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New starting positions?

BoicoteBoicote Senior MemberRegistered Users Posts: 806
edited April 7 in General
In the original campaign, some factions own settlements/regions that didn't belong to them historically in 270 BC. Most likely, the developers decided to give them those settlements to balance the game and/or to compensate some AI limitations. However, since the game is being remastered and the AI improved, is there any chance that we get a more historical starting positions in this game?
Here is the original map:



And here is a historical map from 270BC:



As you can see, there are some differences. These are some suggestions to make the map a little bit more historical:

- Numidia should not own Libya (give it to Egypt instead?)
- Carthage should own more settlements in north Africa
- "Spain" should be renamed to "Celtiberians" and they should own settlements in the central Iberian Peninsula. The eastern and southern coasts of the Iberian peninsula should belong to rebels, i.e., to Iberians. Gaul should not own any settlement here.
- Personally, I don't like the concept of "Greeks cities" being one united faction...but since they exist in the game, why not give Massilia and Bosporus to them?
- Parthia should probably be a horde faction and the Seleucids should be a little bit larger.
- The Britons should not own Belgica...

Comments

  • HerrickHerrick Registered Users Posts: 231
    Surely there will be a mod that will correct this.
  • AdmiralJelloAdmiralJello Senior Member Registered Users Posts: 608
    From what we've seen so far, they haven't made any changes to the map or start positions.

    Thankfully everything you listed is trivially easy to mod through descr_strat.txt and expanded_bi.txt and presumably will be easy in the Remaster too.
  • ShiroAmakusa75ShiroAmakusa75 Senior Member Registered Users Posts: 30,784
    edited April 8
    If you change it to the point that it barely resembles the original anymore what's even the point of making a remastered version?

  • X037X037 Registered Users Posts: 41
    "Domus Dulcis Domus"? :D Never noticed that before.
  • BoicoteBoicote Senior Member Registered Users Posts: 806
    edited April 9

    From what we've seen so far, they haven't made any changes to the map or start positions.
    Thankfully everything you listed is trivially easy to mod through descr_strat.txt and expanded_bi.txt and presumably will be easy in the Remaster too.

    We don't know yet if the campaign map is easy to mod as it was in the original game.

    If you change it to the point that it barely resembles the original anymore what's even the point of making a remastered version?

    I don't agree with you especially when you said this in this thread :

    Please don't make them like the original, thank you. A color change is easier to pick out at a glance than a slight change in brightness.

    The game is being remastered. It’s an unique opportunity to fix some bizarre gameplay decisions made long time ago.
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