CA will do some game 3 only lord packs before doing crossgame LPs, that much we all can agree that is certain
BUT
other than kislev vs chaos undivided and tzeentch vs cathay, who are the most obvious Lord pack rivalry options,
what are the chances of we getting a chaos vs chaos LP?
like tzeentch vs nurgle (change and decay)
or khorne vs slaanesh (wrath and rapture)
we did get a elf vs elf LP in game 2 sure it was THE worst LP to date but that was mostly CA fault so a daemons vs daemons is not that far fetched
not that i would like it having a CH vs CH, on the contrary depending what character/units arent in i wont even think of buy it, but is it possible CA making one?
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3 · Disagree AgreeSo on a scale from 1/10... I give it an 8.5 in likelyhood.
I'm not expecting any crossgame DLC until the game 3 races all got at least one Lord Pack. And then i expect the stuff to continue like iwht 2, in a Game 3 VS 1/2 pattern, meaning game 3 gets much more attention than the races that will, inevitable, fall behind again...
I sincerely hope to be proven wrong, but i don't expect CA to give the love they deserve to game 1 (and 2) factions in game 3. Aside of MAYBE Chaos and BM reworks.
Where is Boris Todbringer? Have you seen him? For a Middenland DLC with Boris and the Ar-Ulric!
Every wrong is recorded. Every slight against us, page after page, ETCHED IN BLOOD!
Queek could smell their hatred, ratcheted to a degree that even he could not evoke in their simple hearts. He stepped over the old orange-fur’s body, eager to see for himself what it was they saw. But he heard it first.
'Waaaaaaaggh! Gorfang!'
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1 · Disagree Agreenot a single new unit skeleton even with the kharibidiss flc? cmon even its mechanics were boring!if anything it has more unique models involved than the elf onerot flies vs mutalith vortex beast
or the watchers from AoRslaughter brute vs fiend of slaanesh
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1 · Disagree Agree// Woof if the game launches and none of those units are in their mongod's base roster.
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3 · Disagree Agreeeven if we add the supplement units
or god forbid AoS, only khorne and nurgle benefit enough from it to stomach 2 LP without having a emaciated roster at launchlike you said, the "skaven at launch effect" is also my main fear for game 3 daemons but until CA show us some fotage or previews it will keep nagging me in the back of my head
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2 · Disagree AgreeWith that every core race got there content.
So I say 9
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1 · Disagree Agreei dont really care about the mutalith & slaughter brute, but since one is the remodel of the other one of the two will most likely be at in a base roster at lauch
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2 · Disagree AgreeEmpire 2+ Lp
Greenskins 1 Lp
Vampires 1-2 Lp
Dwarfs 2 Lp
Norsca 1 Lp
Beastmen 1 Lp (probably will be in warhammer 2 but we don't know)
WoC either 1 Lp or reworked with monogods to add missing units and make new factions
HE 1 Lp
Skaven 1 Lp
Lizardmen 1 Lp
DE maybe 1 later down the line
Tomb Kings 1 Lp
Vampire Coast 1 Lp
So that is 13-16 Lord packs not including any packs for warhammer 3 dlc races. Sure we can take 2 for the next pack, but unless they start doing packs that don't involve game 3 races they are going to need to start out with cross game packs.
Also think chaos Vs chaos is unlikely as almost all packs have been good race Vs evil race, or in the chaos of shadow and the blade civilized Vs chaos/destruction
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0 · Disagree AgreeMore on the thread topic, I still think it is possible still to get 2 LPs for each monogod race, a mortal theme and daemonic theme each, but it'll be harder to pull off with a bunch of previously missing stuff in on launch. More than 2 each though? Nah, not happening.
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1 · Disagree Agree- Anonymous
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0 · Disagree Agreevcoast is already finished i think
but i concur that with the amount of races needing a rework CA will most likely start the crossgame LPs early
- empire vs nurgle
- HE vs slaanesh
- dwarfs vs tzeentch
- skaven vs cathay
- DE vs khorne
- kislev vs Vcounts
and hopefully CA can also start doing LPs without game 3 races in it
- tomb kings vs norsca
- norsca vs dwarfs
- empire vs WoC
- greenskins vs vcounts
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1 · Disagree AgreeEdit. Typo
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2 · Disagree AgreeLet Slip the Dogs of War - A fanmade Campaign Pack concept
https://forums.totalwar.com/discussion/303462/let-loose-the-dogs-of-war-a-fanmade-campaign-pack-concept
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0 · Disagree AgreeSave CA gonna dip once in it but never.
Yes if CA want they could do second round like that but I think the community speaker loud
So my opinion.
Make one set of lps and then just crossovers nothing like shadow and the blade twice.
That Okey,
I say that we not gonna get many new pure wh3 lps because the numbers speaker pretty loudly
The must player wh2 have was around crossover packs especially with he vs gs and we vs sk.
So Undivided?
I see not really as a race CA gonna really support as all because first of all.
All new demon unit gonna be also use for belakor so no need to dictated a whole lp for it.
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0 · Disagree AgreeEmpire - Cult of Ulric update, general Averland/engineer Wissenland update
Dwarfs - Rune Karak Azul update with Thorek, Slayer update with Kraka Drak or Malakai
Vampires - 4 different bloodlines (Strigoi & Lahmia need LP, Blood Dragons not sure, Necrarch FLC) needing atleast 1 lord + Nagash
Greenskins - LOTS of missing lord/hero options, Black Orc theme needed, Savage Orc theme needed
Norsca - 2 more lords necessary, Egil Styrbjorn and Sayl the Faithless
Dogs of War
Tomb Kings - Numas-centered update needed
High Elves - Naval theme missing
Skaven - Thanquol confirmed for WH3, needs an LP with Verminlords and Stormfiends
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0 · Disagree AgreeMiddenland added because Thugenheim wasn't added to Empire main
Where is Boris Todbringer? Have you seen him? For a Middenland DLC with Boris and the Ar-Ulric!
Every wrong is recorded. Every slight against us, page after page, ETCHED IN BLOOD!
Queek could smell their hatred, ratcheted to a degree that even he could not evoke in their simple hearts. He stepped over the old orange-fur’s body, eager to see for himself what it was they saw. But he heard it first.
'Waaaaaaaggh! Gorfang!'
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1 · Disagree AgreeMaybe they regret doing that with game 2. Nobody really knows except CA themselves.
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0 · Disagree AgreeDark Elves and High Elves are as thematically opposed as possible. One is evil, melee and agressive, and the other is good, ranged and defensive. They don't appeal to the same type of players
Meanwhile, no matter how much you differenciate the chaos races, they will still always be chaos. They always will be one particular branch of evil, mostly melee, rushdown and corrupting. It's a lot more homogenous than Elves.
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