Chaos Dwarfs, Kislev, Daemons, Ogres and the big question: Cathay, the Far East and Dogs of War. These are the general expectations of WH3s playable races. However, as much as WH3 will focus on the last major races of the setting, it will also have a focus on completing Old World races like the Empire, Dwarfs and the Greenskins in terms of playable lords and starts. So I thought it could be fun to have a discussion on which lords from WH1 and WH2 races we can or are expecting to see at some point during game 3.
Below here you can see my current prediction for this discussion:
This prediction is based on my rendition of the last WH2 DLC being Throt the Unclean vs Drycha, in order to rework the Wood Elves before WH3s big focus on Chaos, with a Dark Elf FLC. If that is wrong, just swap any of these characters with Drycha starting in the Haunted Forest in WH3. All in all, I can see 21 possible lords for WH3, assuming its map stretches all the way to Middenland in order to bring in Boris at some point or if CA finds a way to do ME-specific additions without having to fit them into the WH3 map. Keep in mind that CA can basically push WH3 for a very long time after launch, even past whatever big title they're planning on next. Anyways, one big question regarding this list though is how Nagash and the Mortarchs will be handled, whether he will be a playable faction or an end-game unlock for certain Vampires. I personally would prefer the latter, with resurecting Nagash will be the central campaign goal for Neferata by conquering Nagashizzar, starting from the Silver Pinnacle. I just feel like putting Nagash as a playable lord from start would be rather overpowered and not really representative as to the incredible threat that he poses. Then again, the Nagashi could very well be a race-pack for WH3, if CA decides to go that route instead.
And now, just a quick review of the predicted starting positions, in order:Morglum Necksnapper - Necksnapper Tribe somewhere in Dark Lands
Ushoran - Mourkhain or Fortress of Vorag (assuming Imrik is not in WH3)
Neferata - Silver Pinnacle
Thorek Ironbrow - Karak Azul
Malakai/Thorgard Cromson - Kraka Drak
Josef Bugman - One of the abandoned Dwarf holds in the Dark Lands
Boris Todbringer - Middenland
Marius Leitdorf - Averland
Gitilla da Hunter - Wolf Lands: Da Dripping Fangs Tribe
Snagla Grobspit - Black Pit Tribe
Thanquol - Wherever Karak Angkul is in the World's Edge Mountains
Blood Dragons - Depending on Lord: Horde, Blood Keep or Mousillon
Necrarchs - Rasetra or Forest of Shadows
Gorthor or Moonclaw - anywhere
Ariel - Laurelorn Forest
Ghorros Warhoof - anywhere
Taurox the Brass Bull - preferably Talabecland, but also anywhere
Egil Styrbjorn - Skaeling territory in a redesigned Norsca to not conflict with Wulfrik
Oxyotl - Dragon Islands or Lost City of the Old Ones depending on WH3 map (Pahuax in ME)
Calard d'Garamont - Bretonnian expedition in Dark Lands
Sea Lord Aislinn - City of Spires
Amount of Lords:
High Elves - 7, Greenskins - 7, Empire - 6, Dwarfs - 7, Skaven - 7, Vampires - 9, Beastmen - 6, Wood Elves - 4, Bretonnia - 5, Lizardmen - 7, Norsca - 3, Dark Elves - 6
What do you think guys, what lords and older races do you think we'll see come WH3?
Comments
Kurt Helborg makes more sense as a DLC, because he adds thematic possible new units like Grandmaster lords and whatever else.
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2 · Disagree Agree- Throt (DLC)
- Zacharias (DLC)
- Shadowblade/Tullaris/Rakarth (FLC)
Then for the preorder I expect:
- Emil Valgeir
- Boris (FLC)
So that leaves the following characters for WH3:
Empire:
- Elspeth von Draken (DLC)
- Kurt Helborg (DLC)
- Valten (FLC)
Dwarfs:
- Malakai (DLC)
- Thorek (DLC)
- Josef (White Dwarf Event)
Vampire counts:
- Ushoran (FLC)
- Red Duke (another old friend)
Greenskins:
- Snagla (DLC/FLC)
- Morglum/Gorfang (DLC/FLC)
Norsca:
- Sayl (FLC)
Beastmen
- Ghorros (FLC)
- Taurox (DLC)
Wood Elves:
- Sisters (Rework FLC)
- Ariel (Rework FLC)
Bretonnia:
- Bohemond (FLC)
WoC:
Honestly no idea how CA wants to add all their missing stuff. But I expect (want) the following characters:
- Tamurkhan
- Valkia
- Festus
- Vilitch the curseling
- Egil Stryborn
- Egrim van Horstmann
- Crom
High Elves:
- Aislinn (DLC)
Skaven:
- Thanquol (DLC)
- Klawmunkast (DLC)
Lizardmen:
- Oxyotl/Tetto’eco (DLC)
Than for new minor races I expect:
Kislev:
- Tzarina Katarin
- Boris Ursun
- Ulrika Magdova
- Ivan Radinov
- Baba Yaga
DoW:
- Borgio
- Lucrezzia
- Lorenzo Lupo
- Mydas/Lietpold/Gashnag
Legion of Nagash:
- Nagash
- Neferata
- Walach Harkon
- Dieter Helsnicht
- The Nameless
Edit:
To be fair, Egil Strybjorn would also be a good 4th LL choice for Norsca since WoC already have way to many characters.
I think 4LLs for DLC races like WE, TK, Coast and Norsca would be a perfect number.
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0 · Disagree Agree1. You put Middenland with 2 lords like Reikland. Or is one of them an expedition?
2. Where do you place Kurt Helborg and Valten in the WH3 map?
3. You put Egil Styrbjorn as a Khorne mortal lord, not as a Norscan tribal leader?
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0 · Disagree AgreeI think Emil Valgeir could lead a Cult of Ulric subfaction while Boris as a FLC would stay in Middenland to Usurp Karl Franz. Some of the very extreme Ulric themed units like Children of Ulric (skinwolves) could be exclusive units for Emil similar to Mistwalkers.
But yes it would also work to release Boris as the FLC and make Emil as the DLC character the second choice similar to Volkmar. Both scenarios would work in my opinion.
It also depend on how the preorder bonus will be added.
- for the vortex
- ME exclusive
- For the WH3 stand alone map
2.
Regarding Kurt Helborg, I think he could start everywhere on a Knightly expedition or whatever. Loreful start positions for the stand alone map don’t really matter anymore of we look at the last DLCs.
Valten could also start anywhere to be honest. I mean we have Imrik in Nehekara and the Dark Lands so I would say everything is possible at this point.
Valten could also be some sort of special LL every empire faction can unlock. Similar to Kroak but as a LL instead of a LH.
3.
You are actually right. I edited my comment about Egil. Since WoC already have to many candidates, it would be a better move to add him for Norsca together with Sayl.
4 LLs for DLC races seems to be a good number and Norsca can definitely get a start outside of Norsca. So both Egil and Sayl make a lot of sense. Egils faction could also get some Khorne themed units similar to Arkhan and Alarielle.
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0 · Disagree AgreeBut if I had to choose:
Emil Valgeir, Jubal Falk and Luthor Huss for the Empire with Valten being LH;
Walach Harkon(starting somewhere in the Chaos Wastes) and Konrad(unlikely, but hope is still alive) for the Vampire Counts;
Valkia, Vilitch and Festus for the Warriors of Chaos;
Bohemond Beastslayer for Bretonnia;
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0 · Disagree AgreeI understand why you would put him into Norsca because of WoC being pretty overcrowded with LLs. However I don't see it working with the Norsca Campaign if we don't get some big rework for them which I don' think they really need.
Takeda Clan
Hattori Clan - Normal
Rome II: Campaigns Completed
Epirus - Normal
Selucid - Normal/Very Hard
Macedon - Hard
Rome(Junia) - Hard
Pergamon - Legendary
Sparta - Lengedary
Ardiaei - Legendary
(WoS)Boiotian League - Very Hard
Rome(Cornelia) - Hard
Attila: Campaigns Completed
The Geats - Normal (Minor)
The Tanukhids - Normal (Minor)
(AoC)Kingdom of the Lombards - Hard (Short)
(AoC)Westphelia - Hard (Short)
Ebdanians - Hard(-) (Minor)
Greenskins - Normal (Long)
The Empire - Hard (Long)
Vampire Counts - Hard (Short), Very Hard (Short)
Crooked Moon - Normal (Long)
The Bloody Handz - Very Hard (Short)
Beastmen - Very Hard (Short)
(EfaE)Beastmen - Very Hard (Short)
Warriors of Chaos - Very Hard (Short)
Wood Elves - Very Hard
(SotR)Argwylon - Very Hard
Clan Angrund - Very Hard (Short)
Bretonnia - Legendary
Wintertooth - Hard (The Crow)
Vortex Campaigs Completed:
Hexoatl - Hard
Followers of Nagash - Very Hard
Lothern - Very Hard
Naggarond - Very Hard
The Dreadfleet - Very Hard
Har Ganeth - Legendary
Clan Skryre - Very Hard
Clan Eshin - Very Hard
Yvresse - Very Hard
Khemri - Very Hard
Last Defenders - Very Hard
Huntsmarshal's Expedition - Very Hard
Slaughterhorn Tribe - Very Hard
Order of Loremasters - Very Hard
Exiles of Nehek - Very Hard
Vampire Coast - Very Hard
Mortal Empires Campaigns Completed:
Court of Lybaras - Very Hard (Long)
Beastmen (Malagor) - Very Hard (Short)
Nagarythe - Very Hard (Long)
Three Kingdoms:
Ma Teng (Liang) - Hard
Yuan Shu (Zhong) - Hard (Coop w/ Yuan Shao)
Eight Princes:
Sima Jiong - Hard (Regent)
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0 · Disagree Agree- Report
0 · Disagree AgreeThough the possibility of one big map seems more likely to me when discussing DLCs for game 3. Having every LL on one smaller map would restrict alot and with 3+ years of DLCs it will become really crowded like some places in Vortex now.
Takeda Clan
Hattori Clan - Normal
Rome II: Campaigns Completed
Epirus - Normal
Selucid - Normal/Very Hard
Macedon - Hard
Rome(Junia) - Hard
Pergamon - Legendary
Sparta - Lengedary
Ardiaei - Legendary
(WoS)Boiotian League - Very Hard
Rome(Cornelia) - Hard
Attila: Campaigns Completed
The Geats - Normal (Minor)
The Tanukhids - Normal (Minor)
(AoC)Kingdom of the Lombards - Hard (Short)
(AoC)Westphelia - Hard (Short)
Ebdanians - Hard(-) (Minor)
Greenskins - Normal (Long)
The Empire - Hard (Long)
Vampire Counts - Hard (Short), Very Hard (Short)
Crooked Moon - Normal (Long)
The Bloody Handz - Very Hard (Short)
Beastmen - Very Hard (Short)
(EfaE)Beastmen - Very Hard (Short)
Warriors of Chaos - Very Hard (Short)
Wood Elves - Very Hard
(SotR)Argwylon - Very Hard
Clan Angrund - Very Hard (Short)
Bretonnia - Legendary
Wintertooth - Hard (The Crow)
Vortex Campaigs Completed:
Hexoatl - Hard
Followers of Nagash - Very Hard
Lothern - Very Hard
Naggarond - Very Hard
The Dreadfleet - Very Hard
Har Ganeth - Legendary
Clan Skryre - Very Hard
Clan Eshin - Very Hard
Yvresse - Very Hard
Khemri - Very Hard
Last Defenders - Very Hard
Huntsmarshal's Expedition - Very Hard
Slaughterhorn Tribe - Very Hard
Order of Loremasters - Very Hard
Exiles of Nehek - Very Hard
Vampire Coast - Very Hard
Mortal Empires Campaigns Completed:
Court of Lybaras - Very Hard (Long)
Beastmen (Malagor) - Very Hard (Short)
Nagarythe - Very Hard (Long)
Three Kingdoms:
Ma Teng (Liang) - Hard
Yuan Shu (Zhong) - Hard (Coop w/ Yuan Shao)
Eight Princes:
Sima Jiong - Hard (Regent)
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0 · Disagree AgreeSealord Aislinn commanding an expedition. That is pretty damn obvious considering what is still missing for HE.
Thanquol as he's confirmed.
Boris Todbringer because he will have his last huzzah.
Neferata will come and Nagash cannot be denied but the exact match-up(as VC or their own race) is uncertain.
Warriors of Chaos will be unleashed here or die trying.
I think that's all of the ones that are pretty clear additions. Dwarfs, Greenskins, etc. are not exactly certain, although there's a strong argument. So among the hypothetical ones:
Tetto'eko same way as Aislinn. The single missing unit is a Skink Oracle so seems fitting. I guess they could make it Oxyotl instead but still I think there are indications in some older stuff published by CA that might indicate Tetto'eko is planned for then. And he would fit well against a Tzeentchian foe.
Jubal Falk and Nuln as the Empire really is missing an engineer character. I don't care about a dragon rider, an engineer should be leading the faction who's one core feature is gunpowder. First engineer > second/third mage.
I'm gonna overlook your Ghorros statement as ignorance is rife on these forums.... but I can imagine Taurox in game 3.
Greenskins could use some more.
Everyone else can realistically be left behind by CA.
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0 · Disagree AgreeOh dude...
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0 · Disagree Agree- Report
0 · Disagree AgreeI think this could simply be handled that increasing your god level with Khorne goes way faster as Egil.
So razing a settlement for Khorne gives you 5x more points than razing it for another god.
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0 · Disagree Agree- Report
0 · Disagree AgreeMarius could bring Grandmasters just as well as Helborg, Averland is well known for it's horse breeding and is well connected with the knightly orders inside and outside Averland.
Helborg's shtick is the Reiksguard and his position as the Reiksmarshal, he could bring the full array of the Reiksguard in play including the Imperial Foot to give the Empire a solid anvil to work with the hammer of made up of Knights. (With CA having pretty much thrown balance out the widow there is no reason for the Empire to still follow the old asymetrical balance set up. Just make the Reiksguard foot campaign only so that the MP crowd doesn't have a fit.) There is however one pretty big problem with Helborg and that is that CA gave one of his legenadry items to Gelt when they moved Gelt to Solland. CA has never been keen on rolling back that kind of changes which is why I doubt we will see Helborg in the game. But I would be quite happy to be proven wrong.
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0 · Disagree AgreeFinubar has like zero chances to make it in.
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0 · Disagree AgreeWell if we get a rework for Norsca it would fix the problem, though I am of the opinion that they don't need a rework so...
Takeda Clan
Hattori Clan - Normal
Rome II: Campaigns Completed
Epirus - Normal
Selucid - Normal/Very Hard
Macedon - Hard
Rome(Junia) - Hard
Pergamon - Legendary
Sparta - Lengedary
Ardiaei - Legendary
(WoS)Boiotian League - Very Hard
Rome(Cornelia) - Hard
Attila: Campaigns Completed
The Geats - Normal (Minor)
The Tanukhids - Normal (Minor)
(AoC)Kingdom of the Lombards - Hard (Short)
(AoC)Westphelia - Hard (Short)
Ebdanians - Hard(-) (Minor)
Greenskins - Normal (Long)
The Empire - Hard (Long)
Vampire Counts - Hard (Short), Very Hard (Short)
Crooked Moon - Normal (Long)
The Bloody Handz - Very Hard (Short)
Beastmen - Very Hard (Short)
(EfaE)Beastmen - Very Hard (Short)
Warriors of Chaos - Very Hard (Short)
Wood Elves - Very Hard
(SotR)Argwylon - Very Hard
Clan Angrund - Very Hard (Short)
Bretonnia - Legendary
Wintertooth - Hard (The Crow)
Vortex Campaigs Completed:
Hexoatl - Hard
Followers of Nagash - Very Hard
Lothern - Very Hard
Naggarond - Very Hard
The Dreadfleet - Very Hard
Har Ganeth - Legendary
Clan Skryre - Very Hard
Clan Eshin - Very Hard
Yvresse - Very Hard
Khemri - Very Hard
Last Defenders - Very Hard
Huntsmarshal's Expedition - Very Hard
Slaughterhorn Tribe - Very Hard
Order of Loremasters - Very Hard
Exiles of Nehek - Very Hard
Vampire Coast - Very Hard
Mortal Empires Campaigns Completed:
Court of Lybaras - Very Hard (Long)
Beastmen (Malagor) - Very Hard (Short)
Nagarythe - Very Hard (Long)
Three Kingdoms:
Ma Teng (Liang) - Hard
Yuan Shu (Zhong) - Hard (Coop w/ Yuan Shao)
Eight Princes:
Sima Jiong - Hard (Regent)
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0 · Disagree Agree- Report
0 · Disagree AgreeA HE-Chaos Dwarf Cross-LP with Aislinn and Tordrek Hackhart could be a fun naval themed LP.
Takeda Clan
Hattori Clan - Normal
Rome II: Campaigns Completed
Epirus - Normal
Selucid - Normal/Very Hard
Macedon - Hard
Rome(Junia) - Hard
Pergamon - Legendary
Sparta - Lengedary
Ardiaei - Legendary
(WoS)Boiotian League - Very Hard
Rome(Cornelia) - Hard
Attila: Campaigns Completed
The Geats - Normal (Minor)
The Tanukhids - Normal (Minor)
(AoC)Kingdom of the Lombards - Hard (Short)
(AoC)Westphelia - Hard (Short)
Ebdanians - Hard(-) (Minor)
Greenskins - Normal (Long)
The Empire - Hard (Long)
Vampire Counts - Hard (Short), Very Hard (Short)
Crooked Moon - Normal (Long)
The Bloody Handz - Very Hard (Short)
Beastmen - Very Hard (Short)
(EfaE)Beastmen - Very Hard (Short)
Warriors of Chaos - Very Hard (Short)
Wood Elves - Very Hard
(SotR)Argwylon - Very Hard
Clan Angrund - Very Hard (Short)
Bretonnia - Legendary
Wintertooth - Hard (The Crow)
Vortex Campaigs Completed:
Hexoatl - Hard
Followers of Nagash - Very Hard
Lothern - Very Hard
Naggarond - Very Hard
The Dreadfleet - Very Hard
Har Ganeth - Legendary
Clan Skryre - Very Hard
Clan Eshin - Very Hard
Yvresse - Very Hard
Khemri - Very Hard
Last Defenders - Very Hard
Huntsmarshal's Expedition - Very Hard
Slaughterhorn Tribe - Very Hard
Order of Loremasters - Very Hard
Exiles of Nehek - Very Hard
Vampire Coast - Very Hard
Mortal Empires Campaigns Completed:
Court of Lybaras - Very Hard (Long)
Beastmen (Malagor) - Very Hard (Short)
Nagarythe - Very Hard (Long)
Three Kingdoms:
Ma Teng (Liang) - Hard
Yuan Shu (Zhong) - Hard (Coop w/ Yuan Shao)
Eight Princes:
Sima Jiong - Hard (Regent)
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1 · Disagree AgreeI would much prefer HE vs. Daemons.
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0 · Disagree AgreeSo debating with him with reasonable and logic argument is pointless. He doesn’t like Aislinn so he will argue against him no matter what.
In the end he will be disappointed again, just like he was after Imrik got confirmed to be the FLC.
So yes the best is actually to ignore him.
Aislinn with the whole Sea Patrol List guaranteed strength this point and 99% safe to come. Just like Throt.
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0 · Disagree AgreeAs a reuslt, I think the only realistic predictions that can be made at this point are DLC options, based on likely pairings and missing units. These, I think, are the most likely options for DLC crossover pairings:
- Greenskins vs Chaos Dwarfs
- Dwarfs vs Chaos Dwarfs
- Lizardmen vs Daemons of Chaos
- Empire vs Daemons of Chaos
All of the above races have well established rivalries and make sense for crossover packs. There will also definitely be internal WH3 lord packs, like Kislev vs Daemons or Ogres vs DoW or something, but that's a topic for another thread.As for which characters fit those pairings, here are a few thoughts:
Greenskins vs Chaos Dwarfs: Morglum Necksnapper vs Zhatan the Black seems likely. Morglum is the most prominent remaining Black Orc character, he operates in the Dark Lands, the Black Orcswere former slaves of the Chaos Dwarfs, and Zhatan the Black is a famous slaver of Greenskins. They fit well together thematically.
Dwarfs vs Chaos Dwarfs: Thore Ironbrow vs Drazhoath the Ashen. The Runesmith vs the Daemonsmith. The theme writes itself. There are a couple of other Daemonsmith characters who could potentially oppose Thorek, but they're more minor in stature and Drazhoath's association with the Legion of Azgorh means he has some associated units that could be held in reserve for a Lord Pack.
Lizardmen vs Daemons of Chaos: Tetto'eko vs the Blue Scribes. Tetto'eko or Oxyotl both fit here, but I think you could find slightly more units to theme to Tetto'eko which makes him the most likely. As a Skink elevated to high position by the Slann, the Blue Scribes seem suitable opponents, being lesser demons elevated to the level of Tzeentch's chief scribes. Plus, a wizard vs wizard matchup has some appeal.
Empire vs Daemons of Chaos: Eslpeth von Draken vs Ku'gath Plaguefather. While Tamurkhan would make a more reasonable rival, we have no idea what CA plans for the WoC or other DLC races. Still, Elspeth was the mastermind behind thwarting a major Chaos invasion and is noted for going outside the Empire to achieve her ends. A Nurgle Daemon is a decent stand in for Tamurkhan, and Ku'gath has a wide option of potentical mechanics and interesting play styles.
Now, beyond crossover packs, there are a few notable characters strongly associated with missing units who seem likely to come at some point in some form. These include:
- Sealord Aislinn
- Throt the Unclean
- Grimm Burloksson
- Neferata
Each of them has a few options for missing units, generic heroes, and generic lords. I strongly suspect we will see most or all of them, possibly before the end of WH2's lifecycle, but almost certainly by the end of WH3's.The big question we're still left with is DLC races though. So far CA has only used FLC updates to add to these races, and while they may yet do DLC for DLC down the road, they have so far given us no indication they plan to. Untill they do we have to assume FLC updates are the only option, and so much of what goes into an FLC update seems to rely on what can be implemnted with minimal cost, meaning our options here are far more constrained.
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1 · Disagree Agree- Report
1 · Disagree Agree