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It would be a true multi-role unit as said in the video. Hunting artillery, peppering ground units and finially hitting units in the back near the end of the battle.
Modders found ways to introduce new models into the game. They also found ways to introduce new animations. Currently, the only thing they have yet to figure out how to mod the map, from what I know.
It was bound to happen eventually. This is, for now, a relatively simple model that has barely any animations, really. Give it some time and it will be far better.
Modders found ways to introduce new models into the game. They also found ways to introduce new animations. Currently, the only thing they have yet to figure out how to mod the map, from what I know.
It was bound to happen eventually. This is, for now, a relatively simple model that has barely any animations, really. Give it some time and it will be far better.
Audio is still on the list to figure out as well.
And it should be noted, while modders have figured out how to force in new models and new animations, they are both individual things, incredibly finicky and arduously time-consuming, and both require their own unique work around. ChaosRobie's efforts here are utterly incredible to see, because the process is ludicrously, agonizingly slow to deal with.
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1 · Disagree AgreeIt was bound to happen eventually. This is, for now, a relatively simple model that has barely any animations, really. Give it some time and it will be far better.
UNLEASH THE EVERCHARIOT
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0 · Disagree AgreeAnd it should be noted, while modders have figured out how to force in new models and new animations, they are both individual things, incredibly finicky and arduously time-consuming, and both require their own unique work around. ChaosRobie's efforts here are utterly incredible to see, because the process is ludicrously, agonizingly slow to deal with.
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