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Need help adding ranged animations to Coatl

TetsudoTetsudo Registered Users Posts: 1
edited July 25 in Community Mods
Hello everyone,

Can someone help a beginner modder to understand how to add a ranged attack to the Coatl ? (or any unit with no ranged attack) please ? I want to give them a role more akin to short range-support artillery to make them more interesting.
I already tried giving them other monster's animations (troglodons, ancient salamander, bastiladon, dragon) and each time there is no change, the Coatl just won't attack. Anyone knows how to do it ?
Post edited by Tetsudo on

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