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Gather round folks for I have a tale to tell. Now first I need to warn you that this tale is for adult audiences only.
There once was a Company called "Relic Entertainment" and they where allot like the Creative Assembly we know today. They had a successful game formula and they to obtained the Warhammer IP.
Now Relic Entertainment had made success making Real Time Strategy Games (RTS) like Homeworld and Impossible Creatures. They and Games Workshop saw allot of opportunity in the now established and trusted company. They Made Dawn of War, an RTS based upon the Warhammer 40k universe. It was a massive hit. Its success would secure Relics future for years to come. All the managers rejoiced when they looked at their bank accounts. They cheered and pushed Relic to quickly develop some more expansions for the game and the talented motivated company proceeded and made 3!
Some fans where worried that each expansion was more unbalanced than the previous one and seemed rushed. However luckily this negativity did not stick and people and managers alike celebrated their existence.
Satisfied for now, Relic was left to their own property's as Games Workshop had other large projects that drew their attention in Age Of Sigmar and the Horus Heresy.
Relic returned and with their newly gained funds released two games in the same year. The first one a shooter called "The Outfit" was an decent but ultimately failed attempt at gaining footing in the exploded shooter gaming market. The managers at Relic would never forget this lost opportunity, but alas they had to move on as their next big release was just a couple of months away.
Now their next game was a World War 2 RTS named "Company of Heroes" and again it was an instant hit. The game reimaged the genre and was a breath of fresh air. The failure of The Outfit was quickly forgotten and Relic quickly set their eyes to use their new and daring formula for the sequel of Dawn of War.
I guess we can skip this part as most of you realise that again Dawn of War 2 was a hit. Yes there where some voices who where disappointed about the game being so different from the first one, but none could argue that it was a great game none the less. The expansions where a decent success and most people liked them. Only a few "elitists" complained about the cosmetic DLC, unbalanced competitive gameplay and a Hero Survival Mode called "Last Stand". These complaints where quickly brushed away by the mainstream audience as the Last Stand mode was innocent fun and who could have a problem with that?
There was little news from Relic for a couple years until they announced that they where going to be obtained and sold to SEGA.
At first all seemed normal as Relic released Company of Heroes 2 and this again was their biggest game yet. Now unknown to Relic was that SEGA worshipped The Great Maw and was always looking for more cash to satisfy the eternal depth of their greed. SEGA and Games Workshop convinced Relic that they could conquer some of the MOBA market with Dawn of War. Now remembering what happened to "The Outfit" some at Relic where hesitant, but all where convinced that Moba's where allot more familiar than shooters. While the fans where completely oblivious of Relic watching Avengers Movies and playing League of Legends as Dawn of War 3 pre-production, they where wondering whether the company would return to the more traditional playstyle of part 1 or their recent formula used in part 2.
So then finally the release trailer released... And everybody was silent as people watched the famous hero Gabriel Angelos jumped over a canyon while doing a mid air front flip. As people watched on.. the unparalleled action of the game made it quite difficult to tell what was actually happening and people started to get nervous. They did not understand what was happening and whether they should be excited or disappointed. Their feelings did not matter, as Relic, Sega, Games Workshop did not intend for them to like the game and was looking at greening pastures in the large Chinese MOBA Market. Everybody was quiet the week before the game released. The silence only broken when the first people who played it came out to share the news. "How was it" was whispered by the fans? Their trustworthy YouTube influencer told them "Not to Worry".. For.. "The game was getting used to".. but... "Was pretty fun". "Pretty Fun" people asked themselves, what does that mean? The first people broke down and deemed that they where betrayed. No longer was Relic interested in their business, they where to be used to sell the game to a larger audience. "Blasphemy" as the loyalist denounced those who would suspect Relic of such treachery. The discussion quickly broke down as Nerds, Geeks, Casuals, Elitists started to fight each other about who was to blame for their ignorance. "The Influencers!" was shouted from among the rumble "They are to Blame!". The fighting died down for a second as people where considering this proposal. "Well lets ask them" a reddittor known for his memes proposed. Alas none of the influencers could be found as they had seemingly left.
Everybody went home and started spamming the forums, youtube and other social media about what happened that day and that the influencers where to blame for having Relic drift away from the community. The next day the influencers came out and announced that "Indeed Relic had Betrayed Them" that those who where early to positively reviewed the game "Where bought and Payed for" and no longer could be trusted. That was pretty much the last that happened for the community. The game came out and of course those who tried it where disappointed and everybody seemingly forgot the game even existed, not wanting to remember what happened.
Now what happened to the MOBA audiance? Well... Seeing that nobody was interested, the casuals never really jumped on the bandwagon nor could they make up the lightshow that was happening on screen. Relic announced the game would not be supported and everybody moved on. Nobody knows if there will ever be another Dawn of War and Relic has moved on to work on their newly obtained Age of Empires franchise.
So this was the tale of Dawn of War 3 and the death of their community. I hope you all enjoyed it.