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Skill modding help

makafui2makafui2 Registered Users Posts: 2
Hi, I'm new to modding and I was editing an existing mod to add some spells to the custom unit. The spells and the overcast versions have been added to the relevant lore and work as expected in custom battle. However, I'm having trouble getting them to work in campaign.

Here's my progress:
I created new effects for both the base spell and overcast version under the effects table and added them under a new character table. However, the base and overcast spells still show up as different spells all attached to the magic wheel. Any ideas how to solve this? Thanks

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