Since the recent update has anbody else noticed the ai seems to have doomstacks everywhere and is consolidating fast sometimes conquering whole continents before turn 60. Even on normal Ai seems uber hard now conquering quicker than even the best human players ever could
Im rarely seeing minor factions past the first 50 turns which is a shame
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0 · Disagree AgreeHowever, they only seem intent on trying to invade me as they are at war with Skeggi and Clan Pestilins who are both sacking and raiding Hexoatls territoy while Lizardmen suicide themselves against my walls.
If anything, the AI’s single minded intent to try to kill the player at all costs seems to have been ratcheted up.
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0 · Disagree AgreeTeam Vampire Counts
"Many players cannot help approaching a game as an optimization puzzle. What gives the most reward for the least risk? What strategy provides the highest chance – or even a guaranteed chance – of success? Given the opportunity, players will optimize the fun out of a game."- Soren Johnson
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0 · Disagree AgreeHexoatl has had some nasty armies but very mixed.
Obviously they’ve had a couple of stacks of all blessed dinos but that doesn’t count.
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0 · Disagree Agreeand i hope they Make Ai even harder in future (on High difficulties ofc) i Dont want to ruins someones Game if he wishes to play without stress, on easy or normal.
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0 · Disagree AgreeI dont see doomstacks but I see multiple armies from factions that own 1 province, they have usually 3 armies with T1-T2 units, if you dont have good ambush or lightningstrike you are instant gameover.
edit: In my Tehenhauin campaign skrolk had 4 armies with 1 region tunneling arround everywhere starting raiding whitout ambushstance he had game overed me with money.
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0 · Disagree AgreeDinos for lizards.
Dragons for Elves.
Arachnarok for Greenkskins.
Mammoths and what not for Norsca.
And so on.
It's incredibly annoying because the ONLY way to kill large monsters in this game (unless you're wood or dark elves) is to bring a like number of your own large monsters.
Why is this bad? Because the game is forcing me to make the same armies over and over again and stonewalling me into a single kind of army - monster heavy.
It's dumb. There needs to be optional unit caps for any given stack - BADLY. I don't want to see more than two of these damned things in any stack. It's so gd immersion breaking.
Also, the Lizardman dino-force armies are unstoppable when AI is fighting other AI. As a result the lizardman AI factions are just steamrolling all the other AI.
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0 · Disagree AgreeCampaign is what, just cash and a limitation on you for extra armies, and what else?
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0 · Disagree Agree~ Archaon, Lord of the End Times
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1 · Disagree AgreeHaving top-tier armies at turn 60 is to be expected, turn 60 is already mid-game and the player can easily have top-tier armies at that time as well.
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0 · Disagree AgreeMaybe this is some weird trick trying to force more people to MP in order to get a battle that isn't ridiculous.
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