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I am not psyched for this Beastmen vs Lizardmen DLC 😒

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  • SaurianDruid#4682SaurianDruid#4682 Registered Users Posts: 1,728
    That is fine, I am hyped enough for this DLC to make up for your lack of hype. Lizardmen and Beastmen are my two favorite races and Oxyotl is one of my favorite Warhammer characters. I've also been waiting for the Beastmen update for years.

    This is an easy buy for me. If they add the troglodon I've been waiting years for then it'll be my favorite lord pack of all time.
  • Lunaticprince#9972Lunaticprince#9972 Registered Users Posts: 7,130

    That is fine, I am hyped enough for this DLC to make up for your lack of hype. Lizardmen and Beastmen are my two favorite races and Oxyotl is one of my favorite Warhammer characters. I've also been waiting for the Beastmen update for years.

    This is an easy buy for me. If they add the troglodon I've been waiting years for then it'll be my favorite lord pack of all time.

    I am so sure we get troglodon, ca literlaly say

    "wanna add all the key units before the left to warhammer3"


  • RikRiorik#9890RikRiorik#9890 Registered Users Posts: 12,257
    Drisk said:

    I am excited for the Beastmen and Taurox !

    Finally a dlc with no skavens or elves.

    Well there is that I guess. But we did have the Hunter and the Beast way back when.

    That is fine, I am hyped enough for this DLC to make up for your lack of hype. Lizardmen and Beastmen are my two favorite races and Oxyotl is one of my favorite Warhammer characters. I've also been waiting for the Beastmen update for years.

    This is an easy buy for me. If they add the troglodon I've been waiting years for then it'll be my favorite lord pack of all time.

    I am so sure we get troglodon, ca literlaly say

    "wanna add all the key units before the left to warhammer3"
    I do wonder how many (few?) of those monsters that people are rooting for on both sides will actually make it in.
    Lord of the Undermountain and your friendly neighbourhood giant (Dwarf)
  • kabulk#6557kabulk#6557 Registered Users Posts: 1,235
    I would have preferred also WH1 race but the outcome is good too.

    Just think dwarves are in the queue and after norsca and WoC they will have their second proper rework. If in this DLC that rework would not be possible, at least with high quality, beastmen are first this time
  • Lunaticprince#9972Lunaticprince#9972 Registered Users Posts: 7,130
    RikRiorik said:

    Drisk said:

    I am excited for the Beastmen and Taurox !

    Finally a dlc with no skavens or elves.

    Well there is that I guess. But we did have the Hunter and the Beast way back when.

    That is fine, I am hyped enough for this DLC to make up for your lack of hype. Lizardmen and Beastmen are my two favorite races and Oxyotl is one of my favorite Warhammer characters. I've also been waiting for the Beastmen update for years.

    This is an easy buy for me. If they add the troglodon I've been waiting years for then it'll be my favorite lord pack of all time.

    I am so sure we get troglodon, ca literlaly say

    "wanna add all the key units before the left to warhammer3"
    I do wonder how many (few?) of those monsters that people are rooting for on both sides will actually make it in.
    That a good question.

    I mean troglodon is definitly in, since i just assume "key units" as 8 edition book and nothing is in except troglodon also he is not to expensive to make.

    Honestly terrorbird i doubt they come not because unloreful, because they need a bigger lenght of work, in model and animation.

    Coatl is confirmed i mean really confirmed not just me taking ca word, literally pics.

    Ghorgon, is not "confirm" but he make perfect sense for a minotaur theme lord pack centerpiece.

    Jabberslythe.

    There we go to speculation, i mean we have some hints but not official sources, but the end of the teaser showed us a cave where tons of lizard was found death, and instead of a growl and roaring, we hear a strange hissing.

    It could be the troglodon because they live in caves, but the amount of lizard bodes at the entrance, and the beastman flags right next to the entrance really debunk it.

    I mean here, of course it could be taurux or the beastman hiding, but, i doubt it would be immersive and good.

    When we imagine, creature filled with rage make no noises until oxy approach them, also with such a hissing.

    So I believe all are in, but fair we find it our literally next week. for sure.


  • Captain_Rex#1635Captain_Rex#1635 Registered Users Posts: 39,491
    It’s your fault that you set yourself up for disappointment. It was never going to be a WH1 only LP, CA literally told us so in December.

    That being said, I’m super hyped for the LP which releases 2 days after my Ibiza holidays.

    Oxyotl is one of my most wanted characters and while I would’ve preferred him in WH3, I’m still super happy to finally see the little bugger in action soon.
    Summon the Elector Counts!
  • Ben1990#8909Ben1990#8909 Registered Users Posts: 3,172

    Lizardmen do need a DLC as much as the next faction. While their primary roster is relatively complete, there is still significant stuff left to add.

    But the Lizards don't need a unit-focused DLC, they need a campaign-focused one. Their mechanics are the dryest among the WH2 races and in that regard they need an update more than any of the other WH2 cores. The Geomantic Web is almost not relevant in its current form and so needs a serious upgrade.

    If not in this DLC then in WH3 with Tetto'eko and stuff like Arcanadons, Great Wyrms and Skink Cold/Horned One cavalry.

    Game 2 needs two more LP DLCs and three more FLC LLs to balance it out. One being a Dwarfs vs and Norsca vs while Skaven, Vampire Counts and Warriors of Chaos get one FLC LL each. Yet considering that game 3 is on the horizon in late 2021 now, there is little possibility (in fact second to none) that we'll get anything.
    And I don't want Thorek Ironbrow as a FLC LL. He's DLC material for a runic based faction with runic units and an actual thorough Dwarf rework.
  • Pocman#6295Pocman#6295 Registered Users Posts: 5,775
    ArneSo said:

    It’s your fault that you set yourself up for disappointment. It was never going to be a WH1 only LP, CA literally told us so in December.

    That being said, I’m super hyped for the LP which releases 2 days after my Ibiza holidays.

    Oxyotl is one of my most wanted characters and while I would’ve preferred him in WH3, I’m still super happy to finally see the little bugger in action soon.

    Welcom to Spain. Please no balconing, or other similar **** behaviours.


  • endurstonehelm#6102endurstonehelm#6102 Registered Users Posts: 4,276
    It will be interesting to see if the Beastmen DLC/rework includes the Khorne Minotaurs and/or any of the other Beastmen units coming in TWW3.
  • Ben1990#8909Ben1990#8909 Registered Users Posts: 3,172
    endur said:

    It will be interesting to see if the Beastmen DLC/rework includes the Khorne Minotaurs and/or any of the other Beastmen units coming in TWW3.

    I don't think so despite me wanting them since game 1. Chaos will probably get the monogod units only in game 3.
  • Tyrant#1234Tyrant#1234 Registered Users Posts: 4,186
    Dragon Isles is great as the starting location of Tetto'eko, he could be trying to find some lost artifact and/or reclaiming the Isles for the Lizardmen.

    If Nagas aren't going to be added as Race DLC, for me there's little point in including Khuresh on the map. Especially since Oxyotl is already not starting there. He was the only LM who had lore connecting to Khuresh and the lost city.
    1234 I declare a thumb war! 5678 I use this hand to mass-debate!
  • Draxynnic#3149Draxynnic#3149 Registered Users Posts: 11,506
    Ben1990 said:

    Lizardmen do need a DLC as much as the next faction. While their primary roster is relatively complete, there is still significant stuff left to add.

    But the Lizards don't need a unit-focused DLC, they need a campaign-focused one. Their mechanics are the dryest among the WH2 races and in that regard they need an update more than any of the other WH2 cores. The Geomantic Web is almost not relevant in its current form and so needs a serious upgrade.

    If not in this DLC then in WH3 with Tetto'eko and stuff like Arcanadons, Great Wyrms and Skink Cold/Horned One cavalry.

    Game 2 needs two more LP DLCs and three more FLC LLs to balance it out. One being a Dwarfs vs and Norsca vs while Skaven, Vampire Counts and Warriors of Chaos get one FLC LL each. Yet considering that game 3 is on the horizon in late 2021 now, there is little possibility (in fact second to none) that we'll get anything.
    And I don't want Thorek Ironbrow as a FLC LL. He's DLC material for a runic based faction with runic units and an actual thorough Dwarf rework.
    Which hopefully translates into higher priority for Game 3.

    Mind you, I don't think it's likely that we'll see the same number of DLCs for every race. Some races just released in a state that required less DLC than others.
  • Ben1990#8909Ben1990#8909 Registered Users Posts: 3,172
    Draxynnic said:

    Ben1990 said:

    Lizardmen do need a DLC as much as the next faction. While their primary roster is relatively complete, there is still significant stuff left to add.

    But the Lizards don't need a unit-focused DLC, they need a campaign-focused one. Their mechanics are the dryest among the WH2 races and in that regard they need an update more than any of the other WH2 cores. The Geomantic Web is almost not relevant in its current form and so needs a serious upgrade.

    If not in this DLC then in WH3 with Tetto'eko and stuff like Arcanadons, Great Wyrms and Skink Cold/Horned One cavalry.

    Game 2 needs two more LP DLCs and three more FLC LLs to balance it out. One being a Dwarfs vs and Norsca vs while Skaven, Vampire Counts and Warriors of Chaos get one FLC LL each. Yet considering that game 3 is on the horizon in late 2021 now, there is little possibility (in fact second to none) that we'll get anything.
    And I don't want Thorek Ironbrow as a FLC LL. He's DLC material for a runic based faction with runic units and an actual thorough Dwarf rework.
    Which hopefully translates into higher priority for Game 3.

    Mind you, I don't think it's likely that we'll see the same number of DLCs for every race. Some races just released in a state that required less DLC than others.
    Dammit. And Dwarfs happen to be one of those factions that have enough stuff to at least warrant two more DLCs and one or two FLCs. They still have so much that they could easily rival Skaven.
  • xDEMOSxxDEMOSx Registered Users Posts: 1,345
    Lizardmen in game3?
    It's possible, and it would be interesting if game3 covered all of the previous races at some point in its development.
    They can reside at various points, such as the dragon islands, and would be an interesting campaign for Tetto'eko.

    The plot could be an expedition or being teleported to distant and wild lands, where Tetto'eko would have to use the tools of the place to form an army and face some threat, which would be the race of the other part of the LP.
    Units we could see Troglodyte, Temple-Guard heros, Chakax and monsters that are not covered in this LP, such as Thunder Lizard.


    Lizardmen got as many LP's as Skaven got , he have more LL because he got one more FLC then Skaven.

    Not all combinations of LP's will please everyone, but considering that the core race was needed, the best option was lizards or DE.


  • zinsncabs#3032zinsncabs#3032 Registered Users Posts: 963
    I’m looking forward to it. Beastmen have needed a rework for a long time and are missing significant units. Plus, I wanted Taurox. As for the Lizardmen, I find Oxyotl interesting, but more importantly I’m hoping to see their campaign mechanics - I’m looking at you geomatic web - significantly improved. So all in all, I’m excited. Not gonna lie though, had CA substituted Dwarfs for Lizardmen I’d have been ecstatic. Not that there was ever much of a chance of that.

    TEARS FOR THE SALT GOD !!! MODS FOR THE BUTHURT !!!
  • Serkelet#1834Serkelet#1834 Registered Users Posts: 1,118
    What I think is that Dwarf and Vampire Counts fans are being painfully impatient.

    Sure, they didn't get a Lord Pack in game 2, but what are the odds of having any of game 2 races included in any Lord Pack in game 3? Dark Elves are done. High Elves have very little left. Skaven is going to be Thanquol and probably that's it. Tetto Ekko is going to be a FLC. That's it.

    Game 1 races on the other hand, will continue getting cross game Lord Packs with Game 3 races, which have lots and lots of room for Lords to combine with multiple other factions. Dwarfs will eventually get there, just as Vampire Counts. I'd bet my right hand with the Empire also getting one at the very least.

    Just wait and see, my dear friends.
  • Redknight#3373Redknight#3373 Registered Users Posts: 509
    Serkelet said:

    What I think is that Dwarf and Vampire Counts fans are being painfully impatient.

    Sure, they didn't get a Lord Pack in game 2, but what are the odds of having any of game 2 races included in any Lord Pack in game 3? Dark Elves are done. High Elves have very little left. Skaven is going to be Thanquol and probably that's it. Tetto Ekko is going to be a FLC. That's it.

    Game 1 races on the other hand, will continue getting cross game Lord Packs with Game 3 races, which have lots and lots of room for Lords to combine with multiple other factions. Dwarfs will eventually get there, just as Vampire Counts. I'd bet my right hand with the Empire also getting one at the very least.

    Just wait and see, my dear friends.

    I think some of the frustration with fans of Dwarfs and Vampire Counts is not only the fact that they have not had a lord pack since 2016, but when they received their reworks they were not, how can say this, the best. With the Dwarfs they were the first faction to get a rework (it shows) and when you compare it to something like what the greenskins or the empire got it looks so poor. I do not play Vampire counts that much but I have heard people who play them complain that it needs a second looking at.

    Although you could make the argument these different groups are being impatient, I would say maybe with VC which have a slightly better rework and have 5 LLs.

    With dwarfs however they they had they worst rework to date, probably because it was being worked on at the same time as the Norsca update. Also most of their LLs are essentially the same (Dwarf with Axe, Dwarf with great axe, Dwarf with Axe & shield), by that I mean no Runelord LL, no Dwarf Master Engineer LL. I think this would make them a lot more interesting to play if such option were introduced, than what we have now.
  • Hanzo11Hanzo11 Registered Users Posts: 164
    I am looking forward to the lizard men portion of the dlc. I really enjoy their playstyle and units. I am not a fan of beastmen but I am glad their fans are getting some new content. I didn't think they would do 2 WH1 factions but I wished they would. The longer they wait to address the disparity in campaign mechanics and unit variety in the older factions, the more disparity there is going to be to bring them up to par. Dwarf and vampire counts are the most obvious choices. They have units and legendary lords that could add some variety. Plus their reworks didn't do allot to revitalize their playstyle or bring them closer to being comparable to the variety of campaign mechanics game 2 factions have.
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