After seeing the Malus Let’s Play, it really comes off like he does the Pirate life better than the Kraken lord.
Would anyone else like to see Lokhir get a little touch-up?
My personal suggestions would be;
- Remove Chupayotal as his starting settlement (Both Vortex and ME)
- Grant Karond Kar as his starting settlement (Both Vortex and ME)
- Optional: place him in a Black Ark ala Vamp Coast lords (this has seemed to be deliberately avoided, but it would still be for the best imo. Vampire Coast released long enough ago that one would think this no-longer ‘steps on its toes’, so to speak)
- All Black Arks owned by The Blessed Dread gain access to a unique (pink) building chain that boosts loot and slaves gained from battles, sacking and razing within their support radius
- Change Lokhir’s starting location from outside Chupayotal to off-shore (in movement range) of the high-elf colony at the southern tip of Lustria (Vortex only)
Anyone else have any other ideas or suggestions?
Discuss.
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I don't really think that we need another DE starting position in Naggaroth even if it is his city.
I'd wait for Game 3, maybe he'll go raiding over in the Darklands.
Him having his own moving city like the Vampire Coast sounds nice though.
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1 · 1LikeCrone could get away with it being "church" leader. But Lokhir should also get the narrative that he helps Malekiths vortex, not doing it himself.
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0 · LikeLokhir is another Unfortunate lord that I don't think CA did Justice. one that I'm very glad is in the game but one that I think they need to revisit and flesh out (Like Nakai and Tehenauin).
Honestly, since Hes a pure Pirate I think they should make him a hybrid settlement nomad lord like the Vampire Coast characters. Start him on his own little island in the middle of the Ocean or just have him on His arc in the middle of the Ocean and allow the player to choose where to go (Like with Count Noctilus).
You could give him some new Objectives to take down all the other Pirate lords to establish his place as the Pirate King. This would encourage Lokhir to sail the ocean and go to different places along the coast, raiding, destroying and possibly even taking over the other Vampire Coast Lords settlements.
If they did this then His Campaign would start with the Option to go conquer Sartosa, the Awakening, The Malestrom, Cylostra's starting Town and Karond Kar! with the option to pursue them at your leisure. These objectives would take you to Naggarond, Lustria, Past Ulthuan, and they'd give you some of the best Coastal/Naval settlements in the game.
Im still hoping we get a Jaego Roth, Living Pirate DLC at some point, with Aranessa becoming an alive Pirate along with the others from the Alliance against Luther Harkon. Lokhir could find himself involved in the Politics of this DLC.
Lokhir could also see an update if we get a Dark Elf Naval DLC in the Future with Fleetmasters, Reavers, Pagowyrms, Sea Dragons and all that. Its the Last thing they can do with the Dark Elves so I'm sure it will come eventually.
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2 · 2LikeHe should play more like a semi horde similar to Vampirates.
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1 · 1LikeFavourite campaigns: Clan Angrund, Followers of Nagash and the new Huntsmarshall’s Expedition
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0 · Like- Give him the horde mechanic and put him on his bloody black ark
- rework the black arks obviouslySeems like we're getting one- give Lokhir's faction immunity to high seas attrition
- more buffs for the corsairs, I want them to be powerful enough to be your main force even in late game maybe for Lokhir's army only ? He is the bloody corsair lord after all
- reworked skill tree for Lokhir, his unique skills are not that great
- Maybe give him the cove mechanic but with completely different buildings, one I had in mind is a building generating slaves per turn
- I don't like much his way to get black arks, you only get them from Major settlement with a port and there's not a lot of them. In the current state I think it's slower to get black arks with Lokhir than others DE factions
- Remove Lokhir's dragon, I'd like CA to stop giving mounts to lords that didn't have one
- Make Chupayotl a province, sharing a province with Skrolk is lame OR make Lokhir start on HIS black ark in the ocean so you are free to go anywhere you want.
- New campaign objectives, not a Vortex race, not a copy paste of the VCoast one. Something unique to him.
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1 · 1LikeThat wouldn’t change the problem that CA designed Lokhir to be a dragon rider Lord. He sucks on foot because he is intended to ride his dragon.
The only human like characters that are actually good on foot are Vlad, Tyrion, Sigvald, Queek and Gor-Rok because they are designed to be on foot.
Lokhir, Wulfrik and Luthor shouldn’t get a mount option. They are definitely foot lords and need stats representing that.
Arguments like “just don’t use it” are pointless.
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1 · 1LikeNobody is talking about turning him into a horde faction. We are asking for things like ship building options. He should be a SEMI horde like Noctilus. A sandbox campaign with the freedom to decide if you want to conquer regions or just stay on sea with your Arks.
Right now he is just Malekith in Lustria. His campaign has nothing to stand out. *Conquer Lustria and win the race of the vortex* That’s just boring. He should be unique and play more like a true Corsair.
What he needs is not much:
- Black ark ship building options
- No Dragon Mount
- Bonus on sacking and raiding
- Different victory conditions
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1 · 1Like- Earn X amount from raiding
- Sack X number of coastal settlements
- Destroy all Rogue Pirate factions
- Destroy; Vampire Coast, Dread Fleet, The Drowned, Pirates of Sartosa
I don’t feel a campaign always needs long or complex objectives. Some characters aren’t suited for map-painting either.
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4 · 4LikeThose victory conditions would be perfect! Would love that kind of campaign. I also agree that not every faction needs to be a map painter, we already have enough factions for that.
So victory conditions set around raiding, capturing slave and the Vampirate and pirate factions would be really interesting. It also wouldn’t require much work to change the victory goals.
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0 · LikeLokhir He should be a foot lord.
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0 · Likehe already has his intro and CA won’t bother making a new one with a new start position.
CA also won’t remove his Dragon unfortunately because some people seem to like it. Removing something that is already there is also not something CA normally does. So I think the Dragon will stay.
What CA can do without any effort is giving him new victory conditions focusing on a Corsair/pirate playstyle. He shouldn’t be part of the Vortex race and should get his own goals. He should also be part of the pirate ranking. That’s easy to do and would make him extremely unique.
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0 · LikeCoves and Sea Horde all the way.
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