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Reset Leaderboard

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  • yst#1879yst#1879 Registered Users Posts: 10,040
    We r going to have a new ladder like we have NEVER seen before. This is the single BIGGEST hard cap changes in totalwarhammer history. Since the days of spamming 15+ Heroes, healing potions, 5 shags.

    Its a new game, i truly believe a wipe is warranted, justified, fairly so. Theres ppl raking up 4000, 5000 , 6000 wins but that era is over. Its a new ladder, new game. New set of rules, not refined ones but actually a completely new dimension. We r talking about armies losing a $2k dragon or equilvalent monster due to cap. Its massive, whatever the wins or score points ppl have in the past, i dont think its relevant anymore.

    I personally would agree and op for a reset. The only one we have for war 2 till we get war 3 in maybe 2020 or 2021.
    https://imgur.com/a/Cj4b9
    Top #3 Leaderboard on Warhammer Totalwar.
  • hanenhanen Registered Users Posts: 686
    Some people might even need to update their signatures as well.

    Truly game changing!!!!
  • Lotus_Moon#2452Lotus_Moon#2452 Registered Users Posts: 12,375
    I think a ladder should be reset every few months regularly
  • The_real_FAUST#6885The_real_FAUST#6885 Registered Users Posts: 2,144
    100% behind a ladder reset, it would do so much good for the MP scene.

    I really don't mind the wiping of total wins and I'm sure most others don't either.

    I dont know why we can't have +x points win, -10 for a loss -5 for a draw

    I don't think a flat rate for a win will work but category of points to gain would.

    So beat a top 100 gain 100 points,

    101-200= 75 points and so forth down to the minimum of + 10


    but I think huge points losses deters good players. So you only lose a max of 10 for a loss.

    Losing 5 for a draw deters draw kiting to an extent.
  • Disposable HeroDisposable Hero Registered Users Posts: 7,031
    I think we need staight up elo. It's one vs one, why not?
    Don't fear the knockdown. Control it. Embrace it. Love it! :smile:
  • WojmirVonCarsteinWojmirVonCarstein Registered Users Posts: 1,598
    I hear Starcraft II has a very good ladder. (I've been watching the alphastar games, so that's how I got to know the ladder system)
  • hanenhanen Registered Users Posts: 686
    If we want ELO I think we need to do something about leaving lobby, race switching, draw kiting, drop hacking and so on first.
  • unknown_oneunknown_one Registered Users Posts: 152
    Reset and decay mechanic are a must.
  • Dracklor#9977Dracklor#9977 Registered Users Posts: 4,771
    Green0 said:

    OrkLads said:

    Green0 said:

    OrkLads said:

    Green0 said:

    A wipe would be great.

    Also, there should be some rank decay mechanism where if you don't play for x amount of days in a row, you lose y number of points etc.

    no please, already too many games have this and this game is somewhat casual, periodic resets are a good idea but there shouldn't be pressure or stress to play ranked.
    There wouldn't be, you would only feel pressure if you wanted to maintain your rank without playing.

    Leaderboard should absolutely have a rank decay mechanism, people who are actively playing on their real accounts deserve to be at the top of the Leaderboard. Not what it is now which is a combination of:

    1. People who cheesed to the top and then stopped playing.
    2. Dead accounts of varying stripes.
    3. People who picked their opponents/matchups to climb the ladder and then switched to other accounts (you fall into this category).
    4. People who actually play on their real account and take the rises and falls in their stride.
    periodic resets would solve all of the problems you talk about, also when I talk about "stress" I mean stuff like going on a holiday or not feeling like playing for 1-2 weeks. You shouldn't get punished for that and to prevent people maintaining their rank you would have periodic resets.

    I also don't fall into category 3 like you think, I don't know what would make you think that but if I did dodge you on ladder it was probably you either picked a faction I find boring to play against (Dwarfs, Coast are factions I sometimes dodge) or I most likely dodged the map (for example recently I dodged a person who picked Vampire Coast on MP Crossroads, and it's not that I can't win this matchup but it's not fun for me to play vs an opponent who wants to sit there and camp it out and picks an artillery faction on the best artillery map in the game.
    My preference would be for a weekly decay, would be fair and reward those who play consistently.

    Also, arguing that the ranked leaderboard for a for-fun video game should be setup to account for your holiday time is the definition of a 1st world problem, it may just be THE most 1st world problem of all time. Stunned you're arguing for it tbh
    Look, I just don't think it's a good idea, it's not that I have 1st world problems or no, I just happen to disagree on this one. It's not that if someone doesn't play for 1 week or 1 month suddenly he should be lower rated, his earned elo rating should stay because he has proven through numerous games that he is a better player than many. Imagine this translated to chess: people tell you that if you don't play 7 games a week, your ELO will decay so you're forced to set up games and go around instead of, you know, playing whenever you feel like it. I can in principle agree to decay if the grace period is very long like 1 month but being forced to play every week seems to make ladder rank lose its meaning. Imagine for example someone like Tlaxtlan Soothsayer, who I hear is very busy currently, having to play 7 games a week now. Maybe he wouldn't even be able to fit them, or maybe he would play them while in a bad mood because he would be forced to play the games. He is a good player and people deserve to see his name on the leaderboard, but we don't want to make him feel like the game is a job. Analogously for other people.

    To prevent stagnation of the ladder, I just think we should have periodic resets.
    Agree with you on that.

    I personally really hate decay... it just makes a fun game into a job which is really annoying. Its what they introduced in Overwatch and it got me out of the game. A week I would be high diamond, played multiple hours to get there, would go into a 2 week vacation and would loose everything... it was **** stupud


  • The_real_FAUST#6885The_real_FAUST#6885 Registered Users Posts: 2,144
    The decay if introduced ( I personally think it's not necessary with 4- 6 monthly resets which would be better ) should be after a month, not a week or two weeks.

    I also think at the end of a reset period the number 1 player should have a different font or logo by their name from thereon-

    Yes eventually you could end up with 10 or so different logos but it would keep some memory of their achievement.
  • yst#1879yst#1879 Registered Users Posts: 10,040
    Lets just stick with topic of resetting, thats enough. Decay is unnecessary, the world fastest runner dont just become 2nd fast just because he went on holidays.

    CA_Duck have the concern of ppl losing their wins. Yea totally understands that, Id be tossing couple ks of win out of the board too. Thing is, I believe this isnt the same multi anyway, and mp in a way, desperately needs a "refresh" button. Give the new players a chance, not comes in late and sees ppl 50k points ahead.

    Reset is justified on the release of new patch, ones before doesnt as the limit and whole army selection didnt go thru such drastic changes. A LOT of builds r getting limited.

    A MAJOR overhaul like this warrants a RESET. U can bring 6 swordsmans + Sigmar sons before, what it looks like now is u can just bring 4 swordsman + 1 sigmar, or 5 swords no sigmar. 30% limitation difference is a huge.
    https://imgur.com/a/Cj4b9
    Top #3 Leaderboard on Warhammer Totalwar.
  • ParmigianoParmigiano Registered Users Posts: 763
    I don't see any major overhaul if there are changes of equal magnitude impending.

    It won't mean that much without blind pick.

    Frequent reset is awful because total play time becomes a factor.

    If 3 months reset 2 63000 rated players after 2 months so 1 played 500 battles got to 60000, 1 played 200 got to 55000, etc.

    Volume of play should not become a factor, especially without blind pick.
  • zer0izer0i Registered Users Posts: 346
    It's definitely time for a reset, most of the top players on the leaderboard are inactive and used abusive tactics to get there that no longer work.
    I wouldn't say full resets should come often without a season system or a total stat page and while you could still cheese the system possibly hide the names of players who haven't played in 3+ months or just put an "inactive" tag next to their name.
  • Disposable HeroDisposable Hero Registered Users Posts: 7,031
    It should also be noted that if they do some sort of decay, it doesn't have to be super aggressive. No biggie though, if people want to cheat the system they will still do it I guess.
    Don't fear the knockdown. Control it. Embrace it. Love it! :smile:
  • eumaies#1128eumaies#1128 Registered Users Posts: 9,682
    draw kiting is still thing so the leader board still will have its limitations. But better is better. Just post the old leaderboard somewhere on the internet so people can relive their old glory :)
  • tzurugbytzurugby Registered Users Posts: 275
    eumaies said:

    draw kiting is still thing so the leader board still will have its limitations. But better is better. Just post the old leaderboard somewhere on the internet so people can relive their old glory :)

    They could easily eliminate Draw Kiting.... at the 15 min mark of the battle one random unit from each army rampages for the rest of the match. Add in one more unit rampaging for both sides every 20 seconds after that and no more Draws ever.

  • OrkLadsOrkLads Registered Users Posts: 1,875
    Absolutely support a reset at the very least, even if it doesn't come with decay (which imo it should, too many smurf accounts occupying top spots these days).

    The new rules to builds change everything, number 1 on leader board got there through what is now unusable cheese, a certain other player got top 100 using 9 model army that is now illegal.

    A lot of player will lose a lot of wins (me amongst them) but a level playing field to try climb to the top will be well worth it.
  • FerrousTarkusFerrousTarkus Registered Users Posts: 529
    Numbers of wins dont matter, its not a collection, its a leaderboard!
  • WitchbladeWitchblade Registered Users Posts: 1,007
    There is a very simple solution that will please everyone that many other competitive games use, like Unreal Tournament. Divide the leaderboard into an All Time and a This Patch or Last Quarter section. The latter section can either be the stats of the last 3 months only (rolling average) or it can be reset every patch. To motivate people to play more, I'd also add a Best of The Week board (takes stats from the last week only). This is very low hanging fruit for CA to implement.
  • Mogwai_Man#4978Mogwai_Man#4978 Registered Users Posts: 6,406
    A monthly ladder reset would be great, but CA doesn't support multiplayer very well so I doubt it ever happens.
  • eumaies#1128eumaies#1128 Registered Users Posts: 9,682
    tzurugby said:

    eumaies said:

    draw kiting is still thing so the leader board still will have its limitations. But better is better. Just post the old leaderboard somewhere on the internet so people can relive their old glory :)

    They could easily eliminate Draw Kiting.... at the 15 min mark of the battle one random unit from each army rampages for the rest of the match. Add in one more unit rampaging for both sides every 20 seconds after that and no more Draws ever.

    yeah while that's not my favorite solution there are plenty of ways to eliminate it for sure.
  • AENARlONAENARlON Registered Users Posts: 887
    The game has all the movements of units logged, because it needs these for the replay. With this info it should be fairly straightforward to design an anti-draw kiting algorithm. For instance, making average movements away from the enemy in the latter stages of the battle is a telltale sign and very simple mathematically.
  • yst#1879yst#1879 Registered Users Posts: 10,040
    Nah thats way complicated than that, ure talking about ai state thinking for that already. The parameters just to detect that is ridiculous, not to mention tactical move to divide the enemy is completely omitted.

    No need to dwell into the details. Its simply as having a game changing, a msssive structural change that alters the fundamentals of the game, hence a reset is justified and warranted. Not only that, it will bring fresh new interest as the "new" season of warhammer 2
    https://imgur.com/a/Cj4b9
    Top #3 Leaderboard on Warhammer Totalwar.
  • The_real_FAUST#6885The_real_FAUST#6885 Registered Users Posts: 2,144
    Just reset the board and recalculate points for wins losses and draws to not deter people from playing it's very straightforward.

    The best cure for draw kite is to calculate it as a loss for both
  • AENARlONAENARlON Registered Users Posts: 887
    edited September 2019
    yst said:

    Nah thats way complicated than that, ure talking about ai state thinking for that already. The parameters just to detect that is ridiculous, not to mention tactical move to divide the enemy is completely omitted.

    AI? Lol. All the necessary data is already held in the replay file. Unit location, direction of movement, etc. Just needs a simple formula to apply them.
  • yst#1879yst#1879 Registered Users Posts: 10,040
    edited September 2019
    Im pretty sure the triggering conditions alone r enough to take months off the entire dev team.

    Anyway lets stick to the topic realy. Just reset request. Nothing more, drawkite and other stuffs, valid but off topic

    Duck have concerns over the total wins “lost”. Its a very valid concern, its just that the entire game changed. Its a huge structural change in army selection. Not just a few new dlc units that u can tweak or buff, its a complete army restriction. Thus a reset arent unreasonable, its good to rejuvenate the mp community, great opportunity actually
    Post edited by yst#1879 on
    https://imgur.com/a/Cj4b9
    Top #3 Leaderboard on Warhammer Totalwar.
  • Disposable HeroDisposable Hero Registered Users Posts: 7,031

    yst said:

    Nah thats way complicated than that, ure talking about ai state thinking for that already. The parameters just to detect that is ridiculous, not to mention tactical move to divide the enemy is completely omitted.

    AI? Lol. All the necessary data is already held in the replay file. Unit location, direction of movement, etc. Just needs a simple formula to apply them.
    It is an interesting idea and people who don't draw kite on ladder should like it. :tongue:

    I think it's definitely doable and easy to train it and test it on replays of draw kiting and legit play.

    One could imagine that excessive running away with a very negative powerbar gives extra leadership damage, combined with unbreakable being ineffective at army losses.
    Don't fear the knockdown. Control it. Embrace it. Love it! :smile:
  • WitchbladeWitchblade Registered Users Posts: 1,007
    I don't understand why people want a reset. A year from now the leaderboard will have the exact same problems as now. A rolling average with a separate leaderboard for All Time and Last Quarter (or whatever periods: I'd personally add Daily and Weekly too) only offers benefits:
    - Currently high ranked individuals are happy to preserve their hard-earned rank. I don't like kkwon being op top with drawkiting either, but Crusader and Lotus deserved their spots, for example.
    - A rolling average mechanism requires no work on CA's part to decide when resets take place or to implement them.
    - People interested in who's currently best still learn little from the leaderboard compared to something like a Best of the Month.
    - A reset now will heavily bias the results towards who can figure out how to abusive the latest DLC units the fastest.
  • The_real_FAUST#6885The_real_FAUST#6885 Registered Users Posts: 2,144

    I don't understand why people want a reset. A year from now the leaderboard will have the exact same problems as now. A rolling average with a separate leaderboard for All Time and Last Quarter (or whatever periods: I'd personally add Daily and Weekly too) only offers benefits:
    - Currently high ranked individuals are happy to preserve their hard-earned rank. I don't like kkwon being op top with drawkiting either, but Crusader and Lotus deserved their spots, for example.
    - A rolling average mechanism requires no work on CA's part to decide when resets take place or to implement them.
    - People interested in who's currently best still learn little from the leaderboard compared to something like a Best of the Month.
    - A reset now will heavily bias the results towards who can figure out how to abusive the latest DLC units the fastest.

    Well that's precisely why a more regular set of resets would be better most high ranks support it
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