Noctilus! Can’t lose with that guy even if you tried.
Honorable mentions go to:
1. Gor-Rok: I’m on my ME Legendary run with that guy (without Proving Grounds) and Lustria is all but united by turn 85 (only Wulfhart waiting for execution because I want him to take MY settlements for me from Hexoatl - my only trading partners in game).
Honestly, Kroak should be forbidden.
2. Karl Franz after the rework. It was fun before but now your electors do the dirty job for you and you only have to confederate them.
3. WE on current patch. You can win the game without fighting a single battle, AR or not.
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For someone to take over, we need to see severe nerf of ranged units/HE economy and agents...which won't happen.
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0 · Disagree AgreeI like mopping up a good part of the early game with an army of mostly lowly Miners. Because with Grombrindal, those guys are cheap and they mop the floor with anyone.
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2 · Disagree AgreeBut if you play him with the 1 settlement challenge, he’s still interesting.
Easiest LLs are by far Tyrion and Gor-Rok.
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0 · Disagree AgreeOne of the hardest campaigns.
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0 · Disagree AgreeI would even say game designers are less likely to recognize imbalances in their games since they will by default not play them as much as the gamers.
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0 · Disagree AgreeFunny thing, I used to work in software QA. GAMING related software QA, albeit mostly related to translation and localisation. So I guess from now on you can no longer question anything I say, huh?
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1 · Disagree AgreeEasiest is probably Gor-Rok imo. Kroak is ridiculously strong to have from the start of the game, and Saurus chew through everything.
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0 · Disagree AgreeAfter that I’d say ikit and Tyrian
On a separate note, I hope that CA leaves the game unbalanced. I like that some campaigns are very challenging like skarsnik and belegar and some are fairly straightforward. My only complaint would be I’d like to see a couple more of the Uber challenging campaigns
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0 · Disagree AgreeThere should be no campaigns that are broken-easy by design at all. They all need to throw you curveballs. Why play a strategy game if you need no strategy?
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0 · Disagree AgreeSo no, as usual you've jumped in with both feet and got it wrong again. CA work from constant feedback from Steam software to build arguments.. what evidence do you use, apart from personal experience?
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0 · Disagree AgreeDLC content must always be more challenging than base content. People who buy DLC can be expected to know how the game works, so a second tutorial makes no sense whatsoever. Ikit is however much easier than Queek or Skrolk and that's idiotic.
Also, sorry, but wrong again. That's normal content progression. Additional content is always a step ahead of base content because what's the point of making it easier again when the expectation is that the player got better by playing those campaigns? I guess you really have a low opinion of gamers, huh?
Is the Orphan of Kos easier than the Cleric Beast? 'course not. Because From Software don't take advice from casuals and gaming journalists who are offended by even the slightest form of challenge.
Darksyde Phil is an outlier, not the base, buddy.
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-2 · Disagree AgreeDLC must always be more challenging than the base game? You make things up in your bedroom and attach so much more importance to it than the rest of us.. and especially CA employees. It's a known pattern that CA produce OP unit rosters for DLC.. but wait.. that contradicts what you claim.. how strange.
Oh no.. apparently CA have a low opinion of gamers.. or maybe they're going off actual evidence? As opposed to listening to the little goblin that lives in your mind?
Ah right.. and From Software should be listened to and all their ideas should be applied to everyone else no matter the game.. oh dear.
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