I’ve mired my way through previous discussions and players saying they are just fine only see them in the optimum match ups and don’t want to listen to players who say they have very few and almost no optimum match ups.
I do believe they perform well with supporting units to take the blows.
I believe they need better stats because the norscan berserker ROR can beat them 7/10 match ups. At 150 less cost but also couldn’t ask for a much more fitting unit to display their niche prowess. They hit their healing cap way soon which means they have no MD to even keep them on the field. Their blood drinker (when it outpaces the current combat or IoN) slams into that health wall well before the battle is over because they don’t mow chaff down. It’s like using a scissors to cut a lawn. It might work but the scissors take dmg, hit their heal cap, and break.
Or two units of flagellants taking them to pound town.
One said they could be every unit in the green skins roster except Blacks. Well So, the next most expensive units is 900. 300 less than the cheaper DG.
Bringing their cost down would be another way to improve them. Leave everything the same just drop their cost by 100 maybe 150 if they want them to shine
Quotes such as “they are a flanking unit, that’s where they perform”. Yeah every unit performs better on the flank. A unit of zombies might bring down a chosen model with a rear charge. That’s not an argument.
They don’t have enough health and MD to stay in combat for them to hack units and they don’t barrel through units like a berserker unit either. I imagine Abraham Lincoln vampire slayer when they units enter the fray. Absolutely brutal when they reach combat. But a few rounds of silver bullets will truly break their glass hides.
I ask they be made more brutal or more durable. Truly glass cannon or anchor. But this lukewarm spot isn’t working. And makes me want to spit them out of my roster. They are so cool that I don’t want to. But pick a side.