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Changes spoted on youtube

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  • Bastilean#7242Bastilean#7242 Registered Users Posts: 3,205
    Think SoS will get a -50g update?
  • saweendra#3399saweendra#3399 Registered Users Posts: 21,283
    eumaies said:

    Thanes rune is -10% speed, and -10% charge bonus also now, im not sure if its a nerf, it afffects charge bonus now

    Why would yo ever pay 140 gold for that? It’s like a lot of garbage charge bonus items.
    thane is the defintion of random items given , they need to figure out what this character supposed to be .

    ma be give him a item that grants AoE fire attacks instead of this to synergies with his fire weakness item

    #givemoreunitsforbrettonia, my bret dlc


  • mightygloin#2446mightygloin#2446 Registered Users Posts: 6,279
    eumaies said:

    Thanes rune is -10% speed, and -10% charge bonus also now, im not sure if its a nerf, it afffects charge bonus now

    Why would yo ever pay 140 gold for that? It’s like a lot of garbage charge bonus items.
    I would at least consider it for 50g, but 140? Even someone with a master's degree in marketing couldn't sell me that.
  • RawSugar#1229RawSugar#1229 Registered Users Posts: 1,645
    the hate for thanes is one of the weirded things in the many common misconceptions in public opinion. you wont find a stronger base unit. he will murder a unit of dwarf warriors and does a lot better than them vs a lot of opponents, he will regularly do 500-1000 damage value.

    I would NOT rather have him be a regular weak hero with some mass buffs. if you want that do runesmith.
  • eumaies#1128eumaies#1128 Registered Users Posts: 9,681
    RawSugar said:

    the hate for thanes is one of the weirded things in the many common misconceptions in public opinion. you wont find a stronger base unit. he will murder a unit of dwarf warriors and does a lot better than them vs a lot of opponents, he will regularly do 500-1000 damage value.

    I would NOT rather have him be a regular weak hero with some mass buffs. if you want that do runesmith.

    who hates thanes? its their items that suck
  • RawSugar#1229RawSugar#1229 Registered Users Posts: 1,645
    eumaies said:

    RawSugar said:

    the hate for thanes is one of the weirded things in the many common misconceptions in public opinion. you wont find a stronger base unit. he will murder a unit of dwarf warriors and does a lot better than them vs a lot of opponents, he will regularly do 500-1000 damage value.

    I would NOT rather have him be a regular weak hero with some mass buffs. if you want that do runesmith.

    who hates thanes? its their items that suck
    presumedly the ones calling it most trolled unit in the game or useless? or generally complaining about it? as for the other they go together, asking for both the most efficient body in the game AND good abilities is a bit much, not really realistic.
  • Jman5#8318Jman5#8318 Registered Users Posts: 2,289
    Some Beastmen cost changes I noticed. No idea if they come with stat changes:
    1. Ungor Spearmen RoR: -25g
    2. Poison Warhound: -25g
    3. Cygor: -50g
    4. Cygor ROR: -50g
    5. Razorgor Chariors: +150g
  • AWizard_LizardAWizard_Lizard Registered Users Posts: 1,747
    RawSugar said:

    asking for both the most efficient body in the game AND good abilities is a bit much, not really realistic.

    ??? What??
    Prettiest of the foot overlords.
  • RawSugar#1229RawSugar#1229 Registered Users Posts: 1,645
    poor chariots, just when the mass buff might make them useful. cant imagine they're getting buffs enough tomake up for that nerf
  • saweendra#3399saweendra#3399 Registered Users Posts: 21,283
    Jman5 said:

    Some Beastmen cost changes I noticed. No idea if they come with stat changes:
    1. Ungor Spearmen RoR: -25g
    2. Poison Warhound: -25g
    3. Cygor: -50g
    4. Cygor ROR: -50g
    5. Razorgor Chariors: +150g

    boar chariots got mass increase according to dhav for both Bm and gs one s

    #givemoreunitsforbrettonia, my bret dlc


  • damon40000#7640damon40000#7640 Registered Users Posts: 2,217
    well if they can roll through any ammount of infantry as before, then they got it cheap
    BsFG dwarf
  • Jman5#8318Jman5#8318 Registered Users Posts: 2,289
    Couple minor changes for TK

    1. Skele spearmen RoR: -50g
    2. Both Necropolis Knights: -25g
  • eumaies#1128eumaies#1128 Registered Users Posts: 9,681
    RawSugar said:

    eumaies said:

    RawSugar said:

    the hate for thanes is one of the weirded things in the many common misconceptions in public opinion. you wont find a stronger base unit. he will murder a unit of dwarf warriors and does a lot better than them vs a lot of opponents, he will regularly do 500-1000 damage value.

    I would NOT rather have him be a regular weak hero with some mass buffs. if you want that do runesmith.

    who hates thanes? its their items that suck
    presumedly the ones calling it most trolled unit in the game or useless? or generally complaining about it? as for the other they go together, asking for both the most efficient body in the game AND good abilities is a bit much, not really realistic.
    hes referring to being trolled on items. the thane has been through the ringer. and if all you want is cheap hero there are tons of them better in the game. try goblin big boss naked or paladin naked.

    all that said, i will give the silver horn another go. that item at least has potential.
  • DaBoyzAreBackInTown#9604DaBoyzAreBackInTown#9604 Registered Users Posts: 1,377
    Good thread, good changes.
  • EvilPanda#8470EvilPanda#8470 Registered Users Posts: 995
    No LD buff to bestigor so far, or any other buff of sort for them. This is painful

    Also, +150g on chariot? WTF?
  • DaBoyzAreBackInTown#9604DaBoyzAreBackInTown#9604 Registered Users Posts: 1,377
    Apparently there have been some changes to chariot/infantry interactions that have been rolled out for Beastmen (and maybe Greenskin boar cav but not fully clear). The Beastmen chariots seemed to plowong through infantry with ease so cautious what it is
  • saweendra#3399saweendra#3399 Registered Users Posts: 21,283

    Apparently there have been some changes to chariot/infantry interactions that have been rolled out for Beastmen (and maybe Greenskin boar cav but not fully clear). The Beastmen chariots seemed to plowong through infantry with ease so cautious what it is

    Dhav said mass increase. And they have only done it for boar chariots

    #givemoreunitsforbrettonia, my bret dlc


  • DaBoyzAreBackInTown#9604DaBoyzAreBackInTown#9604 Registered Users Posts: 1,377
    saweendra said:

    Apparently there have been some changes to chariot/infantry interactions that have been rolled out for Beastmen (and maybe Greenskin boar cav but not fully clear). The Beastmen chariots seemed to plowong through infantry with ease so cautious what it is

    Dhav said mass increase. And they have only done it for boar chariots
    Whoops, yea I meant to say Greenskins boar chariots.
  • saweendra#3399saweendra#3399 Registered Users Posts: 21,283

    saweendra said:

    Apparently there have been some changes to chariot/infantry interactions that have been rolled out for Beastmen (and maybe Greenskin boar cav but not fully clear). The Beastmen chariots seemed to plowong through infantry with ease so cautious what it is

    Dhav said mass increase. And they have only done it for boar chariots
    Whoops, yea I meant to say Greenskins boar chariots.
    yeap boars and razargors sorryi am just called both boars

    #givemoreunitsforbrettonia, my bret dlc


  • DaBoyzAreBackInTown#9604DaBoyzAreBackInTown#9604 Registered Users Posts: 1,377
    edited July 2021
    eumaies said:

    Fanatic Melee recharge is sweet

    Yea, this is a great change. Makes them much more of a finesse unit in terms of coordinating when you will get fanatics.

    Interesting change to VG, will make it very versatile especially for the Great Gobbo Shaman on Spider. Curious how it will play out cause you can still do the Mad Cap Mushroom for a quick double blast but now also hit armoured SEMs with it.

    EDIT: Looks like most GS lords and all caster heroes got a price reduction, presumably something to do with a Waagh nerf.

    image
  • ForumaccountkroqgarForumaccountkroqgar Registered Users Posts: 869
    Ha, par for the course to lizardmen getting nerfs instead of updates. The only point of red crested skinks in campaign is their poison, you may as well remove them.
    Justice for the scalies!

    Basic fixes for blessed spawnings and geomantic web:
    https://forums.totalwar.com/discussion/293369/lizardmen-rework-suggestions/p1?new=1
  • glosskilos#4009glosskilos#4009 Registered Users Posts: 1,552
    edited July 2021

    Maybe people will finally start using normal skink skirmishes instead of spamming chameleons all the time

    I doubt it. Those need a buff, even for 250 more gold the amount of extra value you get from chameleons is well worth it.

    Instead of the cost increase, I would have preferred nerfing chameleon missile damage while buffing skirmisher damage so that they do equal damage. They have the same weapon after all.
  • eumaies#1128eumaies#1128 Registered Users Posts: 9,681

    Maybe people will finally start using normal skink skirmishes instead of spamming chameleons all the time

    I doubt it. Those need a buff, even for 250 more gold the amount of extra value you get from chameleons is well worth it.

    Instead of the cost increase, I would have preferred nerfing chameleon missile damage while buffing skirmisher damage so that they do equal damage. They have the same weapon after all.
    basic skins with javs are amazing is probably why the skirmisher variant sees less use. they can be ok if you really control the field though, but it's a little greedy.
  • glosskilos#4009glosskilos#4009 Registered Users Posts: 1,552
    edited July 2021
    eumaies said:

    Maybe people will finally start using normal skink skirmishes instead of spamming chameleons all the time

    I doubt it. Those need a buff, even for 250 more gold the amount of extra value you get from chameleons is well worth it.

    Instead of the cost increase, I would have preferred nerfing chameleon missile damage while buffing skirmisher damage so that they do equal damage. They have the same weapon after all.
    basic skins with javs are amazing is probably why the skirmisher variant sees less use. they can be ok if you really control the field though, but it's a little greedy.
    The skirmishers are a completely different unit from the javelin though, they fill the same role as chameleons.

    Despite only being 400 though they’re much worse than chameleons. They do less damage despite their higher model count, they die much more quickly to missiles, they don’t have stalk, and when they get caught by light cav they route like 3x faster than chameleons do.
  • AWizard_LizardAWizard_Lizard Registered Users Posts: 1,747

    No LD buff to bestigor so far, or any other buff of sort for them. This is painful

    Also, +150g on chariot? WTF?

    Razorgors got uptiered basically to make room for tuskgors I imagine.
    Prettiest of the foot overlords.
  • glosskilos#4009glosskilos#4009 Registered Users Posts: 1,552
    ^^a good change I think. BM are supposed to be one of the premier chariot factions of WH
  • OdTengri#8235OdTengri#8235 Registered Users Posts: 10,231

    No LD buff to bestigor so far, or any other buff of sort for them. This is painful

    Also, +150g on chariot? WTF?

    Razorgors got uptiered basically to make room for tuskgors I imagine.
    Lets hope.... instead of 1 chariot straddling 2 roles now we can have 2 chariots.
  • OdTengri#8235OdTengri#8235 Registered Users Posts: 10,231

    Stuff done to sallies and razor sallies

    What sort of stuff @Lotus_Moon
  • yst#1879yst#1879 Registered Users Posts: 10,039
    OdTengri said:



    What sort of stuff @Lotus_Moon

    Both -100 to begin with
    Maybe some range tweaks for the better who know
    https://imgur.com/a/Cj4b9
    Top #3 Leaderboard on Warhammer Totalwar.
  • TheShiroOfDaltonTheShiroOfDalton Registered Users Posts: 34,001

    eumaies said:

    Fanatic Melee recharge is sweet

    If that's what it takes to stop people complaining about them. Fanatics outside of the Eight Peaks Loonies are already unreliable and pay a full 100 for a single ability that requires a lot of micro.

    After they dumbed down their targeting and allowed them to teleport? Nope, click and spin for win.

    They should of course instead have reverted the idiotic targeting changes so you can't just teleport them behind the lines.
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