Welcome

Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.

Categories

Bretonnia Updated Missing Characters and Units

SeanJeanquoiSeanJeanquoi Registered Users Posts: 3,413
edited August 2020 in General Discussion
This is the third in a series of Posts I plan on doing on a complete visual guide to factions and their missing units.

Links to the rest of this series




Premise


I've formatted this similar to how you may have seen them before, however I am doing this all from scratch to remaster the visual guides everyone has been drawing from; bringing them up to full speed with the latest DLC, fixing any issues that may have existed in them (such as missing models or artwork) and expanding them to include characters and units that were overlooked in the posts you may have seen before.

That being said, some characters or units never had models and have no noteworthy art that I could find. In the event of a missing model or artwork I have attempted to compensate with a similar model, another art piece, a screenshot I took in game from a mod or, in the worst case scenario: a bootleg model *shudders*


Introduction


I apologise in advance for the quality of some of these pictures. Bretonnia was never well supported and what pictures do exist online tend to be tiny and thus tear a great deal when stretched.

I've included Abhorash, Mallobaude and the Red Duke here because I believe they could fall under Bretonnia or the Vampire Counts. If included into the game, these two could be a Bretonnian faction able to recruit undead units (similar to Arkhan the black, who is a TK able to Recruit undead units). Their inclusion might be tricky but I think CA could easily combine the rosters and mechanics of the two factions to offer a unique campaign.

Missing Lords and Heroes





















(optional) Info on these characters and how they could work in WH2

Amalric d'Gaudaron
Also known as "undead's Bane" Amalric was one of the most famous Grail Knights and paladins of Bretonnia. He was originally in service of a Baron of Carcassonne who was a noble man but an incompetent diplomat, thus he had to rely heavily on the knights in his service, as he could never gain the support of his peers. Among his Knights, it was Amalric who shone the brightest and he was soon made a Knight of the realm and appointed master of Guadaron Keep; an old but servicable castle in the foothills of the Vaults (where Belegar is in WH2).

Shortly after the young man was appointed, an accursed Liche named Hardakh rose froth his crypt deep within the vaults and amassed an undead horde to war against Carcassonne. Amalric was one of the knights to first ride out against the Liche and it was clear that the lady had blessed him greatly, for not only was his prowess in battle unmatched, but he seemed to gain inhuman vigour and his very presence caused the Hardakh's Necromantic powers to fade, as Skeleton warriors would crumble to dust around him. Even the Vampyric knight "Morten the Black", who had been a scourge upon the lands of Bretonnia for over 200 years: aged and died in Amalric's presence.

the Baron understood Amalric's instrimental role in their victory over the armies of the dead and so offered him a high rank and great wealth. Amalric and his family were very poor so this would have changed their world entirely, but instead he refused and committed himself to the path of the lady. From that day on, Amalric has patrolled the mountainous borders of Carrcasonne Slaying ferocious Beastlords, Single-handedly defending the Tower Perilous from Goblin Raiders, Slaying twice, the wight King "Bracht the Eternal" and aiding the wood elves in defeating one of Kemmler's incursions. he was appointed to the Louen's court and carries out his good work to this day.

Armand d'Aquitaine
The younger brother of the last Duke of Aquitaine, notable for his reckless behaviour and his blind luck. He continually refused offers of titles and land until King Louen himself offered Armand a place in the royal household. He has distinguished himself time and again and once he became a Grail Knight, He strove to become the Standard Bearer of Bretonnia, by entering into This Great Tournament of Couronne. He won the tournament and earned this great Honour, Defending the banner with his life.

his position at the vanguard suited his reckless nature perfectly and although he did not want the title, by royal command, he was made the Duke of Aquitaine with the passing of his brother.

Bertrand the Brigand
Bertrand the Brigand and the Bowman of Bergerac is Robin Hood and his merry men by another name. He was minor nobility who challenged the high taxes on the poor and ran into the woods to rob from the rich and give to the poor etc, you know the tale.

Bohemond Beastslayer
Bastonne is one of the oldest Dukedoms in Bretonnia and the Duke of Bastonne is usually one of the Kings most important nobles. Bohemond was an up and coming knight who strove to become a Grail Knight, his quest for the grail culminated in a battle with a mighty dragon. Bohemond slew the dragon and from the Dragons bones, the Dwarf Runesmith's combined it with Meteorite iron to fashion Bohemond's Deadly "Beast Mace of Bastonne" which he uses atop his horse. He also has a shield blessed by the lady.

Once he became a fully fledged Grail Knight Louen thought that him resigning himself to the existence of a Pious hermit would be an awful waste and so he demanded that Bohemond inherent the lands of Bastonne and serve in the Kings court and thus he began a lifetime of defending his people and facing off against the most foul and deadly creatures in the old world like Hydras, Manticore's and Dragons.

Chilfroy d'Artois
Chilfroy is a huge mountain of a man; stronger tougher and taller than any of his peers. He is famously grim and is said to only smile when he sees his enemies driven before him. Since Artois is a heavily forested area, he spends most of his days hunting great beasts and Beastmen within the forest of Arden and the calls of his castle are said to be strewn with decorations of his many great hunts.

Jerrod d'Asareux
Last Duke of Quenelles after Tancred II is killed in battle. Jerrod fought bravely alongside Karl Franz and the Empire as well as in his own lands in the End times, he is also the one who discovers the truth about the Lady and the founding of Bretonnia: that the lady is in fact the Elven goddess Lileath. Feeling betrayed, Jerrod almost strikes the goddess down in anger but he ends up saving her from a demon prince Be'lakor and almost slaying the beast. after this, he reveals the truth of the lady to the other bretonnian's and rides out to Gilles le Breton and Abhorash to join them in Bretonnia's last stand.

Gilon d'Aquitaine
A Grail Knight in the twilight of his life. Gilon was an old veteran of a dozen campaigns and a great leader of men. He would have relinquished his Dukedom to his son years before, but he felt his son lacked the patience and wisdom required of a ruler and so he continued on until he felt his son was ready. Gilon was also the descendent of the Red Duke and when the Vampire was roused from his tomb, hundreds of years after his death, he assumed Gilon was another usurper and so the pairs forces met on the field of battle. Gilon and his men fought bravely, he was even able to defeat one of the Red Dukes Wight Lords in single combat and would the Duke himself, sadly though Gilon was struck down dead by the Red Duke in response and later the Red Duke would discover he had just killed a descendent of his, sending him into a fit of rage and encouraging him to go into hiding.

Jasperre le Beau
Jasperre, like Bohemond is a beastslayer of great renown who hails from Bastonne. He is said to be devilishly handsome and is one of Bretonnia's most famous heroes, as he slew the king of all dragons and rescued the princess of Bretonnia from its very jaws (literally). This was only one part of his story however, as his exploits are never ending and he has fought and killed every kind of fearsome creature that would terrorise Bretonnia: from Hydras to Hippogryph's; to Manticore's and Dragons.

He's immune to Psych and has 3 unique items: his helm which has been blackened with the soot from dragonfire and makes him immune to breath weapons. He wears the claw of the king of dragons around his neck, which strikes fear into the hearts of all beasts and his lance which is really Anti Large.

John Tyreweld
John is the noted Leader of the Knights of Origo. There is no lore on him specifically and the company of Origo itself is a footnote from a way back in 1984, so here is a slightly revised version of everything that was ever said about them:

"The island outpost of Fyrus seemed a good place for the monks of the holy order of Saint Origo to build a monastery. True, Fyrus did lie but a dozen miles form the coast of Araby; it was the birth place of the revered Arabyan: Mullah Aklan'd and its harbours did control the main east-west trade route; but in spite of this: the brothers of the holy order of Saint Origo decided Fyrus would make an ideal place to rest and meditate. they started by expelling all of the natives and constructing a massive fortress. this fortress they dubbed: "the Holy Monastery of the divine Origo". when the good brothers found their prayers disturbed by Arabyan pirates and the continued complaints of the disinherited locals, they reacted in the only way they knew how: they built a mighty fleet and wiped the coastline clear of Eastern ships and fired upon every Arabyan port within 100 miles.

After this, the knights returned to a life of peace and contemplation, disturbed only by their annual excursions of burning, looting and destroying all along the southlands northern coasts. After a few years of this they were wrestled from their island sanctuary by a vast army of Easterners, who lay siege to and eventually destroyed their monastery. Many knights were slain in the siege but a large company escaped. Under the new leadership of their master Sir John Tyreweld and with the aid of the orders champion: Donna Don Domingio, the order was able to claim a new foothold in the west.

From that day forward, the company Crusaded extensively against their many enemies in the Southland's and gained considerable renown among their allies and Infamy among their enemies. Sir John himself was named "the Foaming one" by the Arabyans for his ferocity in battle and his zealotry (he and all his knights have Frenzy)"

Mallobaude
Mallobaude is rumoured to be the bastard son of King Louen and he was one of the most dashing and heroic knights in all bretonnia. He returned from the Border Princes as the soul survivor of his company and became a knight of the Realm for his deeds. However, he was so devoted to the knightly code that he immediately set out again as a questing knight, desperately wanting the grail and the blessings of the lady so that he might find answers as to his purpose in life. it is said that he killed every last Greenskin within the mountains of Massif Orcal, Battled with Winged Harpies in the Grey Mountains and hauled the advance of An entire Goblin tribe at Axe Bite Pass single handed and this is but a fraction of the tales of his exploits.

After years of endless service to the realm, he came to rest at a Grail chapel, Grim faced and angry. He felt forsaken and overlooked by the lady, had he not done enough to gain her favour? to be acknowledged. the Damsel at the chapel had seen this many times and told him the point of the quest for the Grail was not to gain recognition, it was to get to this lowest point and then carry on in spite of it, it was to realise that the quest in itself and the good deeds there in were enough in and of themselves. Mallobaude heeded her words and decided that all he had to do was carry on and seek out greater and foes, meeting them with passion and valour.

Mallobaude carried on for years there after and finally the Grail presented itself to him. Drinking from the Grail could have only Two outcomes: if it sensed any sin or doubt within him, it would destroy him, but if he was truly pure of heart he would become a true Grail Knight. Instead, when Mallobaude drank from the Grail he did not die, nor was he blessed, and so he had a revelation, he was able to see past the lady's magic. No one knows exactly what he saw but it was enough for him to renounce the lady and start a civil war in Bretonnia, he became the black knight, struck a bargain with Arkhan the black and lead an army of bretonnia and the undead right up to the gates of Couronne where the Green Knight intervened and he was defeated.

Odo d'Outremer and Saluman the Saracen
Baron Odo was one of the many nobles of bretonnia to send forces on a crusade in Araby to stop the Sultan Jaffar. He took part in the battle where Jaffar was defeated in Estalia and partook in every battle since, pushing the sultan Back. Odo was Chivalrous and determined, seeking out all of the Arabyan Champions he could find. When he fought and Bested Suliman, he was so Impressed by the mans courage and Skill that he speared his life. The pair became firm friends and the two fought against Jaffar's evil side by side.

When Jaffar was defeated, Odo returned to Bretonnia with Suliman in tow and Suliman became a warrior of great renown throughout the kingdoms.

The Red Duke
The Red duke was originally the Bretonnian Duke of Aquitaine. A peerless swordsmen who was betrayed by a rival noble while on the crusade in the Southland's of Araby, He was ambushed by Arabyan assassins who he was able to defeat, but they left him with a fatal wound from a poisoned dagger. As the Duke lay dying, he was approached by Abhorash who was impressed by his honour and skill, he offered to save his life with a Blood Kiss; the Duke died in the sand that day and his body was taken back and buried in Aquitaine...however, this was not the end of the Duke, for after 3 days he rose from the dead a Vampire! something about the the transformation had twisted his mind, as he began to massacre his own people. After reclaiming Aquitaine he rallied to his banner knights from all across the realm who sought to emulate his warcraft and from the corpses of his dukedom he raised an army of the dead.

The Red Duke became one of the mightiest Blood Knights since Abhorash himself, but even he could not fend off the holy forces of Bretonnia. He was killed in open battle by King Louis the Righteous and buried in a tomb sealed by magic; however, he rose again when a cabal of witches sought to harness his power. Hundreds of years had passed and having been trapped in the tomb for so long without stimulus or blood for nourishment the Red duke had went completely mad.

In his madness, his military campaign was erratic and reckless, he sought to re-enact the battle that lead to his defeat and clawed wildly at the realms of Bretonnia, having no knowledge of what had transpired in his absence, he unwittingly killed his descendant and defiled the grave of his own son. In realising this he fled into hiding and no one has seen him since.

Repanse de Lyonesse
Based on Joan of Arc, Repanse grew up as a humble and devout shepherd. When she was only 17, a horde of Chaos invaded Bretonnia, Besieged Couronne and Slew King Louis the Brave as he fought in its defence. As the siege raged on, Chaos war bands in massive numbers burned their way across the countryside, slaughtering everyone and destroying everything. In this darkest of moments, Repanse saw the Lady of the Lake and the great spirit commanded Repanse to rid the lands of these demonic forces.

Inspired by her vision, Repanse dawned the armour of a slain knight, broke into the Reliquary of the village Grail Chapel: taking the ancient holy sword and tapestry; grabbed the reins of a terrified war horse and charged forth to rally the disheartened knights of Lyonesse. when the retreating knights saw a young woman bravely charging in the opposite direction with the blessings of the Lady they felt ashamed at their cowardice and their honour demanded that they follow her.

Repanse rallied the troops and lead them all the way to the walls of Couronne, which were about to crumble. she personally beheaded the chaos lord and saved all of Bretonnia. for her great deeds the new king bestowed upon her, not only all the honours of knighthood, but also the Dukedom of Lyonesse.

Reynard le Chassuer
An expert hunter who rides with a hawk perched om his wrist and is always accompanied by his two faithful wolf-hounds Groffe and Griffe, whose savagery and loyalty are unmatched. He is so proficient with his boar hunting spear that he prefers to use this in battle rather than a traditional lance. There is nothing he enjoys more than tracking down a warband of orc Boar boys and setting on them with his trusty hounds.

Roland le Marechal
the Marshal of Bretonnia is responsible for defending the Marches of Couronne which mark the borders between Bretonnia and Marienburg. This land is heavily disputed and much of it is dense forest or quagmires. Roland as the marshal, seizes every opportunity to push the boundaries of the frontier a little further southeast, as he is desperate to carve out a dukedom for himself. so far however the land is neither large enough, nor stable enough to constitute an official dukedom.

Tancred II d'Quenelles
Tancred is the Duke of Quenelles and a Mighty Grail Knight. Since his fathers time, Tancred has had a fierce rivalry with the undead and Heinrich Kemmler who killed his father at the Battle of Montfort Bridge and In 2491 IC Tancred Drove the necromancer into hiding. He is famed for slaying Krell in single combat. Tancred is an older man now and he had 4 sons; two of which died at the hands of the Necromancer and his Norscan puppet. in the End times Tancred faced off against them again, defeating them both, but as he was about to land the killing blow on Kemmler, Krell was reanimated and decapitated the knight, although being a Grail knight he could not truly die and was reborn within a new world as part of Lileath's final plan.

Theodoric d'Brionne
Theodoric: the Duke of Brionne was quite the Gentleman and a great connoisseur of music and art. He is the greatest patron of Minstrels in the whole of Bretonnia and is even a musician himself. On the battlefield however he becomes like a great beast, weilding his mighty battleaxe into to deadly effect. Among his knights, there is even whispers that when he rides into battle he is possesed by some war god who takes great delight in the slaughter of his enemies.

Although a great man all round he has one great weakness: adultery, he cannot help but fall into bed with many a noblemen's wife and even sings about it in his songs. in the end times he travels to La Maisontaal to seek penance for his misdeeds and he believes that if he defeats the great horde of undead amassing around Arkhan the black that he may regain his honour. so he rides out to battle with the Liche and fights his way to him, almost dealing the killing blow but sadly he is blindsided by the leader of the Drakenhof Templar's: Anark von Carstein, who Slays Theodoric, but not before receiving a fatal would of his own from the Duke in turn.

Tristen le Troubadour and Jules le Jongleur
a Knight of the Realm, renowned for his singing voice, when he went on his quest to seek the grail he decided to take his jester Jules along with him and the two of them roamed about on this great quest entertaining the Nobles in exchange for their hospitality. They also affect the morale of units around them by singing.


Missing Units







(optional) Info on these units and how they could work in WH2
Peasant Bowman with Archer Stakes
This is just a little addition to the unit that would be great to see. the archers could carry around stakes with them and plant them in the ground in front of where they set up which would stop any charges from the front or slow it down and cause damage at the least, allowing the safe retreat of the archers.

(if Bretonnia is going to have such a weak roster I think they should definitely have some tricks up their sleeve like this and perhaps formations for the peasants or greater buffs for peasant units at higher ranks, as their experience starts to trump their poor equipment)

Herrimault and the Faceless
Also known as "the merry men" these are vigilante bands of brigands who fight against the oppressive nobility of Bretonnia. Each band of Herrimault is lead by a Faceless who is a highly experienced in the pursuit of justice by unconventional means. despite their nature as outlaws, they have a code they live by where they help the poor and defend the innocent and all that, their code prohibits the killing of innocent people.

Sons of Bretonnia
the Fay Enchantress acts as the religious proxy of the lady and she goes around Bretonnia stealing children who show magical talents. the Damsels are allowed to return in time but the boys are never heard from again. as it turns out, these boys become the shining white knights of the lady. they have Pale white skin, glowing eyes and the sons long hair ripples and swirls as if it was underwater. they wield a variety of strange mystical weapons, when they are needed they burst from a mystical lake, riding upon bestial Water Horses with dagger like teeth, roaring in unison with untold years of rage just waiting to be unleashed.

Truffle Hounds
Very Vicious and ugly dogs that hunters use to find truffles


Let me know what you think and don't be afraid to list something I missed.
Post edited by SeanJeanquoi on
«1

Comments

  • 10101010 Registered Users Posts: 246
    DUKE JERROD !
  • SeanJeanquoiSeanJeanquoi Registered Users Posts: 3,413
    edited August 2019
    1010 said:

    DUKE JERROD !

    Was that really necessary? He was more of a catalyst for information and a way to bring some plot points to their conclusion once everyone else had died.

    (I still added him)
    Post edited by SeanJeanquoi on
  • 10101010 Registered Users Posts: 246
    The 5 Times Is A Mistake, I Needed It Only Once
  • ArsenicArsenic Registered Users Posts: 6,706
    Repanse. Yes, yes, I know.

    A Joan of Arc expy would be fun in my opinion, and Ze Laydee resurrecting her is no more daft than anything else that has gone on in the Warhammer world.

    Presumably she'd be an above average knight with considerable leadership buffs to all nearby troops.
    "Ours is a world of fleeting glory. But it is glory, nonetheless."
  • SeanJeanquoiSeanJeanquoi Registered Users Posts: 3,413
    edited August 2019
    @Arsenic

    If we only get one of these characters it should be either Repanse or Tancred in that order In my Opinion.

    Edit: actually I've become attached to a fair few while working on this so I don't know. Those two are defo in my top 5.
  • SeanJeanquoiSeanJeanquoi Registered Users Posts: 3,413
    @Arsenic they wouldn't need to ressurect her, she became a full Knight and gained a dukedom, you could say she went in search of the grail or that she was already blessed by the lady to that degree anyway.

    Grail Knights live inhumanly long. Louen is hundreds of years old and he's still young.
  • Sir_GodspeedSir_Godspeed Registered Users Posts: 3,373
    edited August 2019
    I think giving the Bretonnians a ranged "ranger"-style hero either in the form of a Faceless or, perhaps less problematically, some kind of King's Warden would be thematic, cool, and useful.

    Of the generic units, the one I'm rooting most for is are the Sons of Bretonnia. Mounted on some kind of magical mounts, like hippocamps, or maybe ethereal horses or something. Magical cavalry. Useful for... well, I'll let the strategists decide.

    I'd also love to see Hermit Knights/Grail Hermit. These are former Grail Knights who've settled down and are now guarding a grail chapel, like a mix of hermit sage and fearsome warrior. Basically, they'd be a very low-unit infantry unit. The one named example we have was someone who killed monsters, so maybe they could all be anti-large or something.
  • Sir_GodspeedSir_Godspeed Registered Users Posts: 3,373

    @Arsenic they wouldn't need to ressurect her, she became a full Knight and gained a dukedom, you could say she went in search of the grail or that she was already blessed by the lady to that degree anyway.

    Grail Knights live inhumanly long. Louen is hundreds of years old and he's still young.

    Louen is maybe, allegedly around a hundred years old, not hundredS.

    That being said, yes, Grail Knights supposedly live a ridiculously long time.
  • MisterSquidMisterSquid Florida, USARegistered Users Posts: 1,423
    Good list! I might've added Truffle Hounds, but it's no great loss.

    Even though she's likely dead in canon, Respanse would be my choice for an additional Bretonnian LL- that, or Bohemond.
    Remember: there's no reason to get angry on the forums. Be polite and respectful towards other people's opinions, even if you disagree.

    Currently eagerly awaiting the Ogre Kingdoms!
  • SakuraHeinzSakuraHeinz Junior Member Registered Users Posts: 3,232
    edited August 2019
    would love to see that sons of bretonnia unit animated.


    Edit: would also love to see Mallobaude as evil bretonnian lord.
  • SeanJeanquoiSeanJeanquoi Registered Users Posts: 3,413
    edited August 2019
    @Giveaway412

    I added them, thanks for bringing them to my attention. my hope is to make these lists fully complete and comprehensive so they can be referred to in the future :smile:
  • TimpeyoTimpeyo Registered Users Posts: 1,882
    edited August 2019
    I really want Gilon of Aquitaine love his character, plus there are these old units not sure if they would work tho


    Post edited by Timpeyo on
  • SeanJeanquoiSeanJeanquoi Registered Users Posts: 3,413
    @Timpeyo

    Thanks for sharing that. i think we've already got the levy and dont see much use in them but ive added the ordonnance and combined the other two units into heavy infantry.

    added your boy Gilon too, however unfortunately i cant write a blurb for him until later, as im very busy today.
  • jgmasterjgmaster Senior Member Registered Users Posts: 613
    Nice post
    I would be nice to see some more characters, the more the marrier.
    Personal favorits: Repanse, Bertrand, Odo and Suliman and Tristan en Jules
  • Arthas_MenethilArthas_Menethil Senior Member Registered Users Posts: 6,991
    If you want to add stuff that was deliberately removed and won't be readded.

    So...the Light's vaunted justice has finally arrived. Shall I lay down Frostmourne and throw myself at your mercy, Fordring?

  • MisterSquidMisterSquid Florida, USARegistered Users Posts: 1,423
    edited August 2019

    @Giveaway412

    I added them, thanks for bringing them to my attention. my hope is to make these lists fully complete and comprehensive so they can be referred to in the future :smile:

    No problem! Sorry to make you go to the trouble.

    @Timpeyo I really don't see them adding cannons as that's an old edition and goes against current Bretonnian lore- I believe in the old days they were based moreso off of Napoleonic France and that's why they had gunpowder weapons.

    One (unloreful) unit I would like to see are Questing Beast Knights. Knights who have successfully hunted the Questing Beast of Arthurian legend, and instead of slaying it, decided to break it in and ride it. It would give Bretonnia a monstrous cavalry option to compete with Demigryph Knights, Bloodcrushers of Khorne, and Mournfang Cavalry, as I always felt it was strange that these factions had such superior cavalry options when Bretonnia is the cavalry faction.
    Post edited by MisterSquid on
    Remember: there's no reason to get angry on the forums. Be polite and respectful towards other people's opinions, even if you disagree.

    Currently eagerly awaiting the Ogre Kingdoms!
  • Sir_GodspeedSir_Godspeed Registered Users Posts: 3,373

    @Giveaway412

    I added them, thanks for bringing them to my attention. my hope is to make these lists fully complete and comprehensive so they can be referred to in the future :smile:

    No problem! Sorry to make you go to the trouble.

    @Timpeyo I really don't see them adding cannons as that's an old edition and goes against current Bretonnian lore- I believe in the old days they were based moreso off of Napoleonic France and that's why they had gunpowder weapons.

    One (unloreful) unit I would like to see are Questing Beast Knights. Knights who have successfully hunted the Questing Beast of Arthurian lehend, and instead of slaying it, decided to break it in and ride it. It would give Bretonnia a monstrous cavalry option to compete with Demigryph Knights, Bloodcrushers of Khorne, and Mournfang Cavalry, as I always felt it was strange that these factions had such superior cavalry options when Bretonnia is the cavalry faction.
    Bretonnia doesn't necessarily have the *strongest* cavalry in all respects, rather they were known for being the most *cost-efficient* cavarly faction.
  • eomateomat Junior Member Registered Users Posts: 2,147
    I’d love to see Duke Theodoric of Brionne with his two handed axe as a unique Lord and Duke Bohemond of Bastonne the Beastslayer.
  • SeanJeanquoiSeanJeanquoi Registered Users Posts: 3,413
    edited August 2019
    @Giveaway412

    So even though the bretonnians have those massive gallieons, you're saying they don't have cannons in the new lot?

    If they have cannons on their ships then I think that unit is totally justified.

    Remember, things like the Knights of Origo are actually a Dogs of war (forces of fantasy) unit from back in first edition. If they're on the table then the cannon sure is.
  • apostolispapostolisp Member Registered Users Posts: 206
    Even though I would like to see every Named Character of every reace make it into the game I believe ,especially Bretonnia has two major issues.
    1. Many Named characters/heroes are look alikes , the same knight skin /armour that gets in the way .
    2. The campaign is pretty easy , even on VH/VH and actually I lost interest even in the existing LLs . I finished the campaign before leveling them up all the way .

    The later i believe is a major issue for other races as well ,especially the ones with strong economies and easy alliances and doesnt let the player get more into the RPG aspect of the game (levelling up your characters, creating themed armies) and enjoy the late game.
    Anyway @SeanJeanquoi keep up the good work

  • NariacNariac Registered Users Posts: 248
    Repanse is the only potential lord I'd be interested in, simply because she's a knight and a damsel in one. I'd imagine a hypothetical LL version of her would have an array of Damsel support spells from the various lores available, and skills that buff peasant infantry units, with presumably a penalty to having knights in her army as they'd be reluctant to serve under a woman.
  • _Mad_D0c__Mad_D0c_ Registered Users Posts: 1,489
    Nariac said:

    Repanse is the only potential lord I'd be interested in, simply because she's a knight and a damsel in one. I'd imagine a hypothetical LL version of her would have an array of Damsel support spells from the various lores available, and skills that buff peasant infantry units, with presumably a penalty to having knights in her army as they'd be reluctant to serve under a woman.

    Than Repanse coming together with the Faceless/herrimaults would be perfect.
  • _Mad_D0c__Mad_D0c_ Registered Users Posts: 1,489
    SFO has the herrimaults and Sons of bretonnia.

    Here behind the green night:



  • SeanJeanquoiSeanJeanquoi Registered Users Posts: 3,413
    edited August 2019
    @apostolisp

    I think number 1 is easily fixed since CA can take their helmets off and spruce up their gear.

    Even with their in lore designs: Amalric has that assortment of candles on his pope hat, bohemond has his Mace, Repanse is the only known woman to be a Duke and a knight and so on. (I think Alberic needs a new skin as well)

    The issue for me is not with difficulty but with depth: maybe it's a little unfair on CA because we've all poured hundreds of hours into the game but most factions lack depth in their campaign (especially administration) and in ME there is no trace of a story mode really for any of them.

    I'm not a fan of everything SFO has done to the game but adding more unique buildings for factions and races, adding in lore grudges for the dwarfs, chaos fortresses in faction capitals and things like that. They really do go a long way to allow us to role play and give us more to do on a turn by turn basis.

    I really hope Ikits campaign can be a framework for CA's future updates and DLC
    Post edited by SeanJeanquoi on
  • MisterSquidMisterSquid Florida, USARegistered Users Posts: 1,423

    @Giveaway412

    So even though the bretonnians have those massive gallieons, you're saying they don't have cannons in the new lot?

    If they have cannons on their ships then I think that unit is totally justified.

    Remember, things like the Knights of Origo are actually a Dogs of war (forces of fantasy) unit from back in first edition. If they're on the table then the cannon sure is.

    Bretonnian ships do not have cannons. They have trebuchets mounted on the side.



    I wanna say that, in the lore, the Bretonnian religion forbids tech expansion? But I might be mistaken.
    Remember: there's no reason to get angry on the forums. Be polite and respectful towards other people's opinions, even if you disagree.

    Currently eagerly awaiting the Ogre Kingdoms!
  • SeanJeanquoiSeanJeanquoi Registered Users Posts: 3,413
    @Giveaway412

    *face palm* thats so ridiculous.

    right, with that in mind: do you think the cannon should be removed?
  • PoorManatee6197PoorManatee6197 Registered Users Posts: 1,625

    @Giveaway412

    So even though the bretonnians have those massive gallieons, you're saying they don't have cannons in the new lot?

    .

    I have read contradictory sources to this, in some sytes they say that indeed bretonian ships only use catapults, others say that synce the crew of the ships are peasants, they can use cannons without affecting the honor of the nobles.
    #MakeDwarfsGreatAgain Josef Bugman, Thorek Ironbrow, Alrik Ranulfsson, Grimm Burloksson, Kazador Thunderhorn, Byrrnoth Grundadrakk, Malakai Makaisson, Gotrek Gurnisson, Garagrim, Dragon slayer, Deamon slayer, Doomseekers, Brotherhood of Grimnir, Giant slayers, Thunderbarge, Shieldbearer mount, Master brewer, Goblin Hewer, Norse dwarf war mammoth, Tractator engine, Rune golem, Shard dragon, proper Anvil of Doom, Ulther's dragon company, Lond Drong's slayer pirates, Everguard, Karak Varn, Karag Agrilwutraz, Karaz Bryn, Karag Dum, Karak Vlag, Kraka Dorden, Kraka Ornsmotek, Kraka Ravnsvake, Karak Vrag, Karak Azorn, Karak Krakaten.


    All those missing things are grudges in the great book, is in your hand to settle them, CA. Khazukan kazakit-ha!
  • SeanJeanquoiSeanJeanquoi Registered Users Posts: 3,413
    @PoorManatee6197

    So i might as well leave it for now.

    on a slightly unrelated note, i noticed your #makedwarfsgreatagain footer. since i may do the dwarfs next, i was wondering if you could let me know if shard dragons are a legit forge world unit for the dwarfs? I heard that dwarfs hate beasts because theyre unpredictable but then i found this:


  • Sir_GodspeedSir_Godspeed Registered Users Posts: 3,373

    @Giveaway412

    So even though the bretonnians have those massive gallieons, you're saying they don't have cannons in the new lot?

    If they have cannons on their ships then I think that unit is totally justified.

    Remember, things like the Knights of Origo are actually a Dogs of war (forces of fantasy) unit from back in first edition. If they're on the table then the cannon sure is.

    Bretonnian ships do not have cannons. They have trebuchets mounted on the side.



    I wanna say that, in the lore, the Bretonnian religion forbids tech expansion? But I might be mistaken.
    Yes, the Bretonnian notions of chivalry forbids gunpowder weaponry, since this means a mere peasant can pierce a knights armor with ease. Same for crossbows really.

    This might sound extraordinarily dumb, but I'd like to point out that something like this happened in real life, with one pope banning crossbows for this very reason. It didn't work in real life, but it apparently did in Warhammer.
  • MisterSquidMisterSquid Florida, USARegistered Users Posts: 1,423

    @Giveaway412

    *face palm* thats so ridiculous.

    right, with that in mind: do you think the cannon should be removed?

    Oh no, it's an interesting unit and people should be aware of its existence. I wouldn't really care to see it added, but it was a part of the game at one point and should remain on the list.
    Remember: there's no reason to get angry on the forums. Be polite and respectful towards other people's opinions, even if you disagree.

    Currently eagerly awaiting the Ogre Kingdoms!
This discussion has been closed.