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Hellebron on manticore

griffithx#1314griffithx#1314 Registered Users Posts: 1,572
edited August 2022 in Warhammer Battle Feedback
Every other character riding a manticore gets 80 armor now only Hellebron gets 45 on a manticore and she loses her physical resist on the mount while malekith keeps his 20 physical resist on mounts.....can we please
bring her up to date and put her armor at 80 on manticore or if not at least let her keep her 20 physical resist on the mount.
Post edited by CA_Will#2514 on

Comments

  • Loupi#8512Loupi#8512 Registered Users Posts: 3,980
    yeah either would be fine. Also on foot/horse would be nice if she had some base missile resist like nearly every other character.


  • AENARlONAENARlON Registered Users Posts: 887

    she loses her physical resist on the mount while malekith keeps his 20 physical resist on mounts.....

    He's down to 15% PR in the patch.
  • outrage4outrage4 Registered Users Posts: 436
    Also would be nice if Hellebron's aoe buff ability (gaze of khaine) had affect on her and not only on her allies, since its really overpriced lord atm
  • yst#1879yst#1879 Registered Users Posts: 10,039
    Really hate this mount oriented lord meta tbh.

    Can we get a -$200 on her while on foot pls, shes murdering ap armoured lords really well, i hope they make her more murdery.
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  • ThibixMagnus#8300ThibixMagnus#8300 Registered Users Posts: 878
    more grimgored-up foot lords would be nice for the sake of variety. Either she or Lokir could follow the way of the grimgor instead of the way of the teclis :)

  • mightygloin#2446mightygloin#2446 Registered Users Posts: 6,279
    yst said:

    Really hate this mount oriented lord meta tbh.

    Can we get a -$200 on her while on foot pls, shes murdering ap armoured lords really well, i hope they make her more murdery.

    She should have 100% AP ratio since she hit with max STR on TT afaik.
  • yst#1879yst#1879 Registered Users Posts: 10,039
    THey need to keep cutting her costs till shes so cheap that ppl r lured into bringing her
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  • Mogwai_Man#4978Mogwai_Man#4978 Registered Users Posts: 6,402
    She shouldn't even have access to a manticore.
  • Loupi#8512Loupi#8512 Registered Users Posts: 3,980

    She shouldn't even have access to a manticore.

    but she does...


  • vizareshvizaresh Registered Users Posts: 225
    Loupi_ said:

    She shouldn't even have access to a manticore.

    but she does...
    yes, unlike Teclis and Allariel who were foot lords on TT.
    and fix Hellebron on a manticore. why does she only have 45 armor when manticores and all other heroes on manticores have 80?
  • WitchbladeWitchblade Registered Users Posts: 1,007
    She easily needs both to be considered remotely competitive. She's as expensive as many dragon lords.
  • eumaies#1128eumaies#1128 Registered Users Posts: 9,681
    vizaresh said:

    Loupi_ said:

    She shouldn't even have access to a manticore.

    but she does...
    yes, unlike Teclis and Allariel who were foot lords on TT.
    and fix Hellebron on a manticore. why does she only have 45 armor when manticores and all other heroes on manticores have 80?
    She gains 30 armour on the manticore, just as the beastmaster does. But because she's naked this takes her to 45 instead of 80.

    However, what's unfair is that she loses -10MD when the beastmaster loses none (and they start in a similar) and she loses -5 more MA (total of -10MA) relative to a beastmaster, though granted she starts off stronger in this department.

    It is also very silly she doesn't keep her physical resist given that malekith does keep most of his.
  • griffithx#1314griffithx#1314 Registered Users Posts: 1,572
    eumaies said:

    vizaresh said:

    Loupi_ said:

    She shouldn't even have access to a manticore.

    but she does...
    yes, unlike Teclis and Allariel who were foot lords on TT.
    and fix Hellebron on a manticore. why does she only have 45 armor when manticores and all other heroes on manticores have 80?
    She gains 30 armour on the manticore, just as the beastmaster does. But because she's naked this takes her to 45 instead of 80.

    However, what's unfair is that she loses -10MD when the beastmaster loses none (and they start in a similar) and she loses -5 more MA (total of -10MA) relative to a beastmaster, though granted she starts off stronger in this department.

    It is also very silly she doesn't keep her physical resist given that malekith does keep most of his.
    That is one way to look at the armor in a glass half full way I suppose but supreme sorceresses start at 10 armor and jump to 80 on manticore.

    Still I would be happy for whatever incremental change came since they seem to be very hesitant with her improvements compared to things new/recently rebalanced melee powerhouse lords are getting. (Imrik basically got her buff map wide with a little shorter duration and no frenzy downside but I think his affects him too unlike hers)

    I really suspect its a combination of her being among the first lord pack legendary melee lords for game 2, the fact that she was bugged initially and balanced based on her bugged performance.....and that she is mostly forgotten about so she doesn't even generate the meme moments that lords like Grimgor were putting on video whenever someone decided to bring him in a meme army every now and then on a stream/video.
  • griffithx#1314griffithx#1314 Registered Users Posts: 1,572
    yst said:

    Really hate this mount oriented lord meta tbh.

    Can we get a -$200 on her while on foot pls, shes murdering ap armoured lords really well, i hope they make her more murdery.

    I hear you but that would need to be addressed on a more widescale basis no reason to punish a never used lord for it.
    I really think the threat level changes that came (last patch I think) were probably a step in the wrong direction for that.
    It sorta took away some of the advantage of going unmounted and hiding inside your units.

    I assumed maybe they were doing that because they were going to roll out massive buffs to foot lords/ heroes and try to make them able to stand up to large monsters/mounted heroes in open field.......technically maybe that is what they tried to do with grimgor but I personally would have preferred them being able to hide among their units and take less damage.
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