I was thinking about Lizardmen units and their roles in this circus and I'm kinda puzzled. As Saurus warriors with shields are "basic" lizard infantry next to skink cohorts (and javelins) and their task is to hold as long as possible I don't really understand what for we do have Saurus warriors without shields...
Price difference is small enough so people pick shield variant most of the time anyways.
Both types do have the same speed.
Both types have same hp pool.
Size of both unit types are the same.
Only defense stats are different.
Why not to differenciate those units? Make unshielded variant faster a bit, or give them a bit more weapon strenght (as they do use both hands to fight), or more ap for unshielded variant [ofc those changes would require changing price so they wouldn't end up as op unit].
A small change could bring more fun/strategies/options to mp battles (heck even in campaign there is no point in recruiting unshielded variant as few turns further you'll have shielded ones which are way better...).
Fellow warhammer total war players what do you guys think?
CA what do you guys think?
Grumpy Guard in-game