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Modding Titles and Supplies

kokankokan Junior MemberRegistered Users Posts: 84
Anyone figured out where we can find the tables that manage the effects of things like Cunning, Expertise ?

Same for the Titles?

I can't find them anywhere… probably looking for all the wrong keywords (I am not even close to an expert modder xD)
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  • RewanRewan Senior Member Registered Users Posts: 2,492
    edited November 2019
    Anyone figured out where we can find the tables that manage the effects of things like Cunning, Expertise ?


    Character_attribute_effects


    Same for the Titles?


    ceo_effects_list_to_effects

    This one however is part of the ceo group of tables. You can find them in DAVE but not in PFM (and you can't actually export them as standalone out of DAVE).

    As far as I'm aware you would have to do a ceo compile so it's a bother to edit those. (For compatibility between mod sake, not from a purely technical standpoint)
    Post edited by Rewan on
  • kokankokan Junior Member Registered Users Posts: 84
    Much appreciated!

    Now I just have to figure out how to change how supplies work.
  • kokankokan Junior Member Registered Users Posts: 84
    So I finally had the time to go and figure out how to change stuff.

    Made my changes to the table Character_attribute_effects but now I cant find how to apply them to the game.
    Assembly tool kit says the changes are saved locally and I half expected that that would suffice.

    Do we need to export the table into a pack file? I tried using RPFM 1.4.2 but now I cant seem to make the mod manager see that file.

    Also this version of RPFM doesnt link with the DB of 3K. Is there another version that I haven't found that does?
  • RewanRewan Senior Member Registered Users Posts: 2,492
    What I personnally do is find the table that interests me in the Assembly Kit.
    Then import the table in PFM do the changes I wish to do and voilà.

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