the Kings court and thus he began a lifetime of defending his people and facing off against the most foul and deadly creatures in the old world like Hydras, Manticore's and Dragons.
Chilfroy is a huge mountain of a man; stronger tougher and taller than any of his peers. He is famously grim and is said to only smile when he sees his enemies driven before him. Since Artois is a heavily forested area, he spends most of his days hunting great beasts and Beastmen within the forest of Arden and the calls of his castle are said to be strewn with decorations of his many great hunts.
Last Duke of Quenelles after Tancred II is killed in battle. Jerrod fought bravely alongside Karl Franz and the Empire as well as in his own lands in the End times, he is also the one who discovers the truth about the Lady and the founding of Bretonnia: that the lady is in fact the Elven goddess Lileath. Feeling betrayed, Jerrod almost strikes the goddess down in anger but he ends up saving her from a demon prince Be'lakor and almost slaying the beast. after this, he reveals the truth of the lady to the other bretonnian's and rides out to Gilles le Breton and Abhorash to join them in Bretonnia's last stand.
A Grail Knight in the twilight of his life. Gilon was an old veteran of a dozen campaigns and a great leader of men. He would have relinquished his Dukedom to his son years before, but he felt his son lacked the patience and wisdom required of a ruler and so he continued on until he felt his son was ready. Gilon was also the descendent of the Red Duke and when the Vampire was roused from his tomb, hundreds of years after his death, he assumed Gilon was another usurper and so the pairs forces met on the field of battle. Gilon and his men fought bravely, he was even able to defeat one of the Red Dukes Wight Lords in single combat and would the Duke himself, sadly though Gilon was struck down dead by the Red Duke in response and later the Red Duke would discover he had just killed a descendent of his, sending him into a fit of rage and encouraging him to go into hiding.
Jasperre le Beau
Jasperre, like Bohemond is a beastslayer of great renown who hails from Bastonne. He is said to be devilishly handsome and is one of Bretonnia's most famous heroes, as he slew the king of all dragons and rescued the princess of Bretonnia from its very jaws (literally). This was only one part of his story however, as his exploits are never ending and he has fought and killed every kind of fearsome creature that would terrorise Bretonnia: from Hydras to Hippogryph's; to Manticore's and Dragons.
He's immune to Psych and has 3 unique items: his helm which has been blackened with the soot from dragonfire and makes him immune to breath weapons. He wears the claw of the king of dragons around his neck, which strikes fear into the hearts of all beasts and his lance which is really Anti Large.
John is the noted Leader of the Knights of Origo. There is no lore on him specifically and the company of Origo itself is a footnote from a way back in 1984, so here is a slightly revised version of everything that was ever said about them:
"The island outpost of Fyrus seemed a good place for the monks of the holy order of Saint Origo to build a monastery. True, Fyrus did lie but a dozen miles form the coast of Araby; it was the birth place of the revered Arabyan: Mullah Aklan'd and its harbours did control the main east-west trade route; but in spite of this: the brothers of the holy order of Saint Origo decided Fyrus would make an ideal place to rest and meditate. they started by expelling all of the natives and constructing a massive fortress. this fortress they dubbed: "the Holy Monastery of the divine Origo". when the good brothers found their prayers disturbed by Arabyan pirates and the continued complaints of the disinherited locals, they reacted in the only way they knew how: they built a mighty fleet and wiped the coastline clear of Eastern ships and fired upon every Arabyan port within 100 miles.
After this, the knights returned to a life of peace and contemplation, disturbed only by their annual excursions of burning, looting and destroying all along the southlands northern coasts. After a few years of this they were wrestled from their island sanctuary by a vast army of Easterners, who lay siege to and eventually destroyed their monastery. Many knights were slain in the siege but a large company escaped. Under the new leadership of their master Sir John Tyreweld and with the aid of the orders champion: Donna Don Domingio, the order was able to claim a new foothold in the west.
From that day forward, the company Crusaded extensively against their many enemies in the Southland's and gained considerable renown among their allies and Infamy among their enemies. Sir John himself was named "the Foaming one" by the Arabyans for his ferocity in battle and his zealotry (he and all his knights have Frenzy)"
Mallobaude is rumoured to be the bastard son of King Louen and he was one of the most dashing and heroic knights in all bretonnia. He returned from the Border Princes as the soul survivor of his company and became a knight of the Realm for his deeds. However, he was so devoted to the knightly code that he immediately set out again as a questing knight, desperately wanting the grail and the blessings of the lady so that he might find answers as to his purpose in life. it is said that he killed every last Greenskin within the mountains of Massif Orcal, Battled with Winged Harpies in the Grey Mountains and hauled the advance of An entire Goblin tribe at Axe Bite Pass single handed and this is but a fraction of the tales of his exploits.
After years of endless service to the realm, he came to rest at a Grail chapel, Grim faced and angry. He felt forsaken and overlooked by the lady, had he not done enough to gain her favour? to be acknowledged. the Damsel at the chapel had seen this many times and told him the point of the quest for the Grail was not to gain recognition, it was to get to this lowest point and then carry on in spite of it, it was to realise that the quest in itself and the good deeds there in were enough in and of themselves. Mallobaude heeded her words and decided that all he had to do was carry on and seek out greater and foes, meeting them with passion and valour.
Mallobaude carried on for years there after and finally the Grail presented itself to him. Drinking from the Grail could have only Two outcomes: if it sensed any sin or doubt within him, it would destroy him, but if he was truly pure of heart he would become a true Grail Knight. Instead, when Mallobaude drank from the Grail he did not die, nor was he blessed, and so he had a revelation, he was able to see past the lady's magic. No one knows exactly what he saw but it was enough for him to renounce the lady and start a civil war in Bretonnia, he became the black knight, struck a bargain with Arkhan the black and lead an army of bretonnia and the undead right up to the gates of Couronne where the Green Knight intervened and he was defeated.
Odo d'Outremer and Saluman the Saracen
Baron Odo was one of the many nobles of bretonnia to send forces on a crusade in Araby to stop the Sultan Jaffar. He took part in the battle where Jaffar was defeated in Estalia and partook in every battle since, pushing the sultan Back. Odo was Chivalrous and determined, seeking out all of the Arabyan Champions he could find. When he fought and Bested Suliman, he was so Impressed by the mans courage and Skill that he speared his life. The pair became firm friends and the two fought against Jaffar's evil side by side.
When Jaffar was defeated, Odo returned to Bretonnia with Suliman in tow and Suliman became a warrior of great renown throughout the kingdoms.
The Red Duke
The Red duke was originally the Bretonnian Duke of Aquitaine. A peerless swordsmen who was betrayed by a rival noble while on the crusade in the Southland's of Araby, He was ambushed by Arabyan assassins who he was able to defeat, but they left him with a fatal wound from a poisoned dagger. As the Duke lay dying, he was approached by Abhorash who was impressed by his honour and skill, he offered to save his life with a Blood Kiss; the Duke died in the sand that day and his body was taken back and buried in Aquitaine...however, this was not the end of the Duke, for after 3 days he rose from the dead a Vampire! something about the the transformation had twisted his mind, as he began to massacre his own people. After reclaiming Aquitaine he rallied to his banner knights from all across the realm who sought to emulate his warcraft and from the corpses of his dukedom he raised an army of the dead.
The Red Duke became one of the mightiest Blood Knights since Abhorash himself, but even he could not fend off the holy forces of Bretonnia. He was killed in open battle by King Louis the Righteous and buried in a tomb sealed by magic; however, he rose again when a cabal of witches sought to harness his power. Hundreds of years had passed and having been trapped in the tomb for so long without stimulus or blood for nourishment the Red duke had went completely mad.
In his madness, his military campaign was erratic and reckless, he sought to re-enact the battle that lead to his defeat and clawed wildly at the realms of Bretonnia, having no knowledge of what had transpired in his absence, he unwittingly killed his descendant and defiled the grave of his own son. In realising this he fled into hiding and no one has seen him since.
Repanse de Lyonesse
Based on Joan of Arc, Repanse grew up as a humble and devout shepherd. When she was only 17, a horde of Chaos invaded Bretonnia, Besieged Couronne and Slew King Louis the Brave as he fought in its defence. As the siege raged on, Chaos war bands in massive numbers burned their way across the countryside, slaughtering everyone and destroying everything. In this darkest of moments, Repanse saw the Lady of the Lake and the great spirit commanded Repanse to rid the lands of these demonic forces.
Inspired by her vision, Repanse dawned the armour of a slain knight, broke into the Reliquary of the village Grail Chapel: taking the ancient holy sword and tapestry; grabbed the reins of a terrified war horse and charged forth to rally the disheartened knights of Lyonesse. when the retreating knights saw a young woman bravely charging in the opposite direction with the blessings of the Lady they felt ashamed at their cowardice and their honour demanded that they follow her.
Repanse rallied the troops and lead them all the way to the walls of Couronne, which were about to crumble. she personally beheaded the chaos lord and saved all of Bretonnia. for her great deeds the new king bestowed upon her, not only all the honours of knighthood, but also the Dukedom of Lyonesse.
Reynard le Chassuer
An expert hunter who rides with a hawk perched om his wrist and is always accompanied by his two faithful wolf-hounds Groffe and Griffe, whose savagery and loyalty are unmatched. He is so proficient with his boar hunting spear that he prefers to use this in battle rather than a traditional lance. There is nothing he enjoys more than tracking down a warband of orc Boar boys and setting on them with his trusty hounds.
Roland le Marechal
the Marshal of Bretonnia is responsible for defending the Marches of Couronne which mark the borders between Bretonnia and Marienburg. This land is heavily disputed and much of it is dense forest or quagmires. Roland as the marshal, seizes every opportunity to push the boundaries of the frontier a little further southeast, as he is desperate to carve out a dukedom for himself. so far however the land is neither large enough, nor stable enough to constitute an official dukedom.
Tancred II d'Quenelles
Tancred is the Duke of Quenelles and a Mighty Grail Knight. Since his fathers time, Tancred has had a fierce rivalry with the undead and Heinrich Kemmler who killed his father at the Battle of Montfort Bridge and In 2491 IC Tancred Drove the necromancer into hiding. He is famed for slaying Krell in single combat. Tancred is an older man now and he had 4 sons; two of which died at the hands of the Necromancer and his Norscan puppet. in the End times Tancred faced off against them again, defeating them both, but as he was about to land the killing blow on Kemmler, Krell was reanimated and decapitated the knight, although being a Grail knight he could not truly die and was reborn within a new world as part of Lileath's final plan.
Theodoric: the Duke of Brionne was quite the Gentleman and a great connoisseur of music and art. He is the greatest patron of Minstrels in the whole of Bretonnia and is even a musician himself. On the battlefield however he becomes like a great beast, weilding his mighty battleaxe into to deadly effect. Among his knights, there is even whispers that when he rides into battle he is possesed by some war god who takes great delight in the slaughter of his enemies.
Although a great man all round he has one great weakness: adultery, he cannot help but fall into bed with many a noblemen's wife and even sings about it in his songs. in the end times he travels to La Maisontaal to seek penance for his misdeeds and he believes that if he defeats the great horde of undead amassing around Arkhan the black that he may regain his honour. so he rides out to battle with the Liche and fights his way to him, almost dealing the killing blow but sadly he is blindsided by the leader of the Drakenhof Templar's: Anark von Carstein, who Slays Theodoric, but not before receiving a fatal would of his own from the Duke in turn.
Tristen le Troubadour and Jules le Jongleur
a Knight of the Realm, renowned for his singing voice, when he went on his quest to seek the grail he decided to take his jester Jules along with him and the two of them roamed about on this great quest entertaining the Nobles in exchange for their hospitality. They also affect the morale of units around them by singing.
(optional) Info on these units and how they could work in WH2
Peasant Bowman with Archer Stakes
This is just a little addition to the unit that would be great to see. the archers could carry around stakes with them and plant them in the ground in front of where they set up which would stop any charges from the front or slow it down and cause damage at the least, allowing the safe retreat of the archers.
(if Bretonnia is going to have such a weak roster I think they should definitely have some tricks up their sleeve like this and perhaps formations for the peasants or greater buffs for peasant units at higher ranks, as their experience starts to trump their poor equipment)
Herrimault and the Faceless
Also known as "the merry men" these are vigilante bands of brigands who fight against the oppressive nobility of Bretonnia. Each band of Herrimault is lead by a Faceless who is a highly experienced in the pursuit of justice by unconventional means. despite their nature as outlaws, they have a code they live by where they help the poor and defend the innocent and all that, their code prohibits the killing of innocent people.
Sons of Bretonnia
the Fay Enchantress acts as the religious proxy of the lady and she goes around Bretonnia stealing children who show magical talents. the Damsels are allowed to return in time but the boys are never heard from again. as it turns out, these boys become the shining white knights of the lady. they have Pale white skin, glowing eyes and the sons long hair ripples and swirls as if it was underwater. they wield a variety of strange mystical weapons, when they are needed they burst from a mystical lake, riding upon bestial Water Horses with dagger like teeth, roaring in unison with untold years of rage just waiting to be unleashed.
Very Vicious and ugly dogs that hunters use to find truffles
Let me know what you think and don't be afraid to list something I missed.