Welcome

Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.

Categories

Converting a Rigid_Model_v2 mesh

Ephla442Ephla442 Registered Users Posts: 8
edited April 1 in Community Content
I was asked how I extracted the models and textures from Warhammer Total War for use in 3DSMAX, Mudbox, and Quixel. I decided to make a video showing my steps, with links to the sites I downloaded the relevant files from!

Hope this video helps anyone new to modding the game, I took a couple of days to figure this out so hopefully it saves you some time! Have fun

Comments

  • HavieHavie Registered Users Posts: 1,474
    Theres a program called RMEeditor by phazer that does all this and more without the cost of a UU3D license. Its also over on TWCENTER
Sign In or Register to comment.