I wasn't sure what to title the discussion.
And I'm sorry it's such a long thread. Please bear with me on it.
But what I wanted to talk about is why a few settings would be far better TW games than the overly demanded Medieval 3.
Because I never really got why so many people drool over the idea of a Medieval 3 so much.
Because to me, there really doesn't seem to be all that much in the line of unique mechanics and such that CA could with the medieval period in a TW game.
But, I digress.
I really think that there's just so much that a TW game set in around a similar time period as Empire TW could offer to one set in the medieval period.
I say this because, I'm not just thinking about the main European factions that were in Empire TW, but of all the other possible factions that that time period could bring to the table.
Because I think that the game's campaign should start around 1650 or so, so that there's the most possible options for maximum amount of playable factions being spread across the map.
And with Warhammer 3's main campaign map going to be pretty much global in scale, it could potentially be much easier to do something like that for a game where it's just human factions.
I especially got interested in the idea of an Empire 2 after watching this.
Koxinga - The Pirate King of China - By Kings and Generalshttps://youtube.com/watch?v=STXXtuoohXE
Especially at 4:20 of the video.
I mean, the hold video is pretty interesting and all, but it really made me think that this guy's faction would make for a rather interesting one in a TW game.
This faction could be somewhat of a Carthage of Asia, making use of all sorts of various mercenary units from all over Asian lands.
But I think that it was just that video in particular that made me realize just how many options there could really be for factions in an Empire 2 TW game.
I mean, I can think of a good number of different factions they could potentially bring into the game with expansion packs and so on. Because I do think that trying to bring in a full blown global map right off the bat could be kind of tricky for even CA to do.
But to keep it simple, I'll just list the more unique factions I think they could make based on the continent they come from.Europe
The Mali Kingdom/Empire
The Kingdom of Ethiopia (or whatever it was called at the time)North America
Several of the major Native American tribesAsia
The declining Chinese Ming Dynasty
The beginnings of the Chinese Qing Dynasty
Japan under the Tokugawa Shogunate
The House or Clan of Zheng in Taiwan (as mentioned in the video above)
A Vietnamese Kingdom (or whatever it was called at the time)
The Joseon Kingdom of Korea.
The Mughal Empire
The early Maratha Kingdom/Confederacy
The Mongol Khanate
I would like to say things like the factions like Siam, Laos, Cambodia, or some nations or tribes in Southern Africa but I don't really know about what sorts of militaries they had or anything like that that they had during that time period.
So if anyone happens to know about what sort of militaries and such they had or anything like that, please feel free to saying something about it in a comment.
But that's just a list of factions they could possibly make unique in their own ways, at least in a unit roster way anyway.