The retention rate is terrible, and a significant section of the playerbase that is still actively playing this game is from Asia, predominantly China I presume (You don't really need inside numebers, just check Steam online players for different time zones).
DLC model is still foreign to most average Chinese players. You know, the 'filthy casuals' who purchased the game thanks to marketing, peer pressure, and innocent enthusiasim for the setting. They played for a few hours and leave, and they never post on gaming forums (doubt if they even care to know any). They are the main purchasing power here. If CA ever made a 3k saga, these players would more than willing to pay for that, especially if it could be noticeably cheaper. Less input for great potential output, good business prospect.
Disclaimer: I do not hold a grudge against casual players. I am personally a hardhore strategy and RPG fan, but a total casual for quite a few other genres. It's definitely disheartening for me. But I think it's a great oppurtunity to remind the core community that CA is a big corporate, or at least part of one, operaing in a market economy, not your friendly neighbour's small business that you need to support in exchange for goods with love.
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2 · Disagree 2AgreeSo it's actually really bad.
My personal collection of hazardous tests and quickfixes (yes this is a link).
Wondering why you get some traits on your characters this may give you a vague idea
Balance enthusiast, I like tinkering and messing with stuff and values. Cool heads prevails !
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2 · 2Disagree 2AgreeThe people that only buy the base game are likely to only play 1 campaign or less and also only play custom battles a few times before moving on and never looking back.
This game also had 0 MP support and was plagued with bugs and bad game design for a very long time, now forever until the next installment, if CA actually bothers to fix the issues.
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0 · 2Disagree AgreeThe game's one interesting DLC came far too late to save it.
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1 · Disagree 1AgreeExcept people played the game. The biggest reason people didn't want to play the game was the longstanding issues with the game (bugs & balance problems) - that couldn't be fixed with the snail pace patching process.
I mean it's part of the reason on why there's such an uproar, people played this game, other people WANTED to play this game and were just waiting for a better quality experience. But now the game is forever stuck in limbo
My personal collection of hazardous tests and quickfixes (yes this is a link).
Wondering why you get some traits on your characters this may give you a vague idea
Balance enthusiast, I like tinkering and messing with stuff and values. Cool heads prevails !
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3 · Disagree 3AgreeMy personal collection of hazardous tests and quickfixes (yes this is a link).
Wondering why you get some traits on your characters this may give you a vague idea
Balance enthusiast, I like tinkering and messing with stuff and values. Cool heads prevails !
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0 · Disagree AgreeIt might be true what the OP said and the 3K community just isn't used to DLC practice and what it means for further developement of a game like the western audience is normally alienated by gacha elements and in some western countries they are even illegal.
So the players who like 3K will get more 3K games instead of DLCs so it might be a win-win for everybody or not, we will see what happens.
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1 · Disagree 1AgreeIrregardless of the reason of why fans stopped playing...some data they have showed them not enough people are playing to make the next DLC not sell at a loss. Its either that; or something is fundamentally broken in the game that requires a new game.
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0 · Disagree AgreeCA probably has a lot of rooms where some free flowers could find a place, to be annoying it would need more flowers than they have rooms to decorate with so it would costs thousands of ₤.
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0 · Disagree AgreeBut then again, a new 3K2 is hardly going to attract me back. Unless it has some pretty unique new features. Then I’m all in.
Would rather have liked an anouncement on ‘US civil war’,’WWI’ or ‘Medieval3’ (doubt that will happen as long as WH3 is still forthcoming)
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0 · 1Disagree AgreeCA releases content that needs polish
Polish does not occur
People stop playing game because content needs polish / why start a new campaign when the next patch will just break it
CA cans game
It took 2 years before we finally got an attempt at unit balancing (cav/archers where extremely over powered) stuff like that is way more important then "wHeN iS kORea GEtTiNg AdDed?!?!?!" Adding more content to a game isn't going to keep people around when alot of what's there is broken or has issues.
Guess it doesn't really matter now though huh?
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1 · Disagree 1AgreeIf the game originally didnt sell well, CA would be dropping Three Kingdoms era completely.
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1 · Disagree 1AgreeAt this point I am making my checklist for all the new features that they will have to do in order for me to buy this new game.
If anything I am more scared that they will try something strange or underwhelming. The base game is so good, sacred what will happen next.
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1 · Disagree 1AgreeBut I seemingly recall that happening to a Chinese LoL player. Also to a Korean team (T1). Which cemented in my mind that Chinese and Koreans fanboys can be absolutely insane. Moreso than European/American fanboys.
My personal collection of hazardous tests and quickfixes (yes this is a link).
Wondering why you get some traits on your characters this may give you a vague idea
Balance enthusiast, I like tinkering and messing with stuff and values. Cool heads prevails !
- Report
1 · Disagree 1AgreeA friend of mine who also bought the game on launch stopped playing the game after a while because of bugs. He asked me around that time something like "Do you still play the game? I felt it got more broken with every DLC"
Latest break for me was after the newest DLC, but more about balancing. I did a playthrough on new start date with Zheng Jiang and started Ma Teng next, but 40-50 turns in Cao Cao hit me with his -20 food scheme. Being on the north western plains I had so little food to spare in the early game my options were:
- Downgrading all my cities so they used no food, but with it most of the buildings I had built so far in the campaign and maybe I would have food to break even
- Losing my population in all cities and having riots everywhere
- Quitting the campaign and hoping next one I would be lucky and not get hit by that particular scheme
I chose the last one, but ended up taking a break instead of starting over. Been hoping they would dial back some of his newest schemes a bit, but it seems they are here to stay as is.
Another problem that bothered me, I think since the newest DLC, is that what feels like 80% of my gate pass battles have to be autoresolved because the game crashes if I try to start manual battle. Don't know if that is still a thing since I took a break, but it wasn't mentioned in the patch notes for latest bugfix.
The game being more broken as time goes on is my biggest problem with this game and now apparently the game is finished.
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1 · Disagree 1AgreeThen we had like, 6-8 months of silence? Then fates divided?
No one made CA stay silent and not patch their game except CA. You put out broken content then don't fix it, it's your own fault.
What about all of this leads them to believe Three Kingdoms fans are going to just buy up another Three Kingdoms game? Why would any of us
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0 · Disagree AgreeI thought this was supposed to be common sense. As for the detailed market research, well, apparently people from CA who get paid doing this have already done it.
If you want rough numebers. Go to Bilibili, check the announcement video, and count the total views. Comapare that with sales in China. They simply don't have the same number of digits.
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