Guys think about a game that focused on 16th -18th century south america. Where the spain new comers came and bloodiest battles happened between natives and europeans. Potential sides:
Native americans: Rise your temples, sacrifise thousands of people for your god, and overhelm other tribes. Then get ready for the conquest of your paradise. Fight vs gunpowder and diseases.
Potential gameplay; strong garrisoned cities. Poison skirmishers, archers, wild animals and ambush battles
New comers: you have came a long way. You wasted a lot of hope. You will not back empty handed. Ready the weapons. Get ready to reach to unreachable
Potential gameplay: weak garrisoned cities. Gunpowder weapons, bribe other tribes, weak moral units but stronger tecnology. Christian missionary.
Dlc
The Sun City have falled. A lot of riches got pillaged. Cities keep growing. But its not an end. Choose your side:
- Be a mighty pirate of the caribbeans. discover secret treasures. Pillage the newlands.
- Punish those filty pirates. Become a bounty hunter and keep the safety of your lands.
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some of it was done back in M2 kingdoms.
Overall I think a TW Empire 2 or a TW "pike and shoot" could do this as saga offspring or dlc
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0 · LikeAlso there is empire's warpath campaign and medieval 2's new world campaign. Although they're not based in south america the concept remains the same.
Plus nearly half of the terrain is made up of amazon forests.
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