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As Shamoke in 194 start, Duosi is a vassal, but he does not count in the cooperation wheel. The wheel starts at 0/10
Chen Gong is both Trusting and Cautious. Kind of opposing traits.
If you defeat a reinforcing garrison's Ji Captain completely and attack the garrison that same turn, the card that replaces it is a Ji Sword Captain, but when you enter battle, you face neither unit.
Events didn't come: Liu Bei didn't annex Tao Qian and Liu Biao, Yuan Shu didn't declare himself emperor, Yuan Shu didn't assassinate Liu Chong, Lu Bu didn't come to Liu Bei and betrayal him, the emperor didn't escape and didn't come to Luoyang.
Characters event didn't occur. (ex: Qiao sisters or Dian Wei)
Xu Shu and Qiao sisters event didn't come
Sun Ce quest didn't give characters (Zhang Brother etc...)
For the faction council mission "Have a trade agreement...", it should state "Get a trade agreement..." I had two trade agreements as Lu. But, when this mission occurred, I had to get a third agreement to complete it.
Sometimes, when going to the Trade Ancillaries screen, no ancillaries appear, even if you have ancillaries.
If there are characters who dislike each other, and you dismiss the only character disliked, the dislike icon still appears in the Army and Generals panel on the bottom right of the campaign UI.
When a title is earned, the notification icon on the left side of the campaign UI is Ancillaries Earned.
If the faction leader's wife is executed, her avatar still appears Court screen over the larger avatar of the faction leader.
Organise Guerillas assignment does not apply the +15% damage to hostile forces when placed on a gate pass. Not sure about the effects of other assignments.
Playing as Sun Jian (Sun Quan at the end of the game), Gan Ning cannot activate his rain of arrows ability; he only starts to do the animation but does not cast the ability and stands still without doing anything.
In the campaign, the kingdom of Song and kingdom of Wei established their kingdoms; when we captured the capital of Song, the typical message of the destruction of the Song empire appears, but later song re-created a new empire capital, and one turn later was confederated for the kingdom of Wei. Is that allows to happen?
If the enemy army has two of your spies as generals, there is a double extraction bug: you cannot extract either of them as the button functions in the dilemma windows do not work.
As Zhang Liang, 4/5 crash to desktops, no mods, when the turn 1 rebel army has a green general and night battles are turned on.
As Eight Princes, the population increases do not increase construction slots. The mod below fixes that:
Melee evasion from Mulu's armor not applying to him Melee Evasion - Base
Elephant units start battles with fire at will off. Always have to turn it on. Count them in the Fire at Will on option units in the settings. I think other units go through this issue. Chen Royal Guard, Mounted horse archer units, including the unique ones of Gongsun Zan.
On two campaigns as Meng Huo, the confederate event with Zhurong did not trigger. I did all of the favors for her. It starts if both factions have visibility over each other.
If you play as Nanman and accept a mercenary contract, there is no reward event for 20 turns.
In the court menu, the character traits are unreadable. Personal traits like +1 unit experience or 25 experience gain per turn are no longer shown when considering characters on a position that considers the bonuses they provide.
At least 3 out of 4 campaigns in Romance mode, Yuan Shao keeps dying at around 65 years old. Can the roll RNG for death start at age 70 instead of 60?
When doing coop as Nanman with Han coop partner, cannot do deals with them due to cultural differences. The suggestion is to allow that to be an exception between players.
All elephant mounts disappeared.
As King Shamoke, court positions are mostly empty after I became emperor
As King Shamoke, I cannot demand abdication from other Emperors.
As King Shamoke, I cannot recruit Protectors of Heaven or Defenders of Earth. I can understand if that is intentional, given the Nanman faction buffs to units from reforms/generals/fealties, but it would be great to recruit these units without getting those buffs.
Elephants standing up after dying
In Coop, there is no option for Timeless Characters.
Zhou Tai missing portrait
As Shamoke is going for Emperor, I have not seen any new candidates to recruit. Over ten turns have passed since I declared for Emperor, and also I have all Nanman lands. This issue is a big problem, as I need to wait for children to grow up or push to capture Han generals.
As MoH YT, you can still offer to cooperate with Liu Biao. If you accept it, it supersedes alliance with other MoH YT factions, leading you to be at war with the other YTs.
There appears to be a limit to how retinues can enter a battle. I played a King Shamoke battle with four armies, expecting 12 retinues in the battle, but at least 3 of them did not enter the battle.
Xiahou Dun gave birth to himself
Item descriptions show that the scope of factionwide benefits is for characters in Prime Minister, Heir, or Faction Leader. Given the different cultures and their leadership positions, it is best to solve this by expanding item descriptions. For example, the Nanman's item descriptions can be expanded to Advisor, Seer, Prime Minister, Heir, Faction Leader, or top Minister Positions.
Mountains in the background become a blur, and the blur moves.
As King Shamoke, if you marry Meng Li to Duo Si manually before the dilemma appears, the rest of the Duo Si dilemmas do not appear for the rest of the campaign. Also, this dilemma cancellation might lead to Duo Si declaring war.
Liu Bei's new Shu Han Tax collector still gives negative Public Order penalties in MoH.
Shamoke led army sometimes does not appear on the pre-battle screen. If there is a reinforcing army, it seems to lead the engagement.
The army Shamoke leads disappear as you zoom in/out and move in WADS direction on the map.
Multiple ladies can be married to Meng Huo
As Sun Ce, even if you select the progress or failed challenges, the completed ones appear.
In the historical battles or at least the bridge one, gives both generals' elephant abilities.
Mute Sound in Background does not always work. It works less frequently than frequently.
Autoresolve having weird estimations and results.
The set was on and active a few turns before. It appears Shamoke is not wearing his armor, even though he has since turn 1, and it has not been removed.
As Sun Ce, the checkmarks are not updating, and there is a missing black filling on the bottom right side of the window. I cannot proceed further.
If you settle Nanman lands in MOH before 190 (when they appear), you are kicked out of ownership of them. Is that by design, or you all had something else in mind? It seems messed up, hehe.
I can't see on this map. That is with Extreme Shadows. When shadows are off, it is visible—King Shamoke's turn 1 battle map.
Children of Han characters seem to not move over to Nanman faction (at least by flag symbol in the family tree)
All characters here are in harmony. When previewing a lord in that situation to a tribal position, it shows a disharmony icon, and it should not. Once put in the position, it is corrected by only showing the harmony (green) icon.
Royal Palace LVL 1-4 boost income from all sources, but LVL 5 switches to boost peasantry only. Is that intended?
Sun Ren in my Mulu campaign has 3 Children with Shi Xin (1x is in the Kingdom of Son, 1x is in the Kingdom of Wu 1x is with me). Sun Ren is with me, and her husband is with Cao Cao.
The Dong gave birth to Cao Pi?!
Uh yeah. I only clicked Court. Happens sporadically. MOH Dong Zhuo.
Nanman units missing weapons
Lady Zhurong brother's fire weapon on the campaign map is out of place and does not follow weapon movement
Does Shie Xie get Duchy or Kingdom campaign title/effects before he captures an emperor seat? In my campaign, his title stayed as Shi Xie until I captured an emperor seat.
As Nanman, when you confederate another Nanman, the unit cap units show 0 in recruited quantity, even if you already have the unit
As Nanman, the total unit cap is yours plus the Vassal factions until it resets to only yours the next turn.
Are barricades bugged? You can't break them in melee until army losses or large leadership penalties have occurred.
Vassal treachery bug is back
Yuan Shao large amount of vassals appear to be back.
Kingdom of Wu battlefield flags are still the ones from the previous patch
Unequipping elephant mount makes it disappear (at least the first researched one)
Text describing appointed leader bonuses is cropping outside of the screen. I cannot see all of the benefits.
If you vassal a Nanman faction, then liberate them. It looks like they carry all of the fealties you were having.
However, it would seem that some terrain types could potentially still apply the Caltrop penalty. The Mod below fixes the issue.
Lu Bu's Camp Crusher units appear unkillable/unbreakable
You can walk past gates of non-enemy factions. Makes the gate pointless
A lot of UI delay bugs. Like I would see a movement icon from where my army was the previous turn.
If you fail and ambush and the enemy army still attacks you, the enemy does not push forward. You can engage or let the timer run out.
For generals, elephant mount is 96k health, which equals 24 model elephant units' health. Horse mount has 110k health. Was it forgotten to set the elephant mount health to a different value?
Is the terrain of this map supposed to look this steep? It is very jarring. The map is Pencheng.
Two characters with the same name
Nanman characters with Han names of notable figures
Army not visible and cannot engage it if I close up upon it in the campaign map. If I zoom out, I can see it and engage it in battle.
Han character missing leg
Missing the letter "i"
General got stuck getting back on his horse after a duel and just stood next to it, couldn't receive many orders anymore, and the mount/dismount button was inactive
Melee Evasion is all messed up for Nanman recruits
Only one Han Kingdom emerged when you play Nanman making ultimate victory (conquer 3) impossible
Female Nanman character old as hell (haven't met any below 25 except children coming of age way later)
Nanman unit wolfpack passive is not working.
Nanman seer/advisor and heir position only displaying a fraction of their actual buffs before you put them in the position
Spam of common ancillaries in Nanman campaign
Building description inconsistent (sometimes says locally applied bonus sometimes doesn't say that nor does it say global)
Are Tactician Design, and Celestial Fury sets only work with Shi Xie now?
Occasional Black screens while loading.
Enemies walk right through passes that I own to attack me. Also, enemies are retreating through passes, which I own.
Juggernauts are spinning around when no one is controlling them.
Juggernauts are shooting flames when no one is controlling them.
Units are attacking juggernauts when no one is alive to control it.
MOH Nanman also spawn with elite units of Han and Bandit factions. E.g., Black Mountain bandits on Zhurong's faction. Below are Han unit examples. Ah, it seems that those are placeholder retinues that landless factions get in MOH. I guess Nanman does not have their retinues, so they are getting some other cultural ones.
Should Shi Xie get his own faction in the MOH campaign, Yuan Shao and Kong Rong do? He does not appear to be.
Please, allow zooming in and out in the family tree. It gets annoying to get around when the family is large from left to right.
When a certain amount of adoptions are reached, the line connecting the family deforms.
I got this error starting the game. No mods.
If you are in full-screen mode when you start loading into a campaign and Alt-Tab, you get the black screen. Ongoing problem since release.
In Records Mode, the Juggernaut does not shoot flames.
Uhh, something happened to this title and numerical value for Anding in the MOH campaign.
If you replace your heir with a female, this text is wrong as it says at least one general (who was supposed to be the heir) is male. Shamoke's faction heir is male, but I kicked him and made Meng Li (female) my faction heir.
Should it say faction heir on character description if he is in another faction? Can confuse you if you don't notice the flag next to the char is different than your own
As generals reach and pass level 4, they will gain more resilience attributes, and that is part of the reason you see AI with all random generic generals, especially in the late game. Mod below cancels all the resilience of randomly generated generals (including randomly generated offspring). Even if they have high status and level, they will die if they lose a battle.
Fix bug of Zhuge Liang coming to event Liu Bei only. There is a bug in this event that Zhuge Liang will join Liu Bei's faction without the unique armor and the personal painting. In the mod below, Zhuge Liang will be born in 181 as in history and be visited by Liu Bei in 199 when he had just been an adult.
In the MoH, Gongsun Zan will become a faction in 187 at the capital of Youbeiping with the mod below. I think it can be copied and modified for Shi Xie. It will not trigger if Gongsun Zan is killed before 187.
The mod below fixes the problem that sometimes parents give birth to children that don't take their last names. This is because some of the historical characters are born by any parents (such as Dong Yun, Luo Tong).