Hi I'm new to the community and just want to share something with the developers to improve game experience for Three Kingdoms.
It would be nice if you could give units extra skill points once they hit lvl 10.
I was excited when I found out after 500h of playing this game that you can rename the units once they are lvl 10. I thought that maybe u can rename them as special forces or something like that and get special bonuses like extra 10 armour or charge bonus or whatever.
So I thought it would be nice if u could add such a feature for campaign mode that we can choose extra stats for units that hit lvl 10 by giving them special training or something like that.
It can be like:
When units hit lvl 10
special training imperial guard: 10 armour bonus
special training imperial force: 10 charge bonus
special training imperial armour breaker: 10 armour breaker etc.
I just wanted to share my opinion with you
Love your Total War Series and I will welcome new DLC's to support your great work!
Best Regards
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1 · Disagree AgreeMy personal collection of hazardous tests and quickfixes (yes this is a link).
Wondering why you get some traits on your characters this may give you a vague idea
Balance enthusiast, I like tinkering and messing with stuff and values. Cool heads prevails !
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1 · Disagree AgreeIf you want a Champion with Shock Cavalry, for example, you could give them piddly Raiders, rank them up 10 and then upgrade them to Lancer Cavalry. Continue on upwards and eventually your Champion could be rocking Cataphracts for whatever reason.
I don't know why you'd want to do this but I think it would just be neat to be able to. You could have three generals of the same class in the same army and not all be pidgeonholed to one unit type. Probably works best with Wu and its overabundance of Vanguards. :P
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0 · Disagree AgreeI did that, and MUCH more in this mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1791575504
if you dont want to use all of it, at least u can open it and find the table that adds the skill points , then reverse engineer it for yourself
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0 · Disagree Agree