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I just realized how damn metal tzeentch units look.
They just look so badass! It’s fascinating to see how much the Tzeentch aesthetics actually differ from Nurgle. It’s like the complete opposite. Can’t wait to see what CA does with MonoTzeentch.
Fun fact, the most durable unnamed lord you could possibly field on TT was a Chaos Lord of Tzeentch. He was the only one who could push a 1+ Armor with a 3+ Ward rerolling ones. Hellava beat stick too. My Chaos list had him wandering up the middle of the Table all on his own to tempt the opposing Player into wasting cannon shots, **** huge monsters, or their own Characters in an attempt to snipe him out early to no avail. Only seen him hit the dirt once, a Vampire blender lord got lucky.
I already said that I will first play Nurgle but after that comes Tzeentch and than Slaanesh. Last I will give the more boring (because overused) Khorne a run.
That pic actually confused me a bit because I thought these new Tzaangors were introduced in AoS but it clearly shows Flaggelants from FB.
AKA, why Tzeentch is my favourite Chaos God. Tzeentch looks the least generic imho out of all the chaos gods.
Khorne is basically classical "fire and brimstone hellish" aka Demon Neutral. Nurgle has that pestilent borderline undead aesthetic and while cool, it still hits as a more conventional demon aesthetic. Slaanesh is where things get spicy sure but also a bit more distinct with the distinct claws and blades and the general sinuous streamlined look. Tzeentch however is simultaneously instantly metal and yet distinct with the emphasis on blue, pink and gold. Not colours commonly associated with demons or evil and such and yet they manage to instantly be horrifying and menacing looking despite that.
Tzeentch has always drawn me the most because of its unique charm found in no other classical fantasy. The closest you get to Tzeentch is Lovecraftian and that also doesn't really fit.
I think out of all the chaos gods tzeentch is my favorite. From a character and attribute point of view he is the most well fitting and aligned major chaos god, and the only one who represents chaos proper, both in the modern and in the ancient sense. He is not without his flaws, but the other gods have way more issues with inconsistency and "Why?"-questions attached to them, which are harder for me to overlook.
Also the changer of ways it as once the most powerful but also the weakest, the most random and the most predictable deity at the same time. That I think is funny and fitting for a chaotic deity. And I love birds. Blue birds with magic? Yes please. Also cool sorcerer and mutation theme? Also cool. Generally cool asethetics and character designs? Wuhu.
AKA, why Tzeentch is my favourite Chaos God. Tzeentch looks the least generic imho out of all the chaos gods.
Khorne is basically classical "fire and brimstone hellish" aka Demon Neutral. Nurgle has that pestilent borderline undead aesthetic and while cool, it still hits as a more conventional demon aesthetic. Slaanesh is where things get spicy sure but also a bit more distinct with the distinct claws and blades and the general sinuous streamlined look. Tzeentch however is simultaneously instantly metal and yet distinct with the emphasis on blue, pink and gold. Not colours commonly associated with demons or evil and such and yet they manage to instantly be horrifying and menacing looking despite that.
Tzeentch has always drawn me the most because of its unique charm found in no other classical fantasy. The closest you get to Tzeentch is Lovecraftian and that also doesn't really fit.
Yeah, Khorne, Nurgle, and Slaanesh generally feel to me to be fairly generic classes of demons. You have the fire-and-brimstone demons, the plague demons, and the temptation demons. Sure, Games Workshop has some unique interpretations of demons falling within those categories, but they're still within those categories, and while they represent things that certain can cause change and entropy, they generally just scan as "evil".
(This is when someone comes in with a "Nurgle isn't evil, he just loves everything equally"... but valuing germs equally to sapient beings is essentially a Blue And Orange Morality position that usually just resolves as "evil" from a typical human perspective. Unless you're genuinely rooting for COVID in the real world, Nurgle is evil.)
Tzeentch, on the other hand, is the only one that, to me, truly represents Chaos. The other gods represent concepts associated with Chaos, but Tzeentch is change, magic, and mutation: the stuff of Chaos itself.
The only Monogod I'm looking forward to. Though...I hope they find a way to strike a balance between the old gritty Old World style...and the extravagant Monogod AoS style.
The only Monogod I'm looking forward to. Though...I hope they find a way to strike a balance between the old gritty Old World style...and the extravagant Monogod AoS style.
I‘m sure that CA will find a way to balance both design philosophies and still keep Tzeentch completely unique compared to the other 3 completely unique Mono Core Races.
AKA, why Tzeentch is my favourite Chaos God. Tzeentch looks the least generic imho out of all the chaos gods.
Khorne is basically classical "fire and brimstone hellish" aka Demon Neutral. Nurgle has that pestilent borderline undead aesthetic and while cool, it still hits as a more conventional demon aesthetic. Slaanesh is where things get spicy sure but also a bit more distinct with the distinct claws and blades and the general sinuous streamlined look. Tzeentch however is simultaneously instantly metal and yet distinct with the emphasis on blue, pink and gold. Not colours commonly associated with demons or evil and such and yet they manage to instantly be horrifying and menacing looking despite that.
Tzeentch has always drawn me the most because of its unique charm found in no other classical fantasy. The closest you get to Tzeentch is Lovecraftian and that also doesn't really fit.
Yeah, Khorne, Nurgle, and Slaanesh generally feel to me to be fairly generic classes of demons. You have the fire-and-brimstone demons, the plague demons, and the temptation demons. Sure, Games Workshop has some unique interpretations of demons falling within those categories, but they're still within those categories, and while they represent things that certain can cause change and entropy, they generally just scan as "evil".
(This is when someone comes in with a "Nurgle isn't evil, he just loves everything equally"... but valuing germs equally to sapient beings is essentially a Blue And Orange Morality position that usually just resolves as "evil" from a typical human perspective. Unless you're genuinely rooting for COVID in the real world, Nurgle is evil.)
Tzeentch, on the other hand, is the only one that, to me, truly represents Chaos. The other gods represent concepts associated with Chaos, but Tzeentch is change, magic, and mutation: the stuff of Chaos itself.
I mean the chaos gods and demons in general are all based on generic demon concepts, like the blood lines represent different well known vampire archetypes. Tzeentch is no exception. He is and his demons are based on Mephisto-like deal with the devil demons, as Slaanesh is based on seduction, nurgle on demons as the source of plagues and khorne as demons who are bloodthirsty monsters.
GW never really changed or adapted these context into how they wanted chaos to work internally. E.g. that they is an emotion based beings. GW just left them at their preexisting archetypes, and just claimed any inconsistency of this approach is non. What about positive concepts like compassion, honour, justice, genuine, love and empathy? Positive emotions are included into the chaos gods too, they just don't care. Why? Because they do not care. Well maybe they do, but we never have an example for this. How can pestilence be an emotion or spiritual concept? Ah it is despair you see? Okay why must despair show itself in pestilence? Well then it is entropy. Entropy is not an emotion or a spiritual concept.
And in the end it always results in: It is chaos, it does not have to make sense. However in my opinion is a weak justification, especially if you talk about the big bad of your setting. And especially if you constantly mention how the warp is fueled by and a reflection of mortal emotions. Other fantasy settings like dragon age have a much more thought-out concept for demons & spirits based on mortal emotions.
In the end I think Tzeentch is the least inconsistent and best fitting god to represent chaos, because his preexisting demon archetype was simply the best to be translated into GWs version of chaos and demons.
Absolutely love the aesthetic of Tzeentch and his is definitely my most awaited monogod race. Can't wait to use all the horrors, hopefully the tzaangors too. CA has the chance to make his a really crazy and interesting army and campaign experience if they expand upon innovative ways to use magic, the wildcard aspect of change and all the rewarding schemes.
I already said that I will first play Nurgle but after that comes Tzeentch and than Slaanesh. Last I will give the more boring (because overused) Khorne a run.
That pic actually confused me a bit because I thought these new Tzaangors were introduced in AoS but it clearly shows Flaggelants from FB.
Most units from WHFB are usable in Age of Sigmar. Very few units got discontinued, although some have gotten updated models.
I already said that I will first play Nurgle but after that comes Tzeentch and than Slaanesh. Last I will give the more boring (because overused) Khorne a run.
That pic actually confused me a bit because I thought these new Tzaangors were introduced in AoS but it clearly shows Flaggelants from FB.
Most units from WHFB are usable in Age of Sigmar. Very few units got discontinued, although some have gotten updated models.
I assume those flaggelants belong to Cities of Sigmar then?
Tzeentch has been criminally underdeveloped by GW throughout the ages, which is even more unfortunate when you consider he has literally the most potential for off the wall differentiation.
I’m glad they are starting to develop more Tzeentchian forces, just sad it took until AoS for them to realize what they had dying on the vine in WHFB. Kinda sums up GW’s relationship with WHFB in general.
Tzeentch has been criminally underdeveloped by GW throughout the ages, which is even more unfortunate when you consider he has literally the most potential for off the wall differentiation.
I’m glad they are starting to develop more Tzeentchian forces, just sad it took until AoS for them to realize what they had dying on the vine in WHFB. Kinda sums up GW’s relationship with WHFB in general.
True. Just imagine how amazing the Throne of Chaos Book for the Tzeentchian Brother would’ve been.... such a missed opportunity.
Tzeentch has been criminally underdeveloped by GW throughout the ages, which is even more unfortunate when you consider he has literally the most potential for off the wall differentiation.
I’m glad they are starting to develop more Tzeentchian forces, just sad it took until AoS for them to realize what they had dying on the vine in WHFB. Kinda sums up GW’s relationship with WHFB in general.
A damn metaphor for the entire franchise indeed as most of the big plot developments in AoS are characters from the old world doing things or coming back. Now in Broken Realms: Be'lakor Grombrindal is suddenly popping up again. (Unless it's some other mysterious white-bearded dwarf wielding ancient power long thought forgotten that can give Be'lakor pause, who can seemingly pop up randomly when any group of dwarves needs him most.... oh wait there aren't any of those besides Grombrindal.)
I already said that I will first play Nurgle but after that comes Tzeentch and than Slaanesh. Last I will give the more boring (because overused) Khorne a run.
That pic actually confused me a bit because I thought these new Tzaangors were introduced in AoS but it clearly shows Flaggelants from FB.
Most units from WHFB are usable in Age of Sigmar. Very few units got discontinued, although some have gotten updated models.
For the Empire, perhaps, although I can definitely name a few. Between races that got outright removed and models that got discontinued even if other models from that race remain in circulation, though, I'd guesstimate that maybe just over half of the original WHFB range either remains or has direct replacement. Certainly the number of discontinued units is a lot more than "very few".
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12 · Disagree 12Agree- Report
6 · Disagree 6AgreeIt’s fascinating to see how much the Tzeentch aesthetics actually differ from Nurgle. It’s like the complete opposite. Can’t wait to see what CA does with MonoTzeentch.
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2 · Disagree 2AgreeLove this Tzeentch Cultists artwork:
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3 · Disagree 3Agree- Report
0 · Disagree Agree"I shivered at the sight of her - her beauty far beyond that of mortal man. But her soul glowed with an inner darkness that chilled my very core."
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0 · Disagree Agree- Report
2 · 1Disagree 2Agree- Report
1 · Disagree 1Agree- Report
0 · Disagree AgreeWell done, sir.
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11 · Disagree 11AgreeTzeentch looks the least generic imho out of all the chaos gods.
Khorne is basically classical "fire and brimstone hellish" aka Demon Neutral.
Nurgle has that pestilent borderline undead aesthetic and while cool, it still hits as a more conventional demon aesthetic.
Slaanesh is where things get spicy sure but also a bit more distinct with the distinct claws and blades and the general sinuous streamlined look.
Tzeentch however is simultaneously instantly metal and yet distinct with the emphasis on blue, pink and gold. Not colours commonly associated with demons or evil and such and yet they manage to instantly be horrifying and menacing looking despite that.
Tzeentch has always drawn me the most because of its unique charm found in no other classical fantasy.
The closest you get to Tzeentch is Lovecraftian and that also doesn't really fit.
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4 · Disagree 4Agree- Report
7 · Disagree 7AgreeFrom a character and attribute point of view he is the most well fitting and aligned major chaos god, and the only one who represents chaos proper, both in the modern and in the ancient sense. He is not without his flaws, but the other gods have way more issues with inconsistency and "Why?"-questions attached to them, which are harder for me to overlook.
Also the changer of ways it as once the most powerful but also the weakest, the most random and the most predictable deity at the same time. That I think is funny and fitting for a chaotic deity.
And I love birds. Blue birds with magic? Yes please. Also cool sorcerer and mutation theme? Also cool. Generally cool asethetics and character designs? Wuhu.
Tzeentch I may be a seal, but you are my bird.
https://forums.totalwar.com/discussion/288418/filling-the-white-spots-7-made-up-factions-to-fill-out-the-wfb-setting
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2 · 1Disagree 2Agree(This is when someone comes in with a "Nurgle isn't evil, he just loves everything equally"... but valuing germs equally to sapient beings is essentially a Blue And Orange Morality position that usually just resolves as "evil" from a typical human perspective. Unless you're genuinely rooting for COVID in the real world, Nurgle is evil.)
Tzeentch, on the other hand, is the only one that, to me, truly represents Chaos. The other gods represent concepts associated with Chaos, but Tzeentch is change, magic, and mutation: the stuff of Chaos itself.
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3 · 1Disagree 3Agree- Report
0 · Disagree Agree- Report
1 · Disagree 1Agree- Report
1 · 1Disagree 1AgreeGW never really changed or adapted these context into how they wanted chaos to work internally. E.g. that they is an emotion based beings. GW just left them at their preexisting archetypes, and just claimed any inconsistency of this approach is non.
What about positive concepts like compassion, honour, justice, genuine, love and empathy? Positive emotions are included into the chaos gods too, they just don't care. Why? Because they do not care. Well maybe they do, but we never have an example for this.
How can pestilence be an emotion or spiritual concept? Ah it is despair you see? Okay why must despair show itself in pestilence? Well then it is entropy. Entropy is not an emotion or a spiritual concept.
And in the end it always results in: It is chaos, it does not have to make sense. However in my opinion is a weak justification, especially if you talk about the big bad of your setting. And especially if you constantly mention how the warp is fueled by and a reflection of mortal emotions. Other fantasy settings like dragon age have a much more thought-out concept for demons & spirits based on mortal emotions.
In the end I think Tzeentch is the least inconsistent and best fitting god to represent chaos, because his preexisting demon archetype was simply the best to be translated into GWs version of chaos and demons.
https://forums.totalwar.com/discussion/288418/filling-the-white-spots-7-made-up-factions-to-fill-out-the-wfb-setting
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0 · Disagree AgreeBeauty indeed.
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3 · Disagree 3Agree- Report
0 · Disagree Agree- Report
1 · 1Disagree 1AgreeChange for the Change God
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9 · Disagree 9Agree- Report
2 · Disagree 2Agree- Report
0 · Disagree Agree- Report
0 · Disagree AgreeI’m glad they are starting to develop more Tzeentchian forces, just sad it took until AoS for them to realize what they had dying on the vine in WHFB. Kinda sums up GW’s relationship with WHFB in general.
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4 · Disagree 4Agree- Report
4 · Disagree 4AgreeNow in Broken Realms: Be'lakor Grombrindal is suddenly popping up again. (Unless it's some other mysterious white-bearded dwarf wielding ancient power long thought forgotten that can give Be'lakor pause, who can seemingly pop up randomly when any group of dwarves needs him most.... oh wait there aren't any of those besides Grombrindal.)
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2 · Disagree 2Agree- Report
0 · Disagree AgreeHonestly, Tzeentch always have really cool cultists
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1 · Disagree 1Agree