Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.
There is certainly room for tweaks but I can't say that healing is a crucial part of blob, you have as boring blobs with debuff stacking blob by de or summon/mortis stacking blob by skv. The problem goes beyond he healing. Vc and bret can do a little of birth, so can vp and tk. Even gs troll blob is a thing now....
Don't fear the knockdown. Control it. Embrace it. Love it!
Peclis: remove potion (overall or just on Phoenix) and revert to some version/concept of the old sword.
I wouldn't say that's enough WL and Lion chariots need to be put down to 20% missile resist it just doesn't make sense that the very lions that give the missile resist only have 20% but WL and Chariots are rocking 30%. And it would also help the people complaining about stone troll resist to look less hypocritical.
Lions also deserve the treatment Squigherd got after release 82 speed is much too high for some fat lions and since chariot speed is the same as the beast/horse the Lion chariot would lose speed when Lions get adjusted.
Noble may just do with a item overhaul.
Removing Potion on peclis would just punish people who don't want to abuse his broken mount even if you just remove it on his mount or change it the problem stays the same, he should have never gotten this mount in the first place.
Is he really, hmm terror, high mass, ranged attack....yess his fair...... like always
LOLLLLL high mass
Elf math when 1 model > 3 model mass and disruption.
Coz u like helf, other factions actually have to pay for what they get. Thats +$150 being a stupidly far worse garbage “chariot” than lion.
But of coz lets just ignore the 378 dmg vs 320 (350)of doom. Oh and btw its 453 vs inf. A 40% more dmg. Not much really, just 35++% lol. 20% less hp is also trivially ignored.
Doom is only 74, 104 on inf att on charge Lions sitting at 106 att or 131 att on charge
Pretty trivial stuffs not much just 28 att difference and 2 more models
I don’t think cost increases are the best balancing on a unit in a healing roster. Making things more elite just makes it more incentive to only combo them with healing.
Lion chariots are a neat design of a chariot that’s supposed to be weak to melee. I feel like yo could keep that character, make it a little cheaper, but then accentuate it’s weak side hence the armour debuff and speed debuff.
Doomwheels even worse, must be some joke -903 hp - 10 speed - 30% missile resist - 10 ld +$150 One hella epic joke that one 4.1k ap will rekt noobwheel, where u need more than 7000 ap to deal with white lions. Then of coz -10 speed -10 ld as if thats not bad enough they r +$150 more. Lion chariot makes doom flayers and wheel both looks like a $1000 unit
Are you genuinely just picking out the stuff that makes the white lions look better?
Peclis: remove potion (overall or just on Phoenix) and revert to some version/concept of the old sword.
I don’t think anyone uses Noble chariots seriously anymore. Not only eas their BvL removed, which was a big reason why people abused them, but also they have a new competitor now, which in their good matchups fares better. Not sure if based on this comment I should be assuming we’re playing the same patch.
They’re still a very strong and popular unit in many matchups. There’s no substitute for single entities when you want something not to die in Melee. They don’t need to be as good duelists as they are - they still dominate horse mount options but shouldn’t.
There is certainly room for tweaks but I can't say that healing is a crucial part of blob, you have as boring blobs with debuff stacking blob by de or summon/mortis stacking blob by skv. The problem goes beyond he healing. Vc and bret can do a little of birth, so can vp and tk. Even gs troll blob is a thing now....
Healing elite statted glass high mobility glass cannon units is the best return though. Hence I’m suggesting stat reductions (even with corresponding price reductions). High elf units are designed to have amazing stats but low hp, accentuating the reliance on healing and the payoff.
Doomwheels even worse, must be some joke -903 hp - 10 speed - 30% missile resist - 10 ld +$150 One hella epic joke that one 4.1k ap will rekt noobwheel, where u need more than 7000 ap to deal with white lions. Then of coz -10 speed -10 ld as if thats not bad enough they r +$150 more. Lion chariot makes doom flayers and wheel both looks like a $1000 unit
Are you genuinely just picking out the stuff that makes the white lions look better?
The comparison is far more fair in truth than you present it.
Eh, he’s right about the doomwheel comparison though.
Difficult to fairly compare a SE to a multimodel unit i would have thought.
I agree that Lion chariots are in need of nerfs. But this absolutely does not give you a pass to lie about other units to try and present the roster or other units as stronger than they are.
Careful there. There’s a difference between making a case without presenting the other side of things and simply lying about a unit. Agree though it’s not helpful for the forum when people make bad faith arguments.
They dont dominate horse heroes, what do you mean by that?
I mean their versatility let’s them play both roles. Not as a dedicated anti large but as a single entity that will perform well enough Vs enemy entities and cav while also being a standout anti infantry.
Dark elf nobles on horse Vs high elf noble chariots - it’s a world of difference in performance and what they contribute to your army in practical terms.
Masters suck, especially on chariot because the model is too long for it to attack properly forward. All other single entity chariots work the same otherwise as far as I know, and noble horse is much better than noble chariots vs sems but not picked much because dragons exist.
Don't fear the knockdown. Control it. Embrace it. Love it!
Masters suck, especially on chariot because the model is too long for it to attack properly forward. All other single entity chariots work the same otherwise as far as I know, and noble horse is much better than noble chariots vs sems but not picked much because dragons exist.
Masters are fine on horse.
Nobles on chariot would be fine with less strong stats for duels which makes them all purpose.
Masters suck, especially on chariot because the model is too long for it to attack properly forward. All other single entity chariots work the same otherwise as far as I know, and noble horse is much better than noble chariots vs sems but not picked much because dragons exist.
Masters are fine on horse.
Nobles on chariot would be fine with less strong stats for duels which makes them all purpose.
DE masters have absurd stats too, and helm of many eyes which make them on their own way better, and they have manticore mounts.
only reason nobles are actually any strong is because they have healing and masters don't, if masters had healing well the story will change drastically.
Masters suck, especially on chariot because the model is too long for it to attack properly forward. All other single entity chariots work the same otherwise as far as I know, and noble horse is much better than noble chariots vs sems but not picked much because dragons exist.
Masters are fine on horse.
Nobles on chariot would be fine with less strong stats for duels which makes them all purpose.
DE masters have absurd stats too, and helm of many eyes which make them on their own way better, and they have manticore mounts.
only reason nobles are actually any strong is because they have healing and masters don't, if masters had healing well the story will change drastically.
Masters suck, especially on chariot because the model is too long for it to attack properly forward. All other single entity chariots work the same otherwise as far as I know, and noble horse is much better than noble chariots vs sems but not picked much because dragons exist.
Masters are fine on horse.
Nobles on chariot would be fine with less strong stats for duels which makes them all purpose.
DE masters have absurd stats too, and helm of many eyes which make them on their own way better, and they have manticore mounts.
only reason nobles are actually any strong is because they have healing and masters don't, if masters had healing well the story will change drastically.
They don't have manticore mounts, also yes healing is part of why nobles are stronger but Martial Prowess is also a big part.
Masters suck, especially on chariot because the model is too long for it to attack properly forward. All other single entity chariots work the same otherwise as far as I know, and noble horse is much better than noble chariots vs sems but not picked much because dragons exist.
Masters are fine on horse.
Nobles on chariot would be fine with less strong stats for duels which makes them all purpose.
DE masters have absurd stats too, and helm of many eyes which make them on their own way better, and they have manticore mounts.
only reason nobles are actually any strong is because they have healing and masters don't, if masters had healing well the story will change drastically.
Here's the difference between Noble on Chariot and the Doomwheel.
If you make mistakes with the Doomwheel you get punished for it.
If you make mistakes with the Noble on Chariot, you just heal him up and the other guy gets punished instead because he made most probably a very uneven trade (nets, ammo, own WoM vs just WoM),
Healing on SEs must be nerfed because it can't be that good play is punished and bad play rewarded.
yap everyone is right they don't have manticore just peg, with BvL
it's a nice unit. Now if the faction had healing, they would use units like that alot more...
in lore they can technically use lore of life so .
but do you think DE has inherent design that requires healing like HE and WE
They tend to have more punch - kill faster rather than rebirth kind of approach. But when you see a faction with low Hp able to work around it it speaks to how high elves could play with less of an emphasis on healing. They have lots of tools now.
Here's the difference between Noble on Chariot and the Doomwheel.
If you make mistakes with the Doomwheel you get punished for it.
If you make mistakes with the Noble on Chariot, you just heal him up and the other guy gets punished instead because he made most probably a very uneven trade (nets, ammo, own WoM vs just WoM),
Healing on SEs must be nerfed because it can't be that good play is punished and bad play rewarded.
That's exactly how it doesn't work.
Don't fear the knockdown. Control it. Embrace it. Love it!
Here's the difference between Noble on Chariot and the Doomwheel.
If you make mistakes with the Doomwheel you get punished for it.
If you make mistakes with the Noble on Chariot, you just heal him up and the other guy gets punished instead because he made most probably a very uneven trade (nets, ammo, own WoM vs just WoM),
Healing on SEs must be nerfed because it can't be that good play is punished and bad play rewarded.
Comments
- Report
2 · Disagree AgreeAnd it would also help the people complaining about stone troll resist to look less hypocritical.
Lions also deserve the treatment Squigherd got after release 82 speed is much too high for some fat lions and since chariot speed is the same as the beast/horse the Lion chariot would lose speed when Lions get adjusted.
Noble may just do with a item overhaul.
Removing Potion on peclis would just punish people who don't want to abuse his broken mount even if you just remove it on his mount or change it the problem stays the same, he should have never gotten this mount in the first place.
- Report
0 · Disagree AgreeTop #3 Leaderboard on Warhammer Totalwar.
- Report
1 · Disagree AgreeElf math when 1 model > 3 model mass and disruption.
Coz u like helf, other factions actually have to pay for what they get. Thats +$150 being a stupidly far worse garbage “chariot” than lion.
But of coz lets just ignore the 378 dmg vs 320 (350)of doom. Oh and btw its 453 vs inf. A 40% more dmg. Not much really, just 35++% lol. 20% less hp is also trivially ignored.
Doom is only 74, 104 on inf att on charge
Lions sitting at 106 att or 131 att on charge
Pretty trivial stuffs not much just 28 att difference and 2 more models
Elfelfyesyes
Top #3 Leaderboard on Warhammer Totalwar.
- Report
0 · Disagree AgreeLion chariots are a neat design of a chariot that’s supposed to be weak to melee. I feel like yo could keep that character, make it a little cheaper, but then accentuate it’s weak side hence the armour debuff and speed debuff.
- Report
1 · Disagree Agree- Report
0 · Disagree Agree- Report
0 · Disagree Agree- Report
0 · Disagree Agree- Report
0 · Disagree Agree- Report
0 · Disagree AgreeDark elf nobles on horse Vs high elf noble chariots - it’s a world of difference in performance and what they contribute to your army in practical terms.
- Report
0 · Disagree Agree- Report
1 · Disagree AgreeNobles on chariot would be fine with less strong stats for duels which makes them all purpose.
- Report
0 · Disagree Agreeonly reason nobles are actually any strong is because they have healing and masters don't, if masters had healing well the story will change drastically.
#givemoreunitsforbrettonia, my bret dlc
- Report
0 · Disagree Agree- Report
0 · Disagree Agree- Report
3 · Disagree Agree#givemoreunitsforbrettonia, my bret dlc
- Report
0 · Disagree AgreeTop #3 Leaderboard on Warhammer Totalwar.
- Report
1 · Disagree Agree#givemoreunitsforbrettonia, my bret dlc
- Report
0 · Disagree Agree- Report
0 · Disagree Agreebut do you think DE has inherent design that requires healing like HE and WE
#givemoreunitsforbrettonia, my bret dlc
- Report
0 · Disagree Agree- Report
0 · Disagree AgreeIf you make mistakes with the Doomwheel you get punished for it.
If you make mistakes with the Noble on Chariot, you just heal him up and the other guy gets punished instead because he made most probably a very uneven trade (nets, ammo, own WoM vs just WoM),
Healing on SEs must be nerfed because it can't be that good play is punished and bad play rewarded.
- Report
0 · Disagree Agree- Report
0 · Disagree Agree- Report
0 · Disagree Agree- Report
0 · Disagree Agree- Report
3 · Disagree Agree- Report
0 · Disagree Agree