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WH1/WH2 Races/Lords for WH3 - Which can we expect?

TheWattman#7460TheWattman#7460 Registered Users Posts: 3,208
Chaos Dwarfs, Kislev, Daemons, Ogres and the big question: Cathay, the Far East and Dogs of War. These are the general expectations of WH3s playable races. However, as much as WH3 will focus on the last major races of the setting, it will also have a focus on completing Old World races like the Empire, Dwarfs and the Greenskins in terms of playable lords and starts. So I thought it could be fun to have a discussion on which lords from WH1 and WH2 races we can or are expecting to see at some point during game 3.

Below here you can see my current prediction for this discussion:


This prediction is based on my rendition of the last WH2 DLC being Throt the Unclean vs Drycha, in order to rework the Wood Elves before WH3s big focus on Chaos, with a Dark Elf FLC. If that is wrong, just swap any of these characters with Drycha starting in the Haunted Forest in WH3. All in all, I can see 21 possible lords for WH3, assuming its map stretches all the way to Middenland in order to bring in Boris at some point or if CA finds a way to do ME-specific additions without having to fit them into the WH3 map. Keep in mind that CA can basically push WH3 for a very long time after launch, even past whatever big title they're planning on next. Anyways, one big question regarding this list though is how Nagash and the Mortarchs will be handled, whether he will be a playable faction or an end-game unlock for certain Vampires. I personally would prefer the latter, with resurecting Nagash will be the central campaign goal for Neferata by conquering Nagashizzar, starting from the Silver Pinnacle. I just feel like putting Nagash as a playable lord from start would be rather overpowered and not really representative as to the incredible threat that he poses. Then again, the Nagashi could very well be a race-pack for WH3, if CA decides to go that route instead.

And now, just a quick review of the predicted starting positions, in order:
Morglum Necksnapper - Necksnapper Tribe somewhere in Dark Lands
Ushoran - Mourkhain or Fortress of Vorag (assuming Imrik is not in WH3)
Neferata - Silver Pinnacle
Thorek Ironbrow - Karak Azul
Malakai/Thorgard Cromson - Kraka Drak
Josef Bugman - One of the abandoned Dwarf holds in the Dark Lands
Boris Todbringer - Middenland
Marius Leitdorf - Averland
Gitilla da Hunter - Wolf Lands: Da Dripping Fangs Tribe
Snagla Grobspit - Black Pit Tribe
Thanquol - Wherever Karak Angkul is in the World's Edge Mountains
Blood Dragons - Depending on Lord: Horde, Blood Keep or Mousillon
Necrarchs - Rasetra or Forest of Shadows
Gorthor or Moonclaw - anywhere
Ariel - Laurelorn Forest
Ghorros Warhoof - anywhere
Taurox the Brass Bull - preferably Talabecland, but also anywhere
Egil Styrbjorn - Skaeling territory in a redesigned Norsca to not conflict with Wulfrik
Oxyotl - Dragon Islands or Lost City of the Old Ones depending on WH3 map (Pahuax in ME)
Calard d'Garamont - Bretonnian expedition in Dark Lands
Sea Lord Aislinn - City of Spires

Amount of Lords:
High Elves - 7, Greenskins - 7, Empire - 6, Dwarfs - 7, Skaven - 7, Vampires - 9, Beastmen - 6, Wood Elves - 4, Bretonnia - 5, Lizardmen - 7, Norsca - 3, Dark Elves - 6

What do you think guys, what lords and older races do you think we'll see come WH3?
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Comments

  • Qwerty55Qwerty55 Registered Users Posts: 728
    Marius Leitdorf a DLC? He's more like FLC material. He doesn't really add any new content other than a new campaign to simulate his madness.

    Kurt Helborg makes more sense as a DLC, because he adds thematic possible new units like Grandmaster lords and whatever else.
  • Captain_Rex#1635Captain_Rex#1635 Registered Users Posts: 42,815
    edited June 2020
    I think the remaining Lords for WH2 are:
    - Throt (DLC)
    - Zacharias (DLC)
    - Shadowblade/Tullaris/Rakarth (FLC)


    Then for the preorder I expect:
    - Emil Valgeir
    - Boris (FLC)


    So that leaves the following characters for WH3:

    Empire:
    - Elspeth von Draken (DLC)
    - Kurt Helborg (DLC)
    - Valten (FLC)

    Dwarfs:
    - Malakai (DLC)
    - Thorek (DLC)
    - Josef (White Dwarf Event)

    Vampire counts:
    - Ushoran (FLC)
    - Red Duke (another old friend)

    Greenskins:
    - Snagla (DLC/FLC)
    - Morglum/Gorfang (DLC/FLC)

    Norsca:
    - Sayl (FLC)

    Beastmen
    - Ghorros (FLC)
    - Taurox (DLC)

    Wood Elves:
    - Sisters (Rework FLC)
    - Ariel (Rework FLC)

    Bretonnia:
    - Bohemond (FLC)

    WoC:
    Honestly no idea how CA wants to add all their missing stuff. But I expect (want) the following characters:
    - Tamurkhan
    - Valkia
    - Festus
    - Vilitch the curseling
    - Egil Stryborn
    - Egrim van Horstmann
    - Crom

    High Elves:
    - Aislinn (DLC)

    Skaven:
    - Thanquol (DLC)
    - Klawmunkast (DLC)

    Lizardmen:
    - Oxyotl/Tetto’eco (DLC)


    Than for new minor races I expect:

    Kislev:
    - Tzarina Katarin
    - Boris Ursun
    - Ulrika Magdova
    - Ivan Radinov
    - Baba Yaga

    DoW:
    - Borgio
    - Lucrezzia
    - Lorenzo Lupo
    - Mydas/Lietpold/Gashnag

    Legion of Nagash:
    - Nagash
    - Neferata
    - Walach Harkon
    - Dieter Helsnicht
    - The Nameless


    Edit:
    To be fair, Egil Strybjorn would also be a good 4th LL choice for Norsca since WoC already have way to many characters.

    I think 4LLs for DLC races like WE, TK, Coast and Norsca would be a perfect number.
    Summon the Elector Counts!
  • TheWattman#7460TheWattman#7460 Registered Users Posts: 3,208
    Qwerty55 said:

    Marius Leitdorf a DLC? He's more like FLC material. He doesn't really add any new content other than a new campaign to simulate his madness.

    Kurt Helborg makes more sense as a DLC, because he adds thematic possible new units like Grandmaster lords and whatever else.

    Boris will come with an Ulric themed update and Im thinking Marius can come with Empire Master Engineers, Celestial Hurricanum, anti-vampire Knightly Orders and a hypothetical Templar Witch Hunter Lord. Grand Master comes with Boris.
  • Timpeyo#7210Timpeyo#7210 Registered Users Posts: 2,110
    edited June 2020
    Pretty much agree with what ArneSo posted with maybe a different race facing Throt for game two, dwarf or BM if not VC which I'd also be happy with




  • TheWattman#7460TheWattman#7460 Registered Users Posts: 3,208
    ArneSo said:

    I think the remaining Lords for WH2 are:
    - Throt (DLC)
    - Zacharias (DLC)
    - Shadowblade/Tullaris/Rakarth (FLC)


    Then for the preorder I expect:
    - Emil Valgeir
    - Boris (FLC)


    So that leaves the following characters for WH3:

    Empire:
    - Elspeth von Draken (DLC)
    - Kurt Helborg (DLC)
    - Valten (FLC)

    Dwarfs:
    - Malakai (DLC)
    - Thorek (DLC)
    - Josef (White Dwarf Event)

    Vampire counts:
    - Ushoran (FLC)
    - Red Duke (another old friend)

    Greenskins:
    - Snagla (DLC/FLC)
    - Morglum/Gorfang (DLC/FLC)

    Norsca:
    - Sayl (FLC)

    Beastmen
    - Ghorros (FLC)
    - Taurox (DLC)

    Wood Elves:
    - Sisters (Rework FLC)
    - Ariel (Rework FLC)

    Bretonnia:
    - Bohemond (FLC)

    WoC:
    Honestly no idea how CA wants to add all their missing stuff. But I expect (want) the following characters:
    - Tamurkhan
    - Valkia
    - Festus
    - Vilitch the curseling
    - Egil Stryborn
    - Egrim van Horstmann
    - Crom

    High Elves:
    - Aislinn (DLC)

    Skaven:
    - Thanquol (DLC)
    - Klawmunkast (DLC)

    Lizardmen:
    - Oxyotl/Tetto’eco (DLC)


    Than for new minor races I expect:

    Kislev:
    - Tzarina Katarin
    - Boris Usrun
    - Ulrika Magdova
    - Ivan Radinov
    - Baba Yaga

    DoW:
    - Borgio
    - Lucrezzia
    - Lorenzo Lupo
    - Mydas/Lietpold/Gashnag

    Legion of Nagash:
    - Nagash
    - Neferata
    - Walach Harkon
    - Dieter Helsnicht
    - The Nameless
    Many very interesting picks indeed. I have 3 questions:
    1. You put Middenland with 2 lords like Reikland. Or is one of them an expedition?
    2. Where do you place Kurt Helborg and Valten in the WH3 map?
    3. You put Egil Styrbjorn as a Khorne mortal lord, not as a Norscan tribal leader?
  • Captain_Rex#1635Captain_Rex#1635 Registered Users Posts: 42,815

    ArneSo said:

    I think the remaining Lords for WH2 are:
    - Throt (DLC)
    - Zacharias (DLC)
    - Shadowblade/Tullaris/Rakarth (FLC)


    Then for the preorder I expect:
    - Emil Valgeir
    - Boris (FLC)


    So that leaves the following characters for WH3:

    Empire:
    - Elspeth von Draken (DLC)
    - Kurt Helborg (DLC)
    - Valten (FLC)

    Dwarfs:
    - Malakai (DLC)
    - Thorek (DLC)
    - Josef (White Dwarf Event)

    Vampire counts:
    - Ushoran (FLC)
    - Red Duke (another old friend)

    Greenskins:
    - Snagla (DLC/FLC)
    - Morglum/Gorfang (DLC/FLC)

    Norsca:
    - Sayl (FLC)

    Beastmen
    - Ghorros (FLC)
    - Taurox (DLC)

    Wood Elves:
    - Sisters (Rework FLC)
    - Ariel (Rework FLC)

    Bretonnia:
    - Bohemond (FLC)

    WoC:
    Honestly no idea how CA wants to add all their missing stuff. But I expect (want) the following characters:
    - Tamurkhan
    - Valkia
    - Festus
    - Vilitch the curseling
    - Egil Stryborn
    - Egrim van Horstmann
    - Crom

    High Elves:
    - Aislinn (DLC)

    Skaven:
    - Thanquol (DLC)
    - Klawmunkast (DLC)

    Lizardmen:
    - Oxyotl/Tetto’eco (DLC)


    Than for new minor races I expect:

    Kislev:
    - Tzarina Katarin
    - Boris Usrun
    - Ulrika Magdova
    - Ivan Radinov
    - Baba Yaga

    DoW:
    - Borgio
    - Lucrezzia
    - Lorenzo Lupo
    - Mydas/Lietpold/Gashnag

    Legion of Nagash:
    - Nagash
    - Neferata
    - Walach Harkon
    - Dieter Helsnicht
    - The Nameless
    Many very interesting picks indeed. I have 3 questions:
    1. You put Middenland with 2 lords like Reikland. Or is one of them an expedition?
    2. Where do you place Kurt Helborg and Valten in the WH3 map?
    3. You put Egil Styrbjorn as a Khorne mortal lord, not as a Norscan tribal leader?
    1.
    I think Emil Valgeir could lead a Cult of Ulric subfaction while Boris as a FLC would stay in Middenland to Usurp Karl Franz. Some of the very extreme Ulric themed units like Children of Ulric (skinwolves) could be exclusive units for Emil similar to Mistwalkers.

    But yes it would also work to release Boris as the FLC and make Emil as the DLC character the second choice similar to Volkmar. Both scenarios would work in my opinion.

    It also depend on how the preorder bonus will be added.
    - for the vortex
    - ME exclusive
    - For the WH3 stand alone map


    2.
    Regarding Kurt Helborg, I think he could start everywhere on a Knightly expedition or whatever. Loreful start positions for the stand alone map don’t really matter anymore of we look at the last DLCs.

    Valten could also start anywhere to be honest. I mean we have Imrik in Nehekara and the Dark Lands so I would say everything is possible at this point.
    Valten could also be some sort of special LL every empire faction can unlock. Similar to Kroak but as a LL instead of a LH.


    3.
    You are actually right. I edited my comment about Egil. Since WoC already have to many candidates, it would be a better move to add him for Norsca together with Sayl.

    4 LLs for DLC races seems to be a good number and Norsca can definitely get a start outside of Norsca. So both Egil and Sayl make a lot of sense. Egils faction could also get some Khorne themed units similar to Arkhan and Alarielle.
    Summon the Elector Counts!
  • SerPus#7395SerPus#7395 Registered Users Posts: 11,764

    What do you think guys, what lords and older races do you think we'll see come WH3?

    Ideally, all of them.
    But if I had to choose:
    Emil Valgeir, Jubal Falk and Luthor Huss for the Empire with Valten being LH;
    Walach Harkon(starting somewhere in the Chaos Wastes) and Konrad(unlikely, but hope is still alive) for the Vampire Counts;
    Valkia, Vilitch and Festus for the Warriors of Chaos;
    Bohemond Beastslayer for Bretonnia;
  • TeachMeHowSenpai#4366TeachMeHowSenpai#4366 Registered Users Posts: 319
    About Egil Styrbjorn isn't he already dedicated to Khorne? Wouldn't that go against the entire Norscan campaign? I think he would fit better in a Warrios of Khorne faction despite being a Norscan chieftain.

    I understand why you would put him into Norsca because of WoC being pretty overcrowded with LLs. However I don't see it working with the Norsca Campaign if we don't get some big rework for them which I don' think they really need.
    My Campaigns
    Older Games (Shogun 2, Rome II, Attila)
    Shogun 2: Campaigns Completed
    Takeda Clan
    Hattori Clan - Normal

    Rome II: Campaigns Completed
    Epirus - Normal
    Selucid - Normal/Very Hard
    Macedon - Hard
    Rome(Junia) - Hard
    Pergamon - Legendary
    Sparta - Lengedary
    Ardiaei - Legendary
    (WoS)Boiotian League - Very Hard

    Rome(Cornelia) - Hard


    Attila: Campaigns Completed
    The Geats - Normal (Minor)
    The Tanukhids - Normal (Minor)
    (AoC)Kingdom of the Lombards - Hard (Short)
    (AoC)Westphelia - Hard (Short)
    Ebdanians - Hard(-) (Minor)
    Warhammer I
    Warhammer I: Campaigns Completed
    Greenskins - Normal (Long)
    The Empire - Hard (Long)
    Vampire Counts - Hard (Short), Very Hard (Short)
    Crooked Moon - Normal (Long)
    The Bloody Handz - Very Hard (Short)
    Beastmen - Very Hard (Short)
    (EfaE)Beastmen - Very Hard (Short)
    Warriors of Chaos - Very Hard (Short)
    Wood Elves - Very Hard
    (SotR)Argwylon - Very Hard
    Clan Angrund - Very Hard (Short)
    Bretonnia - Legendary
    Wintertooth - Hard (The Crow)
    Warhammer II:
    Vortex Campaigs Completed:
    Hexoatl - Hard
    Followers of Nagash - Very Hard
    Lothern - Very Hard
    Naggarond - Very Hard
    The Dreadfleet - Very Hard
    Har Ganeth - Legendary
    Clan Skryre - Very Hard
    Clan Eshin - Very Hard
    Yvresse - Very Hard
    Khemri - Very Hard
    Last Defenders - Very Hard
    Huntsmarshal's Expedition - Very Hard
    Slaughterhorn Tribe - Very Hard
    Order of Loremasters - Very Hard
    Exiles of Nehek - Very Hard
    Vampire Coast - Very Hard


    Mortal Empires Campaigns Completed:
    Court of Lybaras - Very Hard (Long)
    Beastmen (Malagor) - Very Hard (Short)
    Nagarythe - Very Hard (Long)

    Three Kingdoms:
    Sun Jian (Wu) - Normal
    Ma Teng (Liang) - Hard
    Yuan Shu (Zhong) - Hard (Coop w/ Yuan Shao)

    Eight Princes:
    Sima Jiong - Hard (Regent)
  • Maedrethnir#1968Maedrethnir#1968 Registered Users Posts: 19,384
    HE: Finubar
  • TeachMeHowSenpai#4366TeachMeHowSenpai#4366 Registered Users Posts: 319

    All in all, I can see 21 possible lords for WH3, assuming its map stretches all the way to Middenland in order to bring in Boris at some point or if CA finds a way to do ME-specific additions without having to fit them into the WH3 map.

    I kinda hope they will make WH3 ME available for everyone not just the ones who own the previous games (I think the same for ME in WH2). This would make it possible for them to make only ME exclusive LPs.

    Though the possibility of one big map seems more likely to me when discussing DLCs for game 3. Having every LL on one smaller map would restrict alot and with 3+ years of DLCs it will become really crowded like some places in Vortex now.
    My Campaigns
    Older Games (Shogun 2, Rome II, Attila)
    Shogun 2: Campaigns Completed
    Takeda Clan
    Hattori Clan - Normal

    Rome II: Campaigns Completed
    Epirus - Normal
    Selucid - Normal/Very Hard
    Macedon - Hard
    Rome(Junia) - Hard
    Pergamon - Legendary
    Sparta - Lengedary
    Ardiaei - Legendary
    (WoS)Boiotian League - Very Hard

    Rome(Cornelia) - Hard


    Attila: Campaigns Completed
    The Geats - Normal (Minor)
    The Tanukhids - Normal (Minor)
    (AoC)Kingdom of the Lombards - Hard (Short)
    (AoC)Westphelia - Hard (Short)
    Ebdanians - Hard(-) (Minor)
    Warhammer I
    Warhammer I: Campaigns Completed
    Greenskins - Normal (Long)
    The Empire - Hard (Long)
    Vampire Counts - Hard (Short), Very Hard (Short)
    Crooked Moon - Normal (Long)
    The Bloody Handz - Very Hard (Short)
    Beastmen - Very Hard (Short)
    (EfaE)Beastmen - Very Hard (Short)
    Warriors of Chaos - Very Hard (Short)
    Wood Elves - Very Hard
    (SotR)Argwylon - Very Hard
    Clan Angrund - Very Hard (Short)
    Bretonnia - Legendary
    Wintertooth - Hard (The Crow)
    Warhammer II:
    Vortex Campaigs Completed:
    Hexoatl - Hard
    Followers of Nagash - Very Hard
    Lothern - Very Hard
    Naggarond - Very Hard
    The Dreadfleet - Very Hard
    Har Ganeth - Legendary
    Clan Skryre - Very Hard
    Clan Eshin - Very Hard
    Yvresse - Very Hard
    Khemri - Very Hard
    Last Defenders - Very Hard
    Huntsmarshal's Expedition - Very Hard
    Slaughterhorn Tribe - Very Hard
    Order of Loremasters - Very Hard
    Exiles of Nehek - Very Hard
    Vampire Coast - Very Hard


    Mortal Empires Campaigns Completed:
    Court of Lybaras - Very Hard (Long)
    Beastmen (Malagor) - Very Hard (Short)
    Nagarythe - Very Hard (Long)

    Three Kingdoms:
    Sun Jian (Wu) - Normal
    Ma Teng (Liang) - Hard
    Yuan Shu (Zhong) - Hard (Coop w/ Yuan Shao)

    Eight Princes:
    Sima Jiong - Hard (Regent)
  • Crossil#2134Crossil#2134 Registered Users Posts: 14,927
    Honestly? Not counting FLC, the ones we can expect would be:


    Sealord Aislinn commanding an expedition. That is pretty damn obvious considering what is still missing for HE.

    Thanquol as he's confirmed.

    Boris Todbringer because he will have his last huzzah.

    Neferata will come and Nagash cannot be denied but the exact match-up(as VC or their own race) is uncertain.

    Warriors of Chaos will be unleashed here or die trying.




    I think that's all of the ones that are pretty clear additions. Dwarfs, Greenskins, etc. are not exactly certain, although there's a strong argument. So among the hypothetical ones:


    Tetto'eko same way as Aislinn. The single missing unit is a Skink Oracle so seems fitting. I guess they could make it Oxyotl instead but still I think there are indications in some older stuff published by CA that might indicate Tetto'eko is planned for then. And he would fit well against a Tzeentchian foe.

    Jubal Falk and Nuln as the Empire really is missing an engineer character. I don't care about a dragon rider, an engineer should be leading the faction who's one core feature is gunpowder. First engineer > second/third mage.

    I'm gonna overlook your Ghorros statement as ignorance is rife on these forums.... but I can imagine Taurox in game 3.

    Greenskins could use some more.


    Everyone else can realistically be left behind by CA.
    Furthermore, I consider that Daemon Prince must be removed.
  • Captain_Rex#1635Captain_Rex#1635 Registered Users Posts: 42,815

    HE: Finubar

    HAHAHAHAHA

    Oh dude...
    Summon the Elector Counts!
  • RiskafishRiskafish Registered Users Posts: 829
    One problem, Gorbad Ironclaw is the most fearsome warlord ever to have existed and a 8th edition lord. He is to the greenskins what gor-rok was to the lizardmen only better. Unlike Grimgor who is built around black roks, Gorbad had everything in his waaagh. Plus greenskin calvary doesn't have a lord that buffs it at the moment.
  • Captain_Rex#1635Captain_Rex#1635 Registered Users Posts: 42,815
    Destin said:

    About Egil Styrbjorn isn't he already dedicated to Khorne? Wouldn't that go against the entire Norscan campaign? I think he would fit better in a Warrios of Khorne faction despite being a Norscan chieftain.

    I understand why you would put him into Norsca because of WoC being pretty overcrowded with LLs. However I don't see it working with the Norsca Campaign if we don't get some big rework for them which I don' think they really need.

    Hmm that’s actually a fair point, same could also be said for Sayl and Tzeentch.

    I think this could simply be handled that increasing your god level with Khorne goes way faster as Egil.

    So razing a settlement for Khorne gives you 5x more points than razing it for another god.
    Summon the Elector Counts!
  • TheWattman#7460TheWattman#7460 Registered Users Posts: 3,208
    edited June 2020
    Destin said:

    About Egil Styrbjorn isn't he already dedicated to Khorne? Wouldn't that go against the entire Norscan campaign? I think he would fit better in a Warrios of Khorne faction despite being a Norscan chieftain.

    I understand why you would put him into Norsca because of WoC being pretty overcrowded with LLs. However I don't see it working with the Norsca Campaign if we don't get some big rework for them which I don' think they really need.

    Well he is the most fleshed out of the "historical" Norscan Chieftans. Im hoping for a redesign of Norsca in game 3 where it is not just the "tutorial grounds of Chaos Undivided", thereby bringing out the loreful major tribes instead of the current ones. Wulfrik moved into Sarl territory, Throgg into Troll Country. And you'd be hard pressed to find another Undivided major chieftain: Haargoth of the Graelings is Archaon's Lieutenant for Khorne, Hrothgar of the Vargs and Hakka the Aeslings are also Khorne champions. The Allegiance system can be reworked, removed or just exclusively for Wulfrik, since he is the only Undivided one.
    Riskafish said:

    One problem, Gorbad Ironclaw is the most fearsome warlord ever to have existed and a 8th edition lord. He is to the greenskins what gor-rok was to the lizardmen only better. Unlike Grimgor who is built around black roks, Gorbad had everything in his waaagh. Plus greenskin calvary doesn't have a lord that buffs it at the moment.

    If CA had plans on implementing him, then he would have started in Solland or Iron Rock. Solland is taken by Gelt and I think the Badlands might get a bit too crowded if Gorbad is implemented there. Its either him or Gorfang Rotgut down there, plus Thorek Ironbrow and possibly Ushoran in Mourkhain.
  • Kn_Gars#2718Kn_Gars#2718 Registered Users Posts: 3,681
    Qwerty55 said:

    Marius Leitdorf a DLC? He's more like FLC material. He doesn't really add any new content other than a new campaign to simulate his madness.

    Kurt Helborg makes more sense as a DLC, because he adds thematic possible new units like Grandmaster lords and whatever else.

    Marius was part of a canceled Forgeworld book of the same type that gave us Tamurkhan & Elspeth von Draken, it was focused on his final battle in Black Fire Pass and would have included troops specific to Averland. It is entirely possible that CA could be given access to any surviving material from that project which would also include new stuff for the dwarves & greenskins.

    Marius could bring Grandmasters just as well as Helborg, Averland is well known for it's horse breeding and is well connected with the knightly orders inside and outside Averland.

    Helborg's shtick is the Reiksguard and his position as the Reiksmarshal, he could bring the full array of the Reiksguard in play including the Imperial Foot to give the Empire a solid anvil to work with the hammer of made up of Knights. (With CA having pretty much thrown balance out the widow there is no reason for the Empire to still follow the old asymetrical balance set up. Just make the Reiksguard foot campaign only so that the MP crowd doesn't have a fit.) There is however one pretty big problem with Helborg and that is that CA gave one of his legenadry items to Gelt when they moved Gelt to Solland. CA has never been keen on rolling back that kind of changes which is why I doubt we will see Helborg in the game. But I would be quite happy to be proven wrong.
    The user formerly known as KN_Gars, thanks for the involunatry rename CA.
  • eomat#7953eomat#7953 Registered Users Posts: 3,267
    I quite like the list @ArneSo made.
  • Maedrethnir#1968Maedrethnir#1968 Registered Users Posts: 19,384
    ArneSo said:

    HE: Finubar

    HAHAHAHAHA

    Oh dude...
    Yes, yes, I know, he is the best choice.
  • Captain_Rex#1635Captain_Rex#1635 Registered Users Posts: 42,815

    ArneSo said:

    HE: Finubar

    HAHAHAHAHA

    Oh dude...
    Yes, yes, I know, he is the best choice.
    Mate it’s really like you want to be disappointed with your expectations...

    Finubar has like zero chances to make it in.
    Summon the Elector Counts!
  • Maedrethnir#1968Maedrethnir#1968 Registered Users Posts: 19,384
    ArneSo said:

    ArneSo said:

    HE: Finubar

    HAHAHAHAHA

    Oh dude...
    Yes, yes, I know, he is the best choice.
    Mate it’s really like you want to be disappointed with your expectations...

    Finubar has like zero chances to make it in.
    Nonsense. He has really strong chances to make it in. Finubar represents both phoenix and naval aspects. Ideal candidate for Game3.
  • TeachMeHowSenpai#4366TeachMeHowSenpai#4366 Registered Users Posts: 319
    ArneSo said:

    Destin said:

    About Egil Styrbjorn isn't he already dedicated to Khorne? Wouldn't that go against the entire Norscan campaign? I think he would fit better in a Warrios of Khorne faction despite being a Norscan chieftain.

    I understand why you would put him into Norsca because of WoC being pretty overcrowded with LLs. However I don't see it working with the Norsca Campaign if we don't get some big rework for them which I don' think they really need.

    Hmm that’s actually a fair point, same could also be said for Sayl and Tzeentch.

    I think this could simply be handled that increasing your god level with Khorne goes way faster as Egil.

    So razing a settlement for Khorne gives you 5x more points than razing it for another god.
    Could be possible. Well for Sayl, he isn't dedicated to one god so I still think he could be a Norscan LL, though that may be double standards on my part.

    Destin said:

    About Egil Styrbjorn isn't he already dedicated to Khorne? Wouldn't that go against the entire Norscan campaign? I think he would fit better in a Warrios of Khorne faction despite being a Norscan chieftain.

    I understand why you would put him into Norsca because of WoC being pretty overcrowded with LLs. However I don't see it working with the Norsca Campaign if we don't get some big rework for them which I don' think they really need.

    Well he is the most fleshed out of the "historical" Norscan Chieftans. Im hoping for a redesign of Norsca in game 3 where it is not just the "tutorial grounds of Chaos Undivided", thereby bringing out the loreful major tribes instead of the current ones. Wulfrik moved into Sarl territory, Throgg into Troll Country. And you'd be hard pressed to find another Undivided major chieftain: Haargoth of the Graelings is Archaon's Lieutenant for Khorne, Hrothgar of the Vargs and Hakka the Aeslings are also Khorne champions. The Allegiance system can be reworked, removed or just exclusively for Wulfrik, since he is the only Undivided one.
    I suppose that is the problem. There seem not to be many Undivided LLs, especially if we want some Norcan Chieftains. Though I would probably argue for Sayl the Faithless and Beorg Bearstruck(even though he seems very minor) for Norsca. But Sayl could also be for Undvided WoC I suppose.

    Well if we get a rework for Norsca it would fix the problem, though I am of the opinion that they don't need a rework so...
    My Campaigns
    Older Games (Shogun 2, Rome II, Attila)
    Shogun 2: Campaigns Completed
    Takeda Clan
    Hattori Clan - Normal

    Rome II: Campaigns Completed
    Epirus - Normal
    Selucid - Normal/Very Hard
    Macedon - Hard
    Rome(Junia) - Hard
    Pergamon - Legendary
    Sparta - Lengedary
    Ardiaei - Legendary
    (WoS)Boiotian League - Very Hard

    Rome(Cornelia) - Hard


    Attila: Campaigns Completed
    The Geats - Normal (Minor)
    The Tanukhids - Normal (Minor)
    (AoC)Kingdom of the Lombards - Hard (Short)
    (AoC)Westphelia - Hard (Short)
    Ebdanians - Hard(-) (Minor)
    Warhammer I
    Warhammer I: Campaigns Completed
    Greenskins - Normal (Long)
    The Empire - Hard (Long)
    Vampire Counts - Hard (Short), Very Hard (Short)
    Crooked Moon - Normal (Long)
    The Bloody Handz - Very Hard (Short)
    Beastmen - Very Hard (Short)
    (EfaE)Beastmen - Very Hard (Short)
    Warriors of Chaos - Very Hard (Short)
    Wood Elves - Very Hard
    (SotR)Argwylon - Very Hard
    Clan Angrund - Very Hard (Short)
    Bretonnia - Legendary
    Wintertooth - Hard (The Crow)
    Warhammer II:
    Vortex Campaigs Completed:
    Hexoatl - Hard
    Followers of Nagash - Very Hard
    Lothern - Very Hard
    Naggarond - Very Hard
    The Dreadfleet - Very Hard
    Har Ganeth - Legendary
    Clan Skryre - Very Hard
    Clan Eshin - Very Hard
    Yvresse - Very Hard
    Khemri - Very Hard
    Last Defenders - Very Hard
    Huntsmarshal's Expedition - Very Hard
    Slaughterhorn Tribe - Very Hard
    Order of Loremasters - Very Hard
    Exiles of Nehek - Very Hard
    Vampire Coast - Very Hard


    Mortal Empires Campaigns Completed:
    Court of Lybaras - Very Hard (Long)
    Beastmen (Malagor) - Very Hard (Short)
    Nagarythe - Very Hard (Long)

    Three Kingdoms:
    Sun Jian (Wu) - Normal
    Ma Teng (Liang) - Hard
    Yuan Shu (Zhong) - Hard (Coop w/ Yuan Shao)

    Eight Princes:
    Sima Jiong - Hard (Regent)
  • Captain_Rex#1635Captain_Rex#1635 Registered Users Posts: 42,815

    ArneSo said:

    ArneSo said:

    HE: Finubar

    HAHAHAHAHA

    Oh dude...
    Yes, yes, I know, he is the best choice.
    Mate it’s really like you want to be disappointed with your expectations...

    Finubar has like zero chances to make it in.
    Nonsense. He has really strong chances to make it in. Finubar represents both phoenix and naval aspects. Ideal candidate for Game3.
    Yeah not really but well...
    Summon the Elector Counts!
  • TeachMeHowSenpai#4366TeachMeHowSenpai#4366 Registered Users Posts: 319

    ArneSo said:

    ArneSo said:

    HE: Finubar

    HAHAHAHAHA

    Oh dude...
    Yes, yes, I know, he is the best choice.
    Mate it’s really like you want to be disappointed with your expectations...

    Finubar has like zero chances to make it in.
    Nonsense. He has really strong chances to make it in. Finubar represents both phoenix and naval aspects. Ideal candidate for Game3.
    Well from what I've gathered it's mostly the naval aspect left for HE so Sealord Aislinn would be a perfect fit. He could also start far away from Ulthuan in some colony in the east.

    A HE-Chaos Dwarf Cross-LP with Aislinn and Tordrek Hackhart could be a fun naval themed LP.
    My Campaigns
    Older Games (Shogun 2, Rome II, Attila)
    Shogun 2: Campaigns Completed
    Takeda Clan
    Hattori Clan - Normal

    Rome II: Campaigns Completed
    Epirus - Normal
    Selucid - Normal/Very Hard
    Macedon - Hard
    Rome(Junia) - Hard
    Pergamon - Legendary
    Sparta - Lengedary
    Ardiaei - Legendary
    (WoS)Boiotian League - Very Hard

    Rome(Cornelia) - Hard


    Attila: Campaigns Completed
    The Geats - Normal (Minor)
    The Tanukhids - Normal (Minor)
    (AoC)Kingdom of the Lombards - Hard (Short)
    (AoC)Westphelia - Hard (Short)
    Ebdanians - Hard(-) (Minor)
    Warhammer I
    Warhammer I: Campaigns Completed
    Greenskins - Normal (Long)
    The Empire - Hard (Long)
    Vampire Counts - Hard (Short), Very Hard (Short)
    Crooked Moon - Normal (Long)
    The Bloody Handz - Very Hard (Short)
    Beastmen - Very Hard (Short)
    (EfaE)Beastmen - Very Hard (Short)
    Warriors of Chaos - Very Hard (Short)
    Wood Elves - Very Hard
    (SotR)Argwylon - Very Hard
    Clan Angrund - Very Hard (Short)
    Bretonnia - Legendary
    Wintertooth - Hard (The Crow)
    Warhammer II:
    Vortex Campaigs Completed:
    Hexoatl - Hard
    Followers of Nagash - Very Hard
    Lothern - Very Hard
    Naggarond - Very Hard
    The Dreadfleet - Very Hard
    Har Ganeth - Legendary
    Clan Skryre - Very Hard
    Clan Eshin - Very Hard
    Yvresse - Very Hard
    Khemri - Very Hard
    Last Defenders - Very Hard
    Huntsmarshal's Expedition - Very Hard
    Slaughterhorn Tribe - Very Hard
    Order of Loremasters - Very Hard
    Exiles of Nehek - Very Hard
    Vampire Coast - Very Hard


    Mortal Empires Campaigns Completed:
    Court of Lybaras - Very Hard (Long)
    Beastmen (Malagor) - Very Hard (Short)
    Nagarythe - Very Hard (Long)

    Three Kingdoms:
    Sun Jian (Wu) - Normal
    Ma Teng (Liang) - Hard
    Yuan Shu (Zhong) - Hard (Coop w/ Yuan Shao)

    Eight Princes:
    Sima Jiong - Hard (Regent)
  • Maedrethnir#1968Maedrethnir#1968 Registered Users Posts: 19,384
    edited June 2020
    ArneSo said:

    ArneSo said:

    ArneSo said:

    HE: Finubar

    HAHAHAHAHA

    Oh dude...
    Yes, yes, I know, he is the best choice.
    Mate it’s really like you want to be disappointed with your expectations...

    Finubar has like zero chances to make it in.
    Nonsense. He has really strong chances to make it in. Finubar represents both phoenix and naval aspects. Ideal candidate for Game3.
    Yeah not really but well...
    One can't get closer to reality!
    Destin said:

    ArneSo said:

    ArneSo said:

    HE: Finubar

    HAHAHAHAHA

    Oh dude...
    Yes, yes, I know, he is the best choice.
    Mate it’s really like you want to be disappointed with your expectations...

    Finubar has like zero chances to make it in.
    Nonsense. He has really strong chances to make it in. Finubar represents both phoenix and naval aspects. Ideal candidate for Game3.
    Well from what I've gathered it's mostly the naval aspect left for HE so Sealord Aislinn would be a perfect fit. He could also start far away from Ulthuan in some colony in the east.

    A HE-Chaos Dwarf Cross-LP with Aislinn and Tordrek Hackhart could be a fun naval themed LP.
    Anointed of Asuryan is left too. Aislinn is a nobody, Ghorst 2.0 character. Why him when you can have the Phony King himself, Finubar the Seafarer. Most characters can start far away from Ulthuan.

    I would much prefer HE vs. Daemons.
  • Captain_Rex#1635Captain_Rex#1635 Registered Users Posts: 42,815

    ArneSo said:

    ArneSo said:

    ArneSo said:

    HE: Finubar

    HAHAHAHAHA

    Oh dude...
    Yes, yes, I know, he is the best choice.
    Mate it’s really like you want to be disappointed with your expectations...

    Finubar has like zero chances to make it in.
    Nonsense. He has really strong chances to make it in. Finubar represents both phoenix and naval aspects. Ideal candidate for Game3.
    Yeah not really but well...
    One can't get closer to reality!
    Yeah sure bud! Can’t wait for the Imrik DLC in WH3 by the way! Oh wait...
    Summon the Elector Counts!
  • TheWattman#7460TheWattman#7460 Registered Users Posts: 3,208
    ArneSo said:



    Mate it’s really like you want to be disappointed with your expectations...

    Finubar has like zero chances to make it in.



    Nonsense. He has really strong chances to make it in. Finubar represents both phoenix and naval aspects. Ideal candidate for Game3.

    Destin said:


    Well from what I've gathered it's mostly the naval aspect left for HE so Sealord Aislinn would be a perfect fit. He could also start far away from Ulthuan in some colony in the east.

    A HE-Chaos Dwarf Cross-LP with Aislinn and Tordrek Hackhart could be a fun naval themed LP.

    Yeah I have to agree with Destin and ArneSo. Finubar definetly doesn't have the best track record when it comes to... doing anything really. Either he is off traveling to only the Old Ones know where, or he is hiding up in his tower. Its Alarielle and Tyrion doing the real ruling. This is exactly why Tyrion is in command of Lothern and not Finubar. Its Aislinn and the High Elf Navy that will fill their last spot.

  • Maedrethnir#1968Maedrethnir#1968 Registered Users Posts: 19,384
    ArneSo said:

    ArneSo said:

    ArneSo said:

    ArneSo said:

    HE: Finubar

    HAHAHAHAHA

    Oh dude...
    Yes, yes, I know, he is the best choice.
    Mate it’s really like you want to be disappointed with your expectations...

    Finubar has like zero chances to make it in.
    Nonsense. He has really strong chances to make it in. Finubar represents both phoenix and naval aspects. Ideal candidate for Game3.
    Yeah not really but well...
    One can't get closer to reality!
    Yeah sure bud! Can’t wait for the Imrik DLC in WH3 by the way! Oh wait...
    Considering Imrik's overwhelming popularity, I'm sure that CA have realised that making him FLC was a grave mistake.
  • Captain_Rex#1635Captain_Rex#1635 Registered Users Posts: 42,815
    Destin said:

    ArneSo said:

    ArneSo said:

    HE: Finubar

    HAHAHAHAHA

    Oh dude...
    Yes, yes, I know, he is the best choice.
    Mate it’s really like you want to be disappointed with your expectations...

    Finubar has like zero chances to make it in.
    Nonsense. He has really strong chances to make it in. Finubar represents both phoenix and naval aspects. Ideal candidate for Game3.
    Well from what I've gathered it's mostly the naval aspect left for HE so Sealord Aislinn would be a perfect fit. He could also start far away from Ulthuan in some colony in the east.

    A HE-Chaos Dwarf Cross-LP with Aislinn and Tordrek Hackhart could be a fun naval themed LP.
    He is just salty that Aislinn takes Imriks spot as a HE crossover in WH3. That’s why he tries to bring Finubar on the table even if that makes absolutely zero sense.

    So debating with him with reasonable and logic argument is pointless. He doesn’t like Aislinn so he will argue against him no matter what.

    In the end he will be disappointed again, just like he was after Imrik got confirmed to be the FLC.

    So yes the best is actually to ignore him.

    Aislinn with the whole Sea Patrol List guaranteed strength this point and 99% safe to come. Just like Throt.
    Summon the Elector Counts!
  • DraculasaurusDraculasaurus Registered Users Posts: 4,771
    edited June 2020
    FLC lords are kind of a crapshoot and we have no idea how CA plans to handle updates for DLC races other than via FLC, so predictions in that department mainly come down to just whatever the predicter wants more than what they actually think is likely.

    As a reuslt, I think the only realistic predictions that can be made at this point are DLC options, based on likely pairings and missing units. These, I think, are the most likely options for DLC crossover pairings:
    • Greenskins vs Chaos Dwarfs
    • Dwarfs vs Chaos Dwarfs
    • Lizardmen vs Daemons of Chaos
    • Empire vs Daemons of Chaos
    All of the above races have well established rivalries and make sense for crossover packs. There will also definitely be internal WH3 lord packs, like Kislev vs Daemons or Ogres vs DoW or something, but that's a topic for another thread.

    As for which characters fit those pairings, here are a few thoughts:

    Greenskins vs Chaos Dwarfs: Morglum Necksnapper vs Zhatan the Black seems likely. Morglum is the most prominent remaining Black Orc character, he operates in the Dark Lands, the Black Orcswere former slaves of the Chaos Dwarfs, and Zhatan the Black is a famous slaver of Greenskins. They fit well together thematically.

    Dwarfs vs Chaos Dwarfs: Thore Ironbrow vs Drazhoath the Ashen. The Runesmith vs the Daemonsmith. The theme writes itself. There are a couple of other Daemonsmith characters who could potentially oppose Thorek, but they're more minor in stature and Drazhoath's association with the Legion of Azgorh means he has some associated units that could be held in reserve for a Lord Pack.

    Lizardmen vs Daemons of Chaos: Tetto'eko vs the Blue Scribes. Tetto'eko or Oxyotl both fit here, but I think you could find slightly more units to theme to Tetto'eko which makes him the most likely. As a Skink elevated to high position by the Slann, the Blue Scribes seem suitable opponents, being lesser demons elevated to the level of Tzeentch's chief scribes. Plus, a wizard vs wizard matchup has some appeal.

    Empire vs Daemons of Chaos: Eslpeth von Draken vs Ku'gath Plaguefather. While Tamurkhan would make a more reasonable rival, we have no idea what CA plans for the WoC or other DLC races. Still, Elspeth was the mastermind behind thwarting a major Chaos invasion and is noted for going outside the Empire to achieve her ends. A Nurgle Daemon is a decent stand in for Tamurkhan, and Ku'gath has a wide option of potentical mechanics and interesting play styles.

    Now, beyond crossover packs, there are a few notable characters strongly associated with missing units who seem likely to come at some point in some form. These include:
    • Sealord Aislinn
    • Throt the Unclean
    • Grimm Burloksson
    • Neferata
    Each of them has a few options for missing units, generic heroes, and generic lords. I strongly suspect we will see most or all of them, possibly before the end of WH2's lifecycle, but almost certainly by the end of WH3's.

    The big question we're still left with is DLC races though. So far CA has only used FLC updates to add to these races, and while they may yet do DLC for DLC down the road, they have so far given us no indication they plan to. Untill they do we have to assume FLC updates are the only option, and so much of what goes into an FLC update seems to rely on what can be implemnted with minimal cost, meaning our options here are far more constrained.
  • Captain_Rex#1635Captain_Rex#1635 Registered Users Posts: 42,815

    ArneSo said:

    ArneSo said:

    ArneSo said:

    ArneSo said:

    HE: Finubar

    HAHAHAHAHA

    Oh dude...
    Yes, yes, I know, he is the best choice.
    Mate it’s really like you want to be disappointed with your expectations...

    Finubar has like zero chances to make it in.
    Nonsense. He has really strong chances to make it in. Finubar represents both phoenix and naval aspects. Ideal candidate for Game3.
    Yeah not really but well...
    One can't get closer to reality!
    Yeah sure bud! Can’t wait for the Imrik DLC in WH3 by the way! Oh wait...
    Considering Imrik's overwhelming popularity, I'm sure that CA have realised that making him FLC was a grave mistake.
    He is so popular because his campaign is fun.
    Summon the Elector Counts!
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