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Right now there are two assassin factions so far: eshin and alith anar. If there already is or there will be a third assassin faction, what is it or what will it be. For the latter, I would guess somewhere in dogs of war?
Dark Elves. In a way, Morathi is already somewhat there, given her bonuses with heroes and hero actions. In tabletop fluff, it was the Dark Elves and Clan Eshin that were the masters of assassination.
After that... DoW and maybe some Chaos factions, possibly. Sneaky Stabbers were assassin-like on tabletop, but I always had the impression that they were pretty much purely battlefield assassins rather than going into deep cover assassination missions.
Request scorched body textures, and fire death effects. At least 30% of all damage in this game comes from fire sources. Request Fire for the Fire God DLC.
shadowblade starting in northern ulthan would be a good counter to alith anar in naggarond. in mortal empires he could be somewhere crazy like imrik is.
The problem is talking about "assassination FACTIONS".
Obviously, once you're an entire organized military holding fortresses and assembling armies and tugging along siege weaponry and monsters, you're not assassinating anymore. Even Eshin, famously the "assassins" archetype of Warhammer are much more than that.
Ultimately, the question here becomes what factions will have a focus on strong heroes for assassination outside of battles, which is really the only time assassination is truly applicable in the correct sense.
In a broader sense, it applies to factions with a focus on strong heroes for hero-sniping during battles, possibly with some added evasion or stealth and maneuverability.
In the broadest sense it also applies to factions with special faction-wide abilities or bonuses to ambush, sabotage, special movement stances and so on, but as others have noted, this is really moving into the more general concept of asymmetric warfare or guerilla warfare.
Ironically, by the most stringent definition, any faction with heroes who are good at killing heroes on the adventure map are "assassin" factions, even if it's wood elves or greenskins or chaos we're talking about (just throwing out random examples, not that they are particularly good).
I think we all acknowledge that this isn't JUST about mechanics, however, and ultimately the aesthetics and theme matters a lot too. Voice lines, ability blurbs, etc.
In the same vein, I supposed that the Cabal (Tzeench worshippers) would also fall in the same kind of plotting/devious/sneaky faction. There is also the Changeling (a Tzeench demon) that could take the appearance of anyone. I suppose he would be a great assassin, but he is mostly a troll in lore.
Another well-known assassin is Apophas, a Tomb King character, but he was incapable of leading armies (and for good reasons; he is completely cursed for killing his family in the pursuit of power).
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4 · Disagree AgreeAfter that... DoW and maybe some Chaos factions, possibly. Sneaky Stabbers were assassin-like on tabletop, but I always had the impression that they were pretty much purely battlefield assassins rather than going into deep cover assassination missions.
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2 · Disagree AgreeI wonder if I'd count a Lahmia faction.
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1 · Disagree AgreeAs someone said, Alith Anars Nagarythe is more a guerrilla faction, and I'd put Oxyotl in the same basket.
Espionage, assassinations and guerrilla warfare all fall under the umbrella of stealthy factions but they're not quite the same.
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0 · Disagree AgreeObviously, once you're an entire organized military holding fortresses and assembling armies and tugging along siege weaponry and monsters, you're not assassinating anymore. Even Eshin, famously the "assassins" archetype of Warhammer are much more than that.
Ultimately, the question here becomes what factions will have a focus on strong heroes for assassination outside of battles, which is really the only time assassination is truly applicable in the correct sense.
In a broader sense, it applies to factions with a focus on strong heroes for hero-sniping during battles, possibly with some added evasion or stealth and maneuverability.
In the broadest sense it also applies to factions with special faction-wide abilities or bonuses to ambush, sabotage, special movement stances and so on, but as others have noted, this is really moving into the more general concept of asymmetric warfare or guerilla warfare.
Ironically, by the most stringent definition, any faction with heroes who are good at killing heroes on the adventure map are "assassin" factions, even if it's wood elves or greenskins or chaos we're talking about (just throwing out random examples, not that they are particularly good).
I think we all acknowledge that this isn't JUST about mechanics, however, and ultimately the aesthetics and theme matters a lot too. Voice lines, ability blurbs, etc.
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1 · Disagree AgreeAnother well-known assassin is Apophas, a Tomb King character, but he was incapable of leading armies (and for good reasons; he is completely cursed for killing his family in the pursuit of power).
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1 · Disagree Agree-Alith Anar
-Deathmaster Snikch
-Oxyotl
-Shadowblade
-Prince Apophas
Would be my suggestions for Game Two races.
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