I'd like to share a suggestion to the multiplayer campaigns visibility of the other player.
If you think about the campaign in PvP, you'll notice that you have nearly full visibility of the other players actions, such as taking a settlement, what army they were using, the name of the place they are. But, you don't actually know their position because of fog of war.
So here I thought, maybe it was possible to make an option to turn of the player responses for attacking settlements, to keep it more tactical and surprising for the players, when they finally do see eachother.
Just a thought ^_^