Was disappointed by lack of tweaking of Lizardmen units last patch so hear are some suggested changes to help shake up there balance a little.
Solar Engine & Ancient Salamander
Think Solar Engine could use plus 50 gold and the Ancient minus 50 gold along with plus 2 ammo. Solar Engine offers a lot for it's current price so think the plus 50 gold is appropriate. As for the Ancient Sally price buff because the unit is super easy to counter and can often be a poor investment due to its squishy nature and plus 2 ammo to reward players that have the micro to keep it alive.
Saurus Spears (Shields)
Could use plus 1-2 MD as of right now almost never a reason to take them. They lose 5 MA, 6 AP weapon strength, 4 non-AP weapon strength, and 6 charge bonus. While only gaining 4 MD and 15 BvL. The MD gained just needs to be higher imo to make the unit useful.
Red Crested Skinks
Revert the price nerf they got -25 gold. Don't think they deserved the the plus 25 gold to begin with not a very strong unit far to squishy for the 600 gold price tag.
Needs at minimum 150 gold price decrease but would like to see more rework of his abilities and stat adjustment. For being a front line blob Lord he goes down to fast with his low MD and health pool not to mention he can't duel any other monsters being a monstrous infantry unit he just gets tossed around. The blobbing abilities just feel uninspired and boring so would like a redesign but i know that's asking to much. Need more CB as well 24 is laughable.
Take a second off the cast times for him. Even against a intermediate/beginner player its super hard to get good hits with Kroaks spells because of there long cast times.
Ruination of Cities
The spells is bugged all lines cast on top of each other. I know i have brought this up before but i will continue to do so till its fixed.
More MD or another 5% missile resist. Feel to squishy for the price tag. Would be willing to trade some of the MA for MD not like they need 44 base MA anyways.
Could use more time added to cooldown to prevent having two manticore summons at the same time.
Shield of the Old Ones
Very powerful ability think it should be limited to 3 uses. Make the LM player put more thought into when they want to use it then spamming it every time it comes off cooldown.