
Legendary Lords:
- The Glottkin
- Tamurkkhan
- Gutrot Spume
- Epidemius
- Festus (could be WoC)
- Ku’gath (could be DoC)
Gutrot Spume:

Tamurkkhan:


The Glottkin:

Epidemius:

Festus:

Legendary Heroes:
- The 3 Maggot Riders
Lords:
- Maggot Lord
- Nurgle Sorcerer Lord
- Great Unclean One
- Daemon Prince of Nurgle
Heroes:
- Champion of Nurgle
- Nurgle Sorcerer
- Herald of Nurgle
Infantry:
- Nurglings
- Plaguebearers
- Plagueridden
- Rotbloods
- Nurgle Warriors
- Knights Entropic
- Putrid Blightkings
Cavalry:
- Rotting Riders
- Rot Knights
- Plague Riders
- Pox Riders
Beasts:
- Toad Dragon
- Bile Trolls
- Pox Maggots
- Plaguebeast
- Plague Ogres
- Plague Toads
- Beasts of Nurgle
- Exalted Greater Daemon of Nurgle
Flying units:
- Plague Drones
- Plaguebringers
- Rot Flies
Chariots:
- Chariot of Nurgle
- Palanquin of Nurgle
Visual Unit Overview:
Comments
Let Slip the Dogs of War - A fanmade Campaign Pack concept
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7 · Disagree AgreeThe Lords are pretty boring? What the hell are you talking about? Glootkin boring? Gutrot Spume boring? Tamurkkhan boring? Like seriously??
The units are all from the AB or other major sources. It’s not my fault that GE named them like that. They aren’t random lore monsters if it’s what you mean.
Please inform yourself before commenting.
Seems you know very little about Chaos and warhammer.
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5 · Disagree AgreeThat matters, to him.
You think reading a lore blurb from a supplement is going to change his mind?
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3 · Disagree AgreeYes, Gutrot Spume is boring. He's a Putrid Blightking with some extra tentacles. The only interesting thing is that he has a boat. Glottkin is probably the most interesting of the ET characters due to their unique status as a trio but their connections to the End Times would make most people hesitate. The Maggot Lords are just three variants of "big plague bad guy on monster". Tamurkhan is cool though, I'll give you that. Honestly Festus could be more interesting even though he has a presence in the army book.
Let's examine this roster more closely:
Lords:
- Maggot Lord - Derivative of Chaos Lord from WoC roster
- Nurgle Sorcerer Lord - Derivative of Chaos Sorcerer Lord from WoC roster
- Great Unclean One - DoC unit
- Daemon Prince of Nurgle - Derivative of Daemon Prince from WoC and DoC roster
Heroes:
- Champion of Nurgle - Derivative of Exalted Hero from WoC roster
- Nurgle Sorcerer - Derivative of Chaos Sorcerer from WoC roster
- Herald of Nurgle - DoC unit
Infantry:
- Nurglings - Swarm unit from DoC roster
- Plaguebearers - DoC unit
- Plagueridden - Champion unit from DoC roster
- Rotbloods - As far as I can tell, this is just a Norscan tribe that worships Nurgle.
- Nurgle Warriors - Derivative of Chaos Warriors from WoC roster
- Knights Entropic - End Times regiment
- Putrid Blightkings -New, unique unit from the End Times
Cavalry:
- Rotting Riders - End Times regiment
- Rot Knights - Derivative of Chaos Knights from WoC Roster
- Plague Riders - Could find basically no info on this unit
- Pox Riders - Unique unit from Tamurkhan supplement
Beasts:
- Toad Dragon - Unique monster
- Bile Trolls - Trolls, but "plague-y". From Tamurkhan
- Pox Maggots - Unique monster
- Plaguebeast - Could find absolutely no info on this creature
- Plague Ogres - Ogres, but "plaguey". From Tamurkhan.
- Plague Toads - Unique unit from Tamurkhan supplement.
- Beasts of Nurgle - DoC unit
- Exalted Greater Daemon of Nurgle - A Great Unclean One... again
Flying units:
- Plague Drones - Oh, here are the Plague Drones
- Plaguebringers - Could find absolutely no info on this
- Rot Flies - Plague Drones without riders
Chariots:
- Chariot of Nurgle - Unique unit from Storm of Chaos
- Palanquin of Nurgle - A mount from the WoC roster
So... like I said, it's something, but it's not much. Most of these units have significant overlap with the WoC and DoC rosters, or are questionably canon. Even so, Nurgle still has the most content for a monogod roster when compared to all other Chaos Gods.
So, I propose this: Let's say they add Festus or Tamurkhan as a WoC character. Their faction is called "Warriors of Nurgle" or "Tamurkhan's Host" or something. Your Chaos Warrior units are colored green, maybe they even have flies buzzing around them (Hopefully they've added the Marks of Chaos system by this point and done it justice). As new units, you get Putrid Blightkings, Pox Maggots, and Plague Toads. Furthermore, you get the ability to recruit any Nurgle DoC unit through a special Daemon summoning mechanic.
This would give you roughly the same roster as presented here, all for the cost of a single lord pack.
Let Slip the Dogs of War - A fanmade Campaign Pack concept
https://forums.totalwar.com/discussion/303462/let-loose-the-dogs-of-war-a-fanmade-campaign-pack-concept
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0 · Disagree AgreeIt'd be fine as a race, but can't say I'd be hyped much.
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2 · Disagree AgreeI would love to see a lot of these units and characters, but in WoC/DoC- not as their own race.
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4 · Disagree AgreeWhilst I admire the vision and imagination, there are some serious hurdles to doing "sub-races" like this.
How do you handle confederation?
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0 · Disagree AgreeIt is perfect 10 buck DLC material
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0 · Disagree AgreeCa has to make it possible for LLs from different races to confederate. That will happen for Nagash anyways.
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1 · Disagree AgreeCasual players will see the model and pay beacuse it looks cool. The model is objectively amazing and would print money for CA.
Sure you think the Glottkin is boring as a character, fine. I personally think Teclis is boring as hell. Still completely irrelevant as an argument. The Glottkin should be a LL.
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0 · Disagree AgreeLet Slip the Dogs of War - A fanmade Campaign Pack concept
https://forums.totalwar.com/discussion/303462/let-loose-the-dogs-of-war-a-fanmade-campaign-pack-concept
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4 · Disagree AgreeI also said I find it boring. As in, me, subjectively. Just like you like it, subjectively. Normies have no taste and just like flash I agree. My argument is an LL designed to be OP af at everything is bad. Why would I want a character that has no weakness to be added to the game? All I said was he's boring, not it shouldn't come even if I'd rather take Valnir since he's not broken.
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1 · Disagree AgreeHISSS!!!! CATHAY THOUGH, REMEMBER CATAHY? LOL REMEMBER? REMEMBER? DO YOU REMEMBER CATHAY?
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0 · Disagree AgreeLet Slip the Dogs of War - A fanmade Campaign Pack concept
https://forums.totalwar.com/discussion/303462/let-loose-the-dogs-of-war-a-fanmade-campaign-pack-concept
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2 · Disagree AgreeAesthetics are incredibly SUBJECTIVE from person to person.
I find sleek, symmetrical designs with armored/scaled textures to be very aesthetic. That’s just my subjective opinion, it’s not an objective fact, but it is mine all the same and nobody can change that.
I find asymmetrical, grotesque, bulky designs with ‘skin’ textures to be kind of ugly.
^^to this extent, I find one of these SUBJECTIVELY awesome that I would pay money for. And one SUBJECTIVELY hideous, that I wouldn’t like even if it was given to me for free.
^^and I’m not talking about rules or lore or balance here. Just aesthetics. Lorewise others have already touched on its ‘bestest at everything’ angle being kind of dull.
I’m just saying, if you like the Glottkin, that’s fine. You’re allowed to do so. But you have to realize not everyone has the same SUBJECTIVE taste as you, so no, it wouldn’t ‘print money’ for CA on account of everyone finding it cool.
It would only be a draw for those aesthetically predisposed to a bulbous pox aesthetic. Which I don’t imagine is a very mainstream taste. Likely more of a niche preference actually if I had to take a stab in the dark.
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4 · Disagree AgreeThank you for using the word correctly.
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4 · Disagree AgreeBenefits to having Nurgle as a race:
Extra (minor) characters like the maggot riders can be added
Lore blurb units can be added
It will be a big cool collection of Nurgle worshippers
Benefits to having Nurgle as factions within WoC/DoC:
We're not taking up 4 race slots with nothing but chaos (on top of all the other ones), which will make room for Cathay/Hobgoblins
We're not stealing characters and units from WoC/DoC
People who want to play a big cool horde of Nurgle worshippers can do so, and this playstyle will be encouraged by a huge number of buffs to Nurgle units in these faction
You can still bring a mixture of different god's units if you want to
The campaign will be less boring for "casual players", as having access to other god units will actually bring some variety to army comps/playstyles
There's precedent to this kind of implementation in Skaven/Drycha
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4 · Disagree AgreeBut while Nurgle had the Tamurkhan supplement to give a lil bit more content to the roster, the other demons don't have that. How are you gonna do a Slaanesh race when out of the 6 demonic units they have, three are chariots ?
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3 · Disagree AgreeThe Magisterix and the Maggot Lord
Far in the east, a swarm of flies brews around the ruined city on Zanbaijin. Tamurkhan the Maggot Lord assembles his hordes for an unprecedented outbreak in the heart of the Empire. Emmanuelle Von Liebwitz has appointed some of her most trustworthy supporters to lead the defense of the factory city of Nuln.
Wissenland
Legendary Lord: Elspeth Von Draken (Controversial, but I felt that she'd be the most complex of the Empire characters to make, whereas Bruckner and Falk could be more easily made from existing assets.)
Legendary Heroes: Theodore Bruckner and Jubal Falk
New Hero: Master Engineer (with Mechanical Steed mount)
New Units:
Nuln Ironsides - Ranged troops armed with fast-firing Nuln steel.
Hochland Long-Rifles - Precision-based snipers armed with powerful rifles
Celestial Hurricanum - A warmachine from the Colleges of Magic based around the Lore of Heavens
Mechanics:
Factory Lines - Increase the efficiency of your production to quickly pump out, Mortars, Great Cannons, Helblaster Volley Guns and more while also unlocking unique Steam Tanks.
Tamurkhan's Incursions - Fight off hordes of Beastmen, battalions of Chaos Dwarfs, and finally the host of the Maggot Lord himself to lead the defense of the Empire.
Host of the Maggot Lord
Legendary Lord: Tamurkhan (with Toad Dragon mount)
New Lord: Plague Lord of Nurgle (I hate to invent something, but it's probably what CA would do)
New Units:
Putrid Blightkings - Elite warriors of Nurgle, blessed by the Plaguefather to be tanky and unstoppable.
Plague Toads - High-tier Warbeasts capable of spreading plague.
Pox Maggot - A huge, single-entity monster that serves none other than Nurgle.
Mechanics:
Scion of the Plaguefather - Nurgle has shown favor to you. All your units can take the Mark of Nurgle for free.
Daemon Summoning - Spreading plagues makes Nurgle happy. The more plagues you spread, the more favor you get with Nurgle. Favor can be spent to recruit Daemon units, from Plaguebearers, to Beasts of Nurgle, Plague Drones, and even Great Unclean Ones.
The Warpath - Defeat and vassalize other servants of Chaos to send them against the forces of the Empire, culminating in your final battle at the factory city of Nuln.
Would you prefer something like this, or what is described in the OP?
Let Slip the Dogs of War - A fanmade Campaign Pack concept
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2 · Disagree Agree