I have experience in some TW like WH or 3K, and have found that this campaign (finished with Aeneas) was really easy, its rough the firsts turns when you dont have enough resources but when yoy can mantain 2 or 3 armies full stacks the game dont scalate in difficulty... I'ts like a giant snowball...
Its because its a TW Saga?, wonderful campaing but the battles are pretty simple (I think that is for the lack of cavalry and artillery and the really strong chariots, I only put 2 in each army just as personal challenge (I hate the arme spams)). I dont know why the battles in 3k are wonderful but the roster lacks on variety of units, and Warhammer its overwhelming XD to many factions and units but the magic..... I dont like it its like play with sticks and stones and have the nuke button XD....
Now i want play with an Achean faction any recomendation???
Thanks!!!!
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0 · Disagree AgreeWell it seemed not worked so well. Or it worked well? I did **** unless I did the cheese with immedeataly declaring war on neighbour in the west as Sarpedon via Ultimatum Cheese. So I have funding to the sweet wood and Rhodos has to come to me instead of just hiding on his island.
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0 · Disagree AgreeHave dreams are free, let me be XD.
Thank for your responses!!
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0 · Disagree AgreeThe diplomacy shows a rating of who is the most powerful. If you control so much, you will be far more powerful than anybody else. And they won't stand a chance.
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0 · Disagree AgreeSo I think the difficulty depends a lot on the faction and the direction of expansion.
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1 · Disagree AgreeAt the start of the game, regions only produce ~200 of a resource and you have very few regions.
In mid game, you can have 20 regions with 5 times higher resource production than at the start of the game.
If you compare with a game like civilization, resource production doesn't raise exponentially like that. In civ, when a square produces X resources, it still produces X resources by the end of the game.
If you want a challenge, play like Civilization. Play with all resources buildings without ever upgrading them as if there was only 1 constant amount of resource production possible. (of course, build those empty building spots, but never upgrade). From there, you can use every other thing that can boost your resource production, that alone should be a big enough reduction to make the game challenging until end game.
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