So, tried my luck in a Queek Vortex campaign after a lengthy WH2 hiatus. Meet Hag Graef on about turn 10, am somewhat friendly with those guys because we both fight HE and then five turns later Hag Graef is sucked up by Naggaroth. Not even turn 20, and already a major faction is removed from the game for no discernable reason since Malus was doing well. How's that even justified? And that's a relatively harmless example.
Confederation as is sucks balls. CA needs to fix it so it doesn't immediately remove major factions from the game. It needs at the very least a cooldown of 30 turns, beginning with turn one and prevent major factions from getting sucked up willy nilly.