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I'm continuing to share my take on thematic army compositions, so here's the Vampire Counts. They get repetitive in regards to their infantry, but it can't be helped. Their lord variety is greater than their infantry variety.
Disclaimer: I am not a lore expert by any means, and I am not saying that every army I list is feasible on legendary. Some armies are expensive; I do not care about multiplayer.
1) Mannfred von Carstein
Mannfred on Zombie Dragon Vampire (Death) on Hellsteed, melee focus Vampire (Shadows) on Hellsteed, hybrid focus Grave Guard x3 The Sternsmen Grave Guard (Great Weapons) x4 Black Knights x2 Black Knights (Lances & Barding) Verek's Reavers Varghulf x3 Terrorgheist x2
No lord restrictions, invests in varied bloodlines.
2) Vlad von Carstein
The Blood Knights that Vlad starts with obviously suit the Blood Dragons, so I dropped them out of his army. He still has the aristocratic cavalry theme, though.
Vlad Vampire (Death) on Barded Nightmare Vampire (Shadows) on Barded Nightmare Grave Guard x2 The Sternsmen Grave Guard (Great Weapons) x3 Sylvanian Handgunners* Sylvanian Crossbowmen x3* Black Knights x3 Black Knights (Lances & Barding) x2 Verek's Reavers
*Unfortunately, you can only have one unit of Handgunners. Sad day.
All Lords are von Carstein bloodline lords or generic Vampire Lords (renamed as a von Carstein), every army has Vampire heroes. Possibly a Lahmian lord.
3) Isabella von Carstein
Isabella is the only VC that I don't intend to start with, as I'd rather play Vlad. That said, she is the best candidate for an airforce.
Isabella on Hellsteed Vampire (Death) on Hellsteed, hybrid focus Vampire (Shadows) on Hellsteed, melee focus Grave Guard x2 The Sternsmen Grave Guard (Great Weapons) x3 Sylvanian Crossbowmen x3 Vargheists x4 The Devils of Swartzhafen Black Coach x3
All Lords are von Carstein bloodline lords or generic Vampire Lords (renamed as a von Carstein), every army has Vampire heroes.
4) Helman Ghorst
Now we'll get controversial. So, I don't expect to get a Strigoi LL. Therefore, with Ghorst, for variety's sake, I included some Strigoi units and the Strigoi bloodline lords. It is NOT an ideal army, but it was a challenge, and I'll relay my experience with it in a different thread.
Ghorst on The Brothers Ghorst Corpse Cart Necromancer on Corpse Cart (Unholy Lodestone)* Banshee Zombies x4 The Tithe Dire Wolves x2 The Direpack Crypt Horrors x5* Corpse Cart (Unholy Lodestone)* Mortis Engine x2 The Claw of Nagash
All Lords are Strigoi bloodline lords or Strigoi Ghoul Kings, every army besides Ghorst's has a Necromancer hero. Maxes Strigoi bloodline, then goes into Necrarch for the magic and research bonuses. Strigoi armies have Crypt Ghouls, Crypt Horrors, Dire Wolves, and either Fell Bats or Terrorgheists.
5) Heinrich Kemmler
With Kemmler, I went with an (almost) full ethereal army. The three heroes all have different functions - anti-infantry, anti-character, and anti-large, respectively.
Kemmler on Barded Nightmare Wight King (unmounted) Banshee Krell Cairn Wraiths x6 Hexwraiths x5 The Chillgheists Mortis Engine x3 Claw of Nagash
All Lords are Master Necromancers, no Vampires in this playthrough! Heroes are Wight Kings and Banshees. Unlocks Necrarch bloodline first for magic bonuses.
I didn't put Blood Knights in any of the lists because they'd go best with The Red Duke with the Blood Dragon bloodline once his FLC drops.
Again, I'd be interested to hear what people think.
*Edits made based on doclumbago's and Magicspook's input