Just throwing it out there is there any chance that a Pre-Order race could be something completely unexpected like Nippon?
We are getting Grand Cathay after all.
What do you all think is the most likely for a pre-order race?
1. Ogre Kingdoms
2. Chaos Dwarves
3. Dogs of War
4. Legions of Nagash
5. Nippon
6. Other
Personally with all the Chaos factions, I have a feeling that CA may want to have another order faction, so maybe Dogs of war or Nippon? Ogres are also possible. I think Chaos Dwarves are less likely at launch because we are getting five chaos themed factions off the bat.
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1 · 1Disagree 1AgreeI say that because if you look on the existing Mortal Empires map, there's just enough room for the chaos dwarfs to nicely fit in there.
It's not quite far enough east to reach the Mountains of Mourne.
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5 · 25Disagree 5Agree- Report
7 · 11Disagree 7Agree- Report
10 · 3Disagree 10Agree-----
I think that chaos dwarves and Ogress will be keep for late DLC like tomb kings or norsca
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6 · 1Disagree 6Agree- Report
1 · 14Disagree 1Agree- Report
15 · 6Disagree 15AgreeDoW, because of two others Human factions in game 3, and how many unique models would need to be made for all of the mercenaries are out.
Nagash, while he himself is a great character, his faction would really just be the Counts, Coast, and Kings all thrown together which would either be broken by giving him too much, or too little.
Kurgans, while they have a place on the campaign map that would fit, and could be fleshed out like Norsca, I think that like DoW not being it because of 2 other human races, Kurgans would be released in a game with 4 other chaos factions rules them out.
Hobgoblins, this is the most likely for me now, because of having models that could be re-used for Chaos Dwarves, providing other opponents for Cathay and Kislev that isn't chaos, and map location.
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4 · 3Disagree 4Agree- Report
3 · 3Disagree 3AgreeOgres and Chaos Dwarfs are, I think, a bit too big and require too many new animations to do properly as a preorder.
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3 · 2Disagree 3AgreeNo to Chaos Dwarfs, Ogre Kingdoms
On the fence about Nagash, Dogs of War
Most likely for Hobgoblins, Norse Dwarfs
I left out any faction that I think absolutely will not be the pre-order.
If I were to bet on it (and I don't bet), then I would say Hobgoblins. They just make too much sense. Norse Dwarfs did show up on the old world maps though, just like the Hobgoblins. So that's why I think it'll be one of those two. I wouldn't be intensely surprised though with any of the six I wrote down.
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2 · 5Disagree 2Agree- Report
9 · 3Disagree 9AgreeI would prefer DoW by a large margin. But there is a chance for CD or HK to be the preorder. DoW/Southern Realms have been missing for far too long and need to be in the game.
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1 · 6Disagree 1AgreeHobgoblins, Kurgan, Nippon are incredibly unlikely pipe dreams.
Nagash is too big a villian to not be a end game threat. If he is coming it'll. Be a proper DLC.
I'm hoping for Dogs of War.
Dogs of War or bust!
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2 · 8Disagree 2AgreeIn the constellation teasers, one of the constellations at the end was the star sign of Cacklefax Cockerel. In Warhammer lore, this is the sign of money and merchants.
If that's not a dead giveaway, I don't know what is.
For what it's worth, the other prominent constellation at the end of the teasers was our real life constellation of Ursa Major (or Minor?). It's pretty clear now that this was teasing Kislev, so I think it's the same deal with the other constellation as well.
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3 · 2Disagree 3AgreeCommissar - a 15 year Dwarf TT player.
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10 · 6Disagree 10AgreeDogs of War or bust!
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4 · 14Disagree 4Agree- Report
4 · 5Disagree 4Agree- Report
3 · 3Disagree 3Agree- Report
6 · 3Disagree 6Agree- Report
4 · 2Disagree 4AgreeChaos Dwarfs are the most likely due to Dwarfs already being animated in game, which would seriously cut down on the workload compared to most of the other factions. The same could be said for Dogs of War and Hobgoblins, which could both re-use a lot of existing animation rigs. Considering how much time and money goes into animating everything, that's a big deal.
Chaos Dwarfs basically don't need any new animations for their core infantry. Only Fireglaives and maybe blunderbusses would need new animations, and Bull Centaur Renders (great weapons) could be based off the Dragon Ogre rig. That leaves just the artillery, K'daai fireborn/destroyers, Siege Giants, other variants of bull centaur renders, and Iron Daemon war engines. Regular bull centaurs might use the Centaur rig as well.
Ogre Kingdoms has the problem of everything needing new animations, which adds more to the work-load than you get with Chaos Dwarfs.
Chaos Dwarfs are just a way less work to implement than Ogre Kingdoms.
That's not to mention that for the combined world map, the Darklands are of more immediate importance than the Mountains of Mourn, as they lie between the existing game 1/2 factions and the Ogre Kingdoms. They could put placeholder factions in, but it wouldn't look as good. Like with Athel Loren, Hell Pit, and some other parts of the map, the Mountains of Mourn could simply be mountains, maybe with some passes through them, until Ogres are released. There's no immediate need to fill the space with factions.
Dogs of War/the Southern Realms aren't well represented on the main game 3 campaign map.
The Hobgoblin Khanate is such a minor faction in the context of the tabletop game (not quite as much in lore, but its only TT list was never playable at events or anything) that it being skipped over wouldn't be a major source of complaint to begin with, and many of its units are included in the Chaos Dwarf faction to begin with. It's also a faction that can be easily filled in with placeholder greenskin factions, or "fleshed out" by using a mix of Greenskin and Chaos Dwarf Hobgoblin units, like how Rogue armies use/produce mixed faction armies now.
Also there's that original russian datamine/leak of the original plans for the trilogy and had Chaos Dwarfs before Ogre Kingdoms as game 3 DLC (which was out of date before game 1 even launched, and the plans were massively expanded, but the things that were in it have been released in the same order).
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2 · 8Disagree 2AgreeFor those familiar with obscure Albion lore, it can all focus on rebuilding the sacred Ogham stones and using it to resurrect the giant stone Collosus that is buried on the island and is literally an Old Ones Doomsday weapon that can be used to wage a war against Chaos.
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1 · 3Disagree 1Agree- Report
12 · 2Disagree 12Agree- Report
0 · 3Disagree Agree- Report
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0 · Disagree Agree80% easy recolour and kitbashes from existing units
20% legitimately new units that happens to all be extremely simple and low-effort to make
4. Legions of Nagash
Mostly undead from existing factions plus a few Nagash unique units
6. Hobgoblins
Kill two birds with one stone, as assets used to make this faction will directly aid in making the inevitable Chaos Dwarf faction who also uses some hobgoblins
Wish Fulfillment
7. Halflings, Amazons, Albion, Pygmies, Araby, some wild card
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4 · 1Disagree 4Agree- Report
16 · Disagree 16Agree