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Troy invades way too strong

I have noticed when playing Achilles on VH or Legendary that either Paris or Hector will come to Greece area and begin to invade with end tier units around turn 35-55.. this never happened before until this last DLC. Fighting gold chevron hector chosen without even having proper end tier units to counter them is a huge problem and making the campaign kind of unplayable especially when you declare war on one and all of Troy armies come to fight you for it at that turn with end tier units themselves..

Comments

  • CavanMcCloudCavanMcCloud Registered Users Posts: 22
    A 20 turn range is a HUGE range...

    I would suggest NOT getting into a war with Troy... :)

    There are plenty of factions you can attack in the Achilles starting area that are not associated with the Troy factions.
  • SpertoMustDIESpertoMustDIE Registered Users Posts: 6

    A 20 turn range is a HUGE range...

    I would suggest NOT getting into a war with Troy... :)

    There are plenty of factions you can attack in the Achilles starting area that are not associated with the Troy factions.

    kind of hard not to fight when they are right below you taking an area you had your eyes set on and they already hate you. My gripe is that no AI should have hector's chosen with max gold chevrons at turn 55 in your area when all it takes 1 declare war and they bring all of troy factions upon you that early. at turn 55 you barely have maybe 4-6 whole areas and let alone Achilles mechanics to worry about when you can't negotiate with your neighbors and resources take a nose dive. I think CA messed something up in regards to Troy roaming that early. It's the equivalent to Vlad roaming in TW2 for no reason but with a doomstack.
  • CavanMcCloudCavanMcCloud Registered Users Posts: 22
    I'm not saying something hasn't been messed up with the 1.2.0 patch (lots of stuff is messed up)... but you are playing Veteran/Hard or Legendary... and at turn 55... I can see the AI having top tier troops.
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