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WE vs Anything But Skaven Would Be Terrible

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  • BjornNorlinderBjornNorlinder Registered Users Posts: 820

    jamreal18 said:

    Wrong.

    Both helf and lzm have cool stuff to be added.

    Skaven it's just more of the same. Rat monsters, augmented rat ogres, and what not.

    HE and DE are done already. Come on, why should CA make more LL for them? Let them turn their attention into other race that need love.
    Well both can use one last lp

    And skaven are pretty much done as well. They have the largest roster of the wh2 core races and second only to GS.
    They also recieved 2 lord packs and have been in the good end of the lp both times unlike lzm who have had it rough.

    The only argument for skaven is that they only have 5 ll. The 6th can come in the form of flc and not dlc.

    I really hope lzm finally have an enjoyable campaign but yeah I know full well it will be skaven as they continue to receive all the love.
    Skaven have 2 TT lords left. DE, Skaven, LM, they all have precisely 0 outside of old editions or ET stuff. They also have two obvious themes and sets of units. Moulder, then Thanquol with Stormfiends and Verminlords.
    Ah this heavily flawed argument once again. TT heroes have been used as Lords in this game. Skaven have had that treatment twice.
  • NeodeinosNeodeinos Registered Users Posts: 13,177

    jamreal18 said:

    Wrong.

    Both helf and lzm have cool stuff to be added.

    Skaven it's just more of the same. Rat monsters, augmented rat ogres, and what not.

    HE and DE are done already. Come on, why should CA make more LL for them? Let them turn their attention into other race that need love.
    Well both can use one last lp

    And skaven are pretty much done as well. They have the largest roster of the wh2 core races and second only to GS.
    They also recieved 2 lord packs and have been in the good end of the lp both times unlike lzm who have had it rough.

    The only argument for skaven is that they only have 5 ll. The 6th can come in the form of flc and not dlc.

    I really hope lzm finally have an enjoyable campaign but yeah I know full well it will be skaven as they continue to receive all the love.
    Skaven have 2 TT lords left. DE, Skaven, LM, they all have precisely 0 outside of old editions or ET stuff. They also have two obvious themes and sets of units. Moulder, then Thanquol with Stormfiends and Verminlords.
    Ah this heavily flawed argument once again. TT heroes have been used as Lords in this game. Skaven have had that treatment twice.
    So ?

  • lucibuislucibuis Registered Users Posts: 6,982

    Wrong.

    Both helf and lzm have cool stuff to be added.

    Skaven it's just more of the same. Rat monsters, augmented rat ogres, and what not.

    agree, I hope it's not skaven, they're so boring and overdone, please something new thanks
    Ariel only, no fads allowed.

  • BjornNorlinderBjornNorlinder Registered Users Posts: 820
    neodeinos said:

    jamreal18 said:

    Wrong.

    Both helf and lzm have cool stuff to be added.

    Skaven it's just more of the same. Rat monsters, augmented rat ogres, and what not.

    HE and DE are done already. Come on, why should CA make more LL for them? Let them turn their attention into other race that need love.
    Well both can use one last lp

    And skaven are pretty much done as well. They have the largest roster of the wh2 core races and second only to GS.
    They also recieved 2 lord packs and have been in the good end of the lp both times unlike lzm who have had it rough.

    The only argument for skaven is that they only have 5 ll. The 6th can come in the form of flc and not dlc.

    I really hope lzm finally have an enjoyable campaign but yeah I know full well it will be skaven as they continue to receive all the love.
    Skaven have 2 TT lords left. DE, Skaven, LM, they all have precisely 0 outside of old editions or ET stuff. They also have two obvious themes and sets of units. Moulder, then Thanquol with Stormfiends and Verminlords.
    Ah this heavily flawed argument once again. TT heroes have been used as Lords in this game. Skaven have had that treatment twice.
    So ?
    If Skaven got heroes as lords, why cant some of LZM/HELF/DELF heroes be converted to Lords in a LP??? Your argument makes no sense when you state all 4 core races except SKV have 0 remaining lords. CA doesnt give a damn about that.
  • jamreal18jamreal18 Senior Member Registered Users Posts: 12,899

    jamreal18 said:

    Skaven has LL - Throt and Thanquol
    LM, HE and DE - complete

    W1 races still have missing LL. Better CA look at them rather than making LL on races that already have their important LL in the game.

    What HE and LM need are FLC. Annointed of Asuryan and Troglodon. No need to make DLC dedicated to them.

    Just my opinion...

    If you want to go by the rules and who can lead armies, you still have:
    HE:
    - Belannaer the Wise (5th edition)
    - Sea Lord Aislinn (6th edition via SoC)
    DE:
    - Beastlord Rakarth (6th edition via Warhammer Chronicles 2003)
    LM:
    - Quatl of Tlaxtlan (no-name, so no need)
    - I would kind want Tetto'eko, Astronomer of the Constellations. Yeah he is a hero choice on TT and I did not include any hero choices with HE or DE, but he was really important during the ETs, so it's 50/50.

    See, they are far from complete. Yeah they might me closer to completed than Empire, but not yet. And I still want Finubar :smiley:
    But they are not LL material
  • veresh1989veresh1989 Russia, Saint-PetersburgRegistered Users Posts: 4,451

    LM and HE have 6 lords and HE have barely anything that can be added, the last DLC was already scraping the bottom of the barrel with the result that they got broken units that destroyed whatever faction identity was left (including Teclis' idiotic parrot). LM have nothing left but more big dinos that won't spice up their gameplay in any considerable way.

    DE don't even have that much, there's only characters left so them getting an FLC LL to bring their number up is 100% OK. Also, creating rivalry between WE and DE doesn't work with how the races are distributed on either ME or the Vortex map, no matter how many people claim that CA can just shuffle factions around.

    Skaven are the only faction left that has still major content that can be added plus it makes the most sense to pit them against the WE. Corrupted nature vs Nature's Revenge. Moulder perverts nature by creating twisted monstrosities from animals and people they capture, plus all Skaven bring ruin to wherever they dwell in large numbers. It's trivial to see why the WE could go after them for this. WE vs LM/DE/HE doesn't have anywhere near as much bite. HE and LM are technically good guys and on the same side (and CA shoehorning conflict in between Empire and LM was nonsensical and lame and so this should not be repeated) and DE are mostly concerned with other things and only reliably antagonize factions with access to the sea via slave raids.

    Of course CA could make the terrible decision and do WE vs anyone but Skaven, but it would be better for everyone if they for once did what's obvious instead of "subverting expectations" Last Jedi style.

    That kind of nonsense? Who needs these Skaven? The high elves still have a lot of work to do. Lots of characters.
  • manpersalmanpersal Registered Users Posts: 2,398
    jamreal18 said:

    Wrong.

    Both helf and lzm have cool stuff to be added.

    Skaven it's just more of the same. Rat monsters, augmented rat ogres, and what not.

    HE and DE are done already. Come on, why should CA make more LL for them? Let them turn their attention into other race that need love.
    I know it's gonna be a game 2 core race, but none of them qualifies as in need of love.
  • manpersalmanpersal Registered Users Posts: 2,398
    edited November 2020

    Crossil said:

    neodeinos said:

    Eh, WE vs DE would be a very cool theme and I'd actually prefer to see that even if Moulder is the faction I want the most right now.

    There's no theme between WE and DE and both don't even have anything left unit-wise. There's already enough barrel-scraping for the WE, no need to do so for the DE as well.
    Ariel and Morathi have a lot of history together in lore. WE vs DE would be more thematic. I'm not even sure if the WE ever encounter Skaven once in the lore. Beastmen would have been the MOST thematic mode and BM also need the new units and overhaul more than even WE's do.
    There's a little snag here in that Morathi is already in the game, so that's already a non-factor. And BM will not be part of the LP because it's core WH2 races only, so that's also of no relevance. And let's not forget that the entire mini-campaign in WH1 was WE vs BM, even netting BM a free lord and the harpies.

    Skaven don't need any excuse to have quarrel with anyone and generating a conflict betweem WE and Skaven is easier than with any other faction that's left. They are also closer to AL than any other faction.
    And so what? That entire conflict gives WE as a reason more than enough reason to hate the Dark Elves. The same line of logic lead to Skaven vs Lizardmen despite of the fact that Skrolk is already in the game. That was not a snag in the match up. And, of course, WE actually fought DE after that point as well, mostly in assistance to the High Elves.

    You see, that line of logic always bothers me, "Skaven don't need a reason to fight" well, technically, Warhammer is written so that no race needs a reason to fight, they always have a reason to fight, but that doesn't mean whether that reason is a good one.

    And Skaven don't have a good reason. They don't even interact with Wood Elves in their own armybook(7th edition, because someone will point they don't have an 8th edition one).
    WE are mentioned thirce in the DE armybook.

    Once to say that DE don't like the WE because they're keeping themselves aloof from the whole civil war.
    Two is the whole business with Malekith's wife who was murdered by a HE army while on route to Naggaroth from Athel Loren through a scheme by Morathi.
    Three is when Malekith is looking for allies and the WE, predictably, decline to join him and he lets the issue slide because he didn't expect anything of them anyway (see point one).

    Yeah, sorry, as far as the lore is concerned, DE have no actual reason to treat with the WE in any major conflict.

    Skaven have always a good reason to quarrel with anyone: they're evil little creeps bent on world conquest. They're a perversion of nature, so WE would also have a reason to go after them.
    Not like DE, which are peaceful nice fellas. That Malekith has tried to struck an alliance with WE means nothing, he did it with chaos tribes on occasion, but they still fight each other more often than not. Here, several scenarios as possible as SKV vs WE:

    -Malekith decides to punish the WE for not joining him, and the bretonnians for being pals with HE.

    -Ariel decides is time to take her revenge on all the drucchi.

    -Morathi manipulatea some minion to get her revenge on Ariel and the WE.

    -Ariel, priestess of Isha, decides to end the excesses of the Khainites, led by Tullaris. More or less the same theme as the Queen and the Crone, but it wasn't developped in that DLC anyway.

    The only thing going for SKV is that they have more missing units than any 2nd game core race, but it means nothing if we're still getting another DLC before game 3.
  • Surge_2Surge_2 Registered Users Posts: 7,441
    If it's not Moulder, it's a failure.

    I'm sorry, we can all have our favorite, but nothing makes remotely close to as much sense as Moulder.
    Campaign Management is for suckers.

  • Vanilla_GorillaVanilla_Gorilla Registered Users Posts: 32,004
    edited November 2020

    jamreal18 said:

    Wrong.

    Both helf and lzm have cool stuff to be added.

    Skaven it's just more of the same. Rat monsters, augmented rat ogres, and what not.

    HE and DE are done already. Come on, why should CA make more LL for them? Let them turn their attention into other race that need love.
    Well both can use one last lp

    And skaven are pretty much done as well. They have the largest roster of the wh2 core races and second only to GS.
    They also recieved 2 lord packs and have been in the good end of the lp both times unlike lzm who have had it rough.

    The only argument for skaven is that they only have 5 ll. The 6th can come in the form of flc and not dlc.

    I really hope lzm finally have an enjoyable campaign but yeah I know full well it will be skaven as they continue to receive all the love.
    Skaven have 2 TT lords left. DE, Skaven, LM, they all have precisely 0 outside of old editions or ET stuff. They also have two obvious themes and sets of units. Moulder, then Thanquol with Stormfiends and Verminlords.
    Ah this heavily flawed argument once again. TT heroes have been used as Lords in this game. Skaven have had that treatment twice.
    If it's flawed feel free to point out a flaw. That heroes have been implemented as Lords doesn't change the fact that Skaven have not one, but two lord level characters left. Lords being the most important characters with typically more lore and more importance. In particular here Thanquol is one of the most popular characters from WHFB (and now in AoS) period. Throt heads a major clan, both are obvious DLC LLs.

    I'll also note here that LM have multiple enjoyable campaigns. I've enjoyed all of mine with them. LM have very little left to add. There's Oxy, the Oracle, and that's about it. Anything else would basically be filler or lore scraps. Skaven have much more to add and it's much higher quality. LM could squeak out a single LP, Skaven could fill two LPs with good content.
    "There's no fun in picking on the weak. If you must, go for the mountain high, the language most foreign, target the strong." - Kenny Florian

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  • sykallsykall Junior Member Registered Users Posts: 2,377
    jamreal18 said:

    Remember LM don't have proper units anymore.

    Leaping Kroxigors? Don't know that crocodiles have strong legs.

    Crocodiles have very strong legs and have a way of running which is gallop-like (not unlike how sacred kroxigors run)
    Then they can reach 30 or more kilometres per hour, more than most humans can run.
    Crocs just lack the endurance to keep the speed up for more than 100 metres or so.
    Though in the primeval past several species of landbound crocs existed, (some herbivorous) which were really good at running.

    So it is not far fetched for a faction based on primeval reptiles to have running crocs. Infact when I see a dreadsauruian animals like postosuchus come to mind
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  • UagrimUagrim Registered Users Posts: 1,941
    How I love the sheer arrogance of skaven fans.

    Only our faction has stuff left to add yes-yes. Only we deserve CA's attention yes-yes. Cool stuff for other factions no-no they don't have cool stuff only we do.

    Get a grip.

    If CA wants to add stuff to other factions they will find a way adding new units is something they have done time and time again ever since warhammer 1.
  • Vanilla_GorillaVanilla_Gorilla Registered Users Posts: 32,004
    Uagrim said:

    How I love the sheer arrogance of skaven fans.

    Only our faction has stuff left to add yes-yes. Only we deserve CA's attention yes-yes. Cool stuff for other factions no-no they don't have cool stuff only we do.

    Get a grip.

    If CA wants to add stuff to other factions they will find a way adding new units is something they have done time and time again ever since warhammer 1.

    Lets not throw personal snipes around.

    If you look at TT content Skaven have quite a lot of good stuff left to add. Other races not so much. CA can add lore scraps and even invent units, but if you consider that this game is based off of the TableTop game then Skaven easily have more, better stuff to add than any other game 2 race.
    "There's no fun in picking on the weak. If you must, go for the mountain high, the language most foreign, target the strong." - Kenny Florian

    "Under construction" - Becky, daughter of Guanyin.

    "I like small words" - Winsy C

    Forum Terms & Conditions

    I am The Beast, Son of Guanyin, The one who beasts 25 hours a day, 8 days a week, The Vanilla Gorilla, Conqueror of Mountains, purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster

  • UagrimUagrim Registered Users Posts: 1,941

    Uagrim said:

    How I love the sheer arrogance of skaven fans.

    Only our faction has stuff left to add yes-yes. Only we deserve CA's attention yes-yes. Cool stuff for other factions no-no they don't have cool stuff only we do.

    Get a grip.

    If CA wants to add stuff to other factions they will find a way adding new units is something they have done time and time again ever since warhammer 1.

    Lets not throw personal snipes around.

    If you look at TT content Skaven have quite a lot of good stuff left to add. Other races not so much. CA can add lore scraps and even invent units, but if you consider that this game is based off of the TableTop game then Skaven easily have more, better stuff to add than any other game 2 race.
    This isn't TT anymore, hasn't been for a long while now. Else bretonnia would have an even smaller roster and stuff like sacred kroxigor or eshin tirads wouldn't be in the game.
  • BloodydaggerBloodydagger Registered Users Posts: 3,618
    Skaven are the common sense pick. House money is on them opposing the WE this LP.

  • IamNotArobotIamNotArobot Registered Users Posts: 4,669
    To be honest the pack should have been We vs BM , only Moulder can fill that gap now.

    I’m sorry but that’s the only way.
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  • sykallsykall Junior Member Registered Users Posts: 2,377
    Honestly, I do not care who will be the competing faction. If its skaven I woud say: Again?
    But all the WH2 main faction are on roughly the same level, as each recieved at two expanding DLC. So if it were to be Lizardmen or Dark Elves my reaction would be almost the same.

    Technically with all four base races interesting thematics could e created. Most prominently Skaven vs WE with a focus on skaven trying to hijack the worldroots to get access to the magical reservoir of the Oak of Ages. Probably with moulder trying to get his hands on some magic nuts.

    WE vs DE: Considering that there was once a war between the two with Ariel and Orion trying to capture Morathi, and Morathi being resposnible for some corruption within Athel Loren by manipulating Ariel, there is quite a bit of animosity to be exploited. Again this could focus on the woold roots in some way.

    As the promo picutre showed a jungle or swamp area, a conflict wiht Lizardmen is also possible. Both are naturalistic factions, but the Lizardmen probably hate the WE, due to them being misplaced lifeforms who allied themselves with nature spriits, which also deviated from their intended purpose, as they became more and more violent and cruel. So to the Lizardmen the WE may look close to an chaotic elven faction. And like they tried to take over the vortex, they too could try to take over Athel Loren and return it to its intended nature, which neither WE nor Tree Spirits would like.

    High Elves are also possible, and have their own set of problems, but I am exluding them, as they recieved the last DLC.

    In regards to potenital units for the core races, all three have enough content (either within the army books or in extended material) to recieve new units. Warhammer is such a rich setting to draw upon after all.

    So I honestly do not care who will be the second half of the dlc. But whoever it is I will accept them and very likely enjoy their new content.
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  • manpersalmanpersal Registered Users Posts: 2,398
    Surge_2 said:

    If it's not Moulder, it's a failure.

    I'm sorry, we can all have our favorite, but nothing makes remotely close to as much sense as Moulder.

    Why? Before it was announced that this DLC would be about WE the most popular opinion was that it would be Beastmen vs SKV, if it was true it can still be We vs someine else followed by skv vs bm.
  • jamesbluewavejamesbluewave Registered Users Posts: 531
    Uagrim said:

    How I love the sheer arrogance of skaven fans.

    Only our faction has stuff left to add yes-yes. Only we deserve CA's attention yes-yes. Cool stuff for other factions no-no they don't have cool stuff only we do.

    Get a grip.

    If CA wants to add stuff to other factions they will find a way adding new units is something they have done time and time again ever since warhammer 1.

    Because skaven is bestest! Yes-Yes. It’s all part of Council 13 plan-scheme to control all DLC for Total war Warhammer 2 yes yes.

    But to be fair, skaven feels like it’s in a league of its own compared to other factions. I’m not saying other factions are less important , but like skaven gets to abuse food, stalk, underway, undercity, warp bombs, menace below, skaven corruption(affect friendly and enemy public order ,increase your menace belows), and if you play eshin, Plunge in2 anarchy and their other actions. And this is just campaign map stuff. No other faction comes close in how skaven can manipulate the campaign map. It’s the only faction that’s not Fair and I LOVE IT. I wish other factions were like them and had more options on the campaign map that can influence the battles/empire building.

  • ShiroAmakusa75ShiroAmakusa75 Senior Member Registered Users Posts: 34,001
    edited November 2020
    manpersal said:

    Crossil said:

    neodeinos said:

    Eh, WE vs DE would be a very cool theme and I'd actually prefer to see that even if Moulder is the faction I want the most right now.

    There's no theme between WE and DE and both don't even have anything left unit-wise. There's already enough barrel-scraping for the WE, no need to do so for the DE as well.
    Ariel and Morathi have a lot of history together in lore. WE vs DE would be more thematic. I'm not even sure if the WE ever encounter Skaven once in the lore. Beastmen would have been the MOST thematic mode and BM also need the new units and overhaul more than even WE's do.
    There's a little snag here in that Morathi is already in the game, so that's already a non-factor. And BM will not be part of the LP because it's core WH2 races only, so that's also of no relevance. And let's not forget that the entire mini-campaign in WH1 was WE vs BM, even netting BM a free lord and the harpies.

    Skaven don't need any excuse to have quarrel with anyone and generating a conflict betweem WE and Skaven is easier than with any other faction that's left. They are also closer to AL than any other faction.
    And so what? That entire conflict gives WE as a reason more than enough reason to hate the Dark Elves. The same line of logic lead to Skaven vs Lizardmen despite of the fact that Skrolk is already in the game. That was not a snag in the match up. And, of course, WE actually fought DE after that point as well, mostly in assistance to the High Elves.

    You see, that line of logic always bothers me, "Skaven don't need a reason to fight" well, technically, Warhammer is written so that no race needs a reason to fight, they always have a reason to fight, but that doesn't mean whether that reason is a good one.

    And Skaven don't have a good reason. They don't even interact with Wood Elves in their own armybook(7th edition, because someone will point they don't have an 8th edition one).
    WE are mentioned thirce in the DE armybook.

    Once to say that DE don't like the WE because they're keeping themselves aloof from the whole civil war.
    Two is the whole business with Malekith's wife who was murdered by a HE army while on route to Naggaroth from Athel Loren through a scheme by Morathi.
    Three is when Malekith is looking for allies and the WE, predictably, decline to join him and he lets the issue slide because he didn't expect anything of them anyway (see point one).

    Yeah, sorry, as far as the lore is concerned, DE have no actual reason to treat with the WE in any major conflict.

    Skaven have always a good reason to quarrel with anyone: they're evil little creeps bent on world conquest. They're a perversion of nature, so WE would also have a reason to go after them.
    Not like DE, which are peaceful nice fellas. That Malekith has tried to struck an alliance with WE means nothing, he did it with chaos tribes on occasion, but they still fight each other more often than not. Here, several scenarios as possible as SKV vs WE:

    -Malekith decides to punish the WE for not joining him, and the bretonnians for being pals with HE.

    -Ariel decides is time to take her revenge on all the drucchi.

    -Morathi manipulatea some minion to get her revenge on Ariel and the WE.

    -Ariel, priestess of Isha, decides to end the excesses of the Khainites, led by Tullaris. More or less the same theme as the Queen and the Crone, but it wasn't developped in that DLC anyway.

    The only thing going for SKV is that they have more missing units than any 2nd game core race, but it means nothing if we're still getting another DLC before game 3.
    He thought they were valuable enough as allies, he won't risk them joining the HE instead and that's what will happen if he starts warring against them.

    Sorry, but if you want to argue lore, the DE have no reason whatsoever to open aggressions against the WE.

    Ariel is irrelevant because Morathi. Is. Already. In. The. Game.
  • ArneSoArneSo Hamburg, Germany Registered Users Posts: 28,056
    While both HE and LM have enough stuff for another great LP, this can wait until WH3.

    For WH2 both races are done.

    LM LP in WH3:
    - Oxyotl
    - Chameleon Skink Lord
    - Skink Oracle Hero
    - Troglodon
    - Arkanodon
    - Chameleon Stalkers
    - Culchan Riders

    HE LP in WH3:
    - Aislinn
    - Seahelm Lord
    - Mist Mage Hero
    - Merwyrm
    - Skycutter (2 variants)
    - Ship Company
    - Sea Elves

    Both characters also make way more sense to come in WH3. Oxyotl against DoC and Aislinn for the battle of Annurels Tomb against Chaos Dwarfs to get control of that Navigation Stone or however it was called again.

    So for WH2 the only realistic choice is Clan Moulder and Throt.

    I mean sure DE have also a small chance but since WE will already be barrel scrapping I don’t think that adding DE as the opponent with more barrel scrapping would be a smart decision.

    I can’t wait to see the reactions of the Skaven haters when the DLC is (big surprise) indeed Clan Moulder.

    It’s also funny how the HE fanboys cry “no more Skaven” and then argue for more HE content in the next sentence. The hypocrisy here is unbelievable.
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  • ArneSoArneSo Hamburg, Germany Registered Users Posts: 28,056

    LM and HE have 6 lords and HE have barely anything that can be added, the last DLC was already scraping the bottom of the barrel with the result that they got broken units that destroyed whatever faction identity was left (including Teclis' idiotic parrot). LM have nothing left but more big dinos that won't spice up their gameplay in any considerable way.

    DE don't even have that much, there's only characters left so them getting an FLC LL to bring their number up is 100% OK. Also, creating rivalry between WE and DE doesn't work with how the races are distributed on either ME or the Vortex map, no matter how many people claim that CA can just shuffle factions around.

    Skaven are the only faction left that has still major content that can be added plus it makes the most sense to pit them against the WE. Corrupted nature vs Nature's Revenge. Moulder perverts nature by creating twisted monstrosities from animals and people they capture, plus all Skaven bring ruin to wherever they dwell in large numbers. It's trivial to see why the WE could go after them for this. WE vs LM/DE/HE doesn't have anywhere near as much bite. HE and LM are technically good guys and on the same side (and CA shoehorning conflict in between Empire and LM was nonsensical and lame and so this should not be repeated) and DE are mostly concerned with other things and only reliably antagonize factions with access to the sea via slave raids.

    Of course CA could make the terrible decision and do WE vs anyone but Skaven, but it would be better for everyone if they for once did what's obvious instead of "subverting expectations" Last Jedi style.

    That kind of nonsense? Who needs these Skaven? The high elves still have a lot of work to do. Lots of characters.
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  • Vanilla_GorillaVanilla_Gorilla Registered Users Posts: 32,004
    Uagrim said:

    Uagrim said:

    How I love the sheer arrogance of skaven fans.

    Only our faction has stuff left to add yes-yes. Only we deserve CA's attention yes-yes. Cool stuff for other factions no-no they don't have cool stuff only we do.

    Get a grip.

    If CA wants to add stuff to other factions they will find a way adding new units is something they have done time and time again ever since warhammer 1.

    Lets not throw personal snipes around.

    If you look at TT content Skaven have quite a lot of good stuff left to add. Other races not so much. CA can add lore scraps and even invent units, but if you consider that this game is based off of the TableTop game then Skaven easily have more, better stuff to add than any other game 2 race.
    This isn't TT anymore, hasn't been for a long while now. Else bretonnia would have an even smaller roster and stuff like sacred kroxigor or eshin tirads wouldn't be in the game.
    The game is based off of 8th edition WHFB. Eshin Triads were part of that, albiet a side list.
    "There's no fun in picking on the weak. If you must, go for the mountain high, the language most foreign, target the strong." - Kenny Florian

    "Under construction" - Becky, daughter of Guanyin.

    "I like small words" - Winsy C

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  • Fan3982173917524862Fan3982173917524862 Registered Users Posts: 1,550
    That's just your own personal bias.
  • Vanilla_GorillaVanilla_Gorilla Registered Users Posts: 32,004

    That's just your own personal bias.

    I can't tell who you're talking to? Every single comment in this forum has personal bias to it to some degree.
    "There's no fun in picking on the weak. If you must, go for the mountain high, the language most foreign, target the strong." - Kenny Florian

    "Under construction" - Becky, daughter of Guanyin.

    "I like small words" - Winsy C

    Forum Terms & Conditions

    I am The Beast, Son of Guanyin, The one who beasts 25 hours a day, 8 days a week, The Vanilla Gorilla, Conqueror of Mountains, purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster

  • SakuraHeinzSakuraHeinz Junior Member Registered Users Posts: 3,232
    Darkelves have beef with ariel and they have more than enough loreunits, their whole chaoselfs side is missing, with slaanesh devoted hero/generic lord, the living Khain statues etc.

    There is still a good chance its Darkelves.
  • UagrimUagrim Registered Users Posts: 1,941

    Uagrim said:

    Uagrim said:

    How I love the sheer arrogance of skaven fans.

    Only our faction has stuff left to add yes-yes. Only we deserve CA's attention yes-yes. Cool stuff for other factions no-no they don't have cool stuff only we do.

    Get a grip.

    If CA wants to add stuff to other factions they will find a way adding new units is something they have done time and time again ever since warhammer 1.

    Lets not throw personal snipes around.

    If you look at TT content Skaven have quite a lot of good stuff left to add. Other races not so much. CA can add lore scraps and even invent units, but if you consider that this game is based off of the TableTop game then Skaven easily have more, better stuff to add than any other game 2 race.
    This isn't TT anymore, hasn't been for a long while now. Else bretonnia would have an even smaller roster and stuff like sacred kroxigor or eshin tirads wouldn't be in the game.
    The game is based off of 8th edition WHFB. Eshin Triads were part of that, albiet a side list.
    This doesn't refute my point at all. Seeing as stuff like sacred kroxigors and Royal Pegasus Knights weren't a thing on TT. Neither were weapon teams as individual units.

    The game is build upon TT but to some extend it can't be tied down by it.
  • ArneSoArneSo Hamburg, Germany Registered Users Posts: 28,056

    Darkelves have beef with ariel and they have more than enough loreunits, their whole chaoselfs side is missing, with slaanesh devoted hero/generic lord, the living Khain statues etc.

    There is still a good chance its Darkelves.

    Beef is irrelevant for LPs. It’s all about fitting themes.

    The next LP will be Nature vs Science so Skaven fit perfectly.
    Nurgle is love, Nurgle is life
  • Vanilla_GorillaVanilla_Gorilla Registered Users Posts: 32,004
    Uagrim said:

    Uagrim said:

    Uagrim said:

    How I love the sheer arrogance of skaven fans.

    Only our faction has stuff left to add yes-yes. Only we deserve CA's attention yes-yes. Cool stuff for other factions no-no they don't have cool stuff only we do.

    Get a grip.

    If CA wants to add stuff to other factions they will find a way adding new units is something they have done time and time again ever since warhammer 1.

    Lets not throw personal snipes around.

    If you look at TT content Skaven have quite a lot of good stuff left to add. Other races not so much. CA can add lore scraps and even invent units, but if you consider that this game is based off of the TableTop game then Skaven easily have more, better stuff to add than any other game 2 race.
    This isn't TT anymore, hasn't been for a long while now. Else bretonnia would have an even smaller roster and stuff like sacred kroxigor or eshin tirads wouldn't be in the game.
    The game is based off of 8th edition WHFB. Eshin Triads were part of that, albiet a side list.
    This doesn't refute my point at all. Seeing as stuff like sacred kroxigors and Royal Pegasus Knights weren't a thing on TT. Neither were weapon teams as individual units.

    The game is build upon TT but to some extend it can't be tied down by it.
    The game is based off of the TT. Skaven have the most important characters left in not one but two TT lords. They also have far more TT units than LM, and a far stronger remaining theme in Moulder than anything any other game 2 race has.

    If you wish to preference different factors differently s'all good.
    "There's no fun in picking on the weak. If you must, go for the mountain high, the language most foreign, target the strong." - Kenny Florian

    "Under construction" - Becky, daughter of Guanyin.

    "I like small words" - Winsy C

    Forum Terms & Conditions

    I am The Beast, Son of Guanyin, The one who beasts 25 hours a day, 8 days a week, The Vanilla Gorilla, Conqueror of Mountains, purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster

  • Vanilla_GorillaVanilla_Gorilla Registered Users Posts: 32,004
    ArneSo said:

    Darkelves have beef with ariel and they have more than enough loreunits, their whole chaoselfs side is missing, with slaanesh devoted hero/generic lord, the living Khain statues etc.

    There is still a good chance its Darkelves.

    Beef is irrelevant for LPs. It’s all about fitting themes.

    The next LP will be Nature vs Science so Skaven fit perfectly.
    Well, Nature vs unnatural monsters more precisely.

    I expect big things from Moulder.
    "There's no fun in picking on the weak. If you must, go for the mountain high, the language most foreign, target the strong." - Kenny Florian

    "Under construction" - Becky, daughter of Guanyin.

    "I like small words" - Winsy C

    Forum Terms & Conditions

    I am The Beast, Son of Guanyin, The one who beasts 25 hours a day, 8 days a week, The Vanilla Gorilla, Conqueror of Mountains, purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster

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