After 700 hours of gameplay I felt ready to try move up to legendary. I picked the karak kadrin playing as Thorgrim. I had a look at legend of tw guide as well.
It was more intense and I enjoyed having to be extra careful with my money and how I built settlements, but it also felt to clinical. Like I had to play a certain way and that just felt tedious. After winning every battle the same way, basically pound them with artillery then arrows holding the line with infantry, I realised I preferred very hard campaign with battle difficulty on hard. It allowed me to try different things such as I could use less good troops and try different army builds, I can go in different directions on the campaign map and not worry about everyone being hostile and also the games a little faster.
I don't know I get some people must find beating an ai that's op fun and I will try legendary as a couple different races but I think I will stick with very hard.
I do wish settings were more pick and mix at the begining. Such as being able to select things like ai base income, public order penalties and if supply lines exist on some sort of slider that determines your difficulty based on what you select.
I like all the races. Equally. Wood elves are just the first among equals.
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1 · Disagree AgreePersonally, I stick to Campaign: Very Hard and Battle: Hard. It's the perfect balance of challenging and fun, at least for me.
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0 · Disagree AgreeIts just a playground where you will find out very quickly what works and what not and these tactics, strategies and compositions will also work on lower difficulties while in reverse a unit that seem to perform good on normal can be shreeded or some tactics you win with on normal might be crushing defeat on legendary.
Its just a personal preference of what you enjoy more, playing around with variations or finding out the more efficent ones.
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0 · Disagree AgreeSometimes i try easy, normal or hard but very rarely and i tend to get bored fast if i do.
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0 · Disagree AgreeWhat I mean by that is... Other difficulties leave more freedom to the player in terms of army compositions and in terms of choosing your engagements. Legendary forces the player to be more reactive, as you can't afford to be as aggressive. It isn't for me either. I actually prefer to play this game with thematic (inefficient) armies and fewer annoying penalties.
VH/Normal or VH/Hard depending on the race works for me. It allows me to play around with all the units and lords and lets me cruise through at a fair clip, finishing a game much faster.
PG has mixed things up a bit though. It's been fun to do something different, but I'm not sure what changes this will bring and how my play-style is going to adapt. Maybe the new Legendary will be more fun.
New Forum Rules: - https://forums.totalwar.com/discussion/287645/new-forum-rules#latest
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0 · Disagree AgreeLegendary is about figuring out how to survive and accomplish the campaign victory conditions in any way you can, if you can. It's more like solving a puzzle that can only be solved one way.
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1 · Disagree AgreeTeam Vampire Counts
"Many players cannot help approaching a game as an optimization puzzle. What gives the most reward for the least risk? What strategy provides the highest chance – or even a guaranteed chance – of success? Given the opportunity, players will optimize the fun out of a game."- Soren Johnson
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0 · Disagree AgreeTeam Vampire Counts
"Many players cannot help approaching a game as an optimization puzzle. What gives the most reward for the least risk? What strategy provides the highest chance – or even a guaranteed chance – of success? Given the opportunity, players will optimize the fun out of a game."- Soren Johnson
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0 · Disagree AgreeHard isn't too bad, but VH difficulty adds so much of a bonus to stats, that basic infantry simply aren't feasible. This wasn't always the case, unit leveling and optimal lord choices gave overwhelming stat gains to players, but the AI is cheating so much more now.
Between prioritizing regiment upgrades with massive amounts of free lord leveling, and recruiting rank 9 units a short ways into the game, you're playing on an even footing at best, and then adding that huge stat boost from the difficulty setting. Goblins outfight Dwarf Warriors, and the whole game goes to ****.
I've done a few L/VH games, but they're just so boring. So I stick to L/N. Battle realism, a single auto save, stupid economy cheats so the AI actually sends multiple stacks at me, but I still have the freedom to do stupid ****. Like have a front line of basic infantry.
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0 · Disagree AgreeIn Civ i played lower levels just so i could role play my civ more and i do the same for WH.
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0 · Disagree AgreeNurgle is love
Nurgle is life
#JusticeForNurglingForumAvatars
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1 · Disagree AgreeThe highest difficulty is supposed to provide the hardest challenge, which should also feel the most rewarding to beat. Instead Legendary difficulty endeavours to make the game more tedious.
Personally speaking, I'll do a Legendary campaign one day, just to gain the Steam achievement but I'll drop the difficulty back to VH/VH right after.
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