So I just watched Turins video of skaven vs dark elves which you can see here, and my god is the RoR version of the poison wind mortar completely OP and very janky,

Not only does this unit cripple literally everything it hits, with super high accuracy, but it seems that other artillary seems to have minimal effect on them. The dark elf reaper bolt thrower was hitting the RoR Poison Wind Mortor for almost half the match and they were not taking any damage or lose any units when the bolts made contact. It only took damage when the bloodwrack shrine got in range. Seriously what is up this unit?
Even if the hit detection was fixed, I have seen other matches where they can outright just delete other elite infantry before they even reach the front lines.
Seriously they need a damage nerf and they need to also fixed so that missles that hit them actually do damage.
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1 · 1LikeHow effective is other counter artillery, like say great cannons, against the poison wind mortars? Why was the bolt thrower doing jack all?
https://forums.totalwar.com/discussion/228632/new-army-proposal-carnival-of-chaos-i-e-we-have-vampire-pirates-now-here-are-some-nurgle-clowns
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1 · 1LikeAlthough I do agree that a good overcast spirit leech could be very effective.
https://forums.totalwar.com/discussion/228632/new-army-proposal-carnival-of-chaos-i-e-we-have-vampire-pirates-now-here-are-some-nurgle-clowns
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0 · LikeBolt Throwers on a side note could use better accuracy or actually hit reliably, their bolts fall short very often vs a number of targets, including cavalry, thus drastically decreasing their performance.
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0 · LikeIt looks like if it's expensive enough it will be balanced similar to QB
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0 · LikeWhat concerns me more though are the slows + nets that they get. In this battle Turin could bring 4 different slows and nets (gutter runners poison, Snitch's sigil, ratling gunners and Warp grinders).
But, whatever, probably have to wait and see, but i am concerned about the balance.
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2 · 2LikeI think it even has almost the same price as flame cannon. Is the price 1450?
Maybe some of the testers or CA can go in and see if there is a glitch causing them to not take damage from those bolt throwers tho.
Edit: was 1400 before the newest balance pass at least. (same as flame cannon price)
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0 · LikeOn the flipside I'll enjoy a ROR Moon Dragon with bound nets, AOE debuff, regen and unbreakable next DLC...
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2 · 2LikeI see Aero's point about heavy infantry builds being unfavoured, but this thing would still pay for itself and then some even if sitting on 400-500g infantry as it would break several before engagement.
And as shown in Turin's videos it will also decimate cav because it doesn't seem to be reliant on high model count as a regular mortar is - per model damage is significant. So it's hard to see any scenario where it's not worth bringing on current evidence.
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0 · LikeAll the games will be like : have you been able to take out this purple cluster OP unit with affordable loses or not?
With all the slows and blocks at their disposal it will be haaard
I just cant imagine some good counterplay against this team
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0 · LikeIts going to be worse than queen bess
Queen fires one round at a time and can be dodgd. This is really hard
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0 · Likeplus you need better blast radius,Kurnous is good against war machines or SEM
Somebody proposed spirit leech well good luck overcasting yourself to death since 100m cast is a fantasy
This unit is not spray and pray , its spray and welcome in valuetown
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0 · LikeBut no such counterplay here with that huge and a bit random AOE. If mortar RoR shoots at you, unless you're cavary, you won't dodge it in time. And even if you're cavalry, you could still get hit.
Agree with you on a first part(even if sometimes it's nessesary when a unit is meta and a heavy investment like mass Waywatchers). But oh boy I disagree on a second part. Launch Arrow of Kurnous from the side into let's say Black Guard and see what happens. On a very few rare casts I got around 60% HP worth of damage just form one shot. Still, Mortars are pretty spread out, so we will need testing on how magic missiles will work here.
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0 · LikeIt may be fun to use in campaign though and it looks cool when it fires.
At least the new non ror mortars are a bit better now it seems.
Mortars at 15:00 into the vid.
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1 · 1Likethanks for continuing to be an a-hole though
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0 · Likeok, got you
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2 · 2LikeTop #3 Leaderboard on Warhammer Totalwar.
Unit stats compare courtesy of Seal62 https://total-war-unit-compare.herokuapp.com/
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