Welcome

Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.

Categories

Realistic battle option for lords- dismount?

#427116#427116 Registered Users Posts: 350
edited October 2021 in General Discussion
Hello,

So my idea is pretty simple. If, during a battle, you feel your lord(Or hero) is at a severe disadvantage being mounted- In the sky vs a flying goon squad, only one left vs a group of halberds, etc- they should be able to permanently ditch their mount. Hop off and send it running off the battlefield for its own safety.

Its a realistic tactical element, should not apply to units that their entire functionality is being mounted (I.e. anything that isnt a lord or hero or comes in a mount-only flavor like tiqtaqto.who I assume has a disability and needs a raptor to get around) and is trading a value loss for a tactical gain- you still paid for that mount and the extra HP that came with it, and now you're going to have your HP proportionally scaled down and lose whatever battle advantages that particular mount gave you.

Something to consider, is all. Yes it makes counter-picking slightly weaker but it also makes being counter-picked slightly less unwinnable.

Feedback would be interesting and im assuming overwhelmingly negative, but I'd like to hear it anyway.

Edit: Included heroes and exceptions

Comments

  • #326352#326352 Registered Users Posts: 796
  • #427116#427116 Registered Users Posts: 350
    edited October 2021
    Didnt play it but dismount before battle has been an option in previous TW games, yes. This is also a "dismount during battle" proposal, and I dont know if 3k allowed that? As I said, didnt play it- was waiting for more DLC and to tire of TWWH first but it was murdered long before that.

    However most of the TWWH crowd cares little for past precedent, and to be fair its pretty mutual- single entities have never dominated the battlefield like this in any other game. So while its easily applicable it does have to pass a test of "does this fit here." Warhammer is infamously rule of cool trumps logic, after all.

    Edit: Dismount during battle clarification.
  • #326352#326352 Registered Users Posts: 796
    I would love to dismount some LL’s or heroes. Sometimes it could help you really out.

    But I also can live without it. More important for me are Siege, map and diplomacy rework. If this is done well then they could do a mount dismount option.
  • #427116#427116 Registered Users Posts: 350
    Right, I do think there are bigger fish to fry, but I also think this is a relatively simple change. Like during downtime while direction is being decided on a larger mechanical change 2-3 programmers could work this out in a day or two.

    I do think it needs to have teeth and be irreversible once you choose so it cant become a "cheesing every squad i come up against for a better advantage" thing.
  • Steph#6413Steph#6413 Registered Users Posts: 4,078
    I'd like to see that in battle setup (not in battle, so no need for mount/dismount animation), and going a bit further
    - Allow a lord/hero to be on foot, or select from the mount he can have
    - Cavalry: mounted / dismounted (would require making two "versions" of the unit, same as for agent)
    - For weapon variant, instead of having two recruitable units, make 1, but allow selecting during battle setup if you want to use the sword/shield or great weapon variants.
    - Same for ammunition : Bretonnian peasants could chose normal, fire or pox arrows.

    Once chosen during battle setup, you can't change again before end of the battle.

    This could remove some clutter in the recruit pannel.
  • Ben1990#8909Ben1990#8909 Registered Users Posts: 3,499
    ba18070 said:

    Hello,

    So my idea is pretty simple. If, during a battle, you feel your lord(Or hero) is at a severe disadvantage being mounted- In the sky vs a flying goon squad, only one left vs a group of halberds, etc- they should be able to permanently ditch their mount. Hop off and send it running off the battlefield for its own safety.

    Its a realistic tactical element, should not apply to units that their entire functionality is being mounted (I.e. anything that isnt a lord or hero or comes in a mount-only flavor like tiqtaqto.who I assume has a disability and needs a raptor to get around) and is trading a value loss for a tactical gain- you still paid for that mount and the extra HP that came with it, and now you're going to have your HP proportionally scaled down and lose whatever battle advantages that particular mount gave you.

    Something to consider, is all. Yes it makes counter-picking slightly weaker but it also makes being counter-picked slightly less unwinnable.

    Feedback would be interesting and im assuming overwhelmingly negative, but I'd like to hear it anyway.

    Edit: Included heroes and exceptions

    Give just the ability to mount/dismount before a battle like in previous Total War titles for certain units. And yes, Bretonnian Foot Knights are a thing (Monfort has the most of them of all the realms). Yes, the RPGs are canon just by having GW overseeing them (the only things retconned was anything about Storm of Chaos and one of Todbringer's sons becoming Emperor and marrying Emanuelle von Leibniz after Boris and Karl got killed). So what they didn't have models? People could kit-bash them.
    Also yes, there are foot versions of the Reiksguard and many more Knight Chapters in the Empire. The Reiksguard even come with Sword/Shield combos, Greatswords and Halberds. And yes, people did too kitbash them.
    This would be extremely useful in sieges if you'd want to send your troops on the walls.
  • #427116#427116 Registered Users Posts: 350
    The pre-battle thing is largely a non issue though because you can already elect to mount/dismount in the campaign screen or multiplayer setup. Maybe its an issue if you get caught out. Also in MP you dont get to see the enemy pre-match so it would be entirely ineffectual. Dismounting other troops prebattle sure since you cant elect to do so elsewhere. Would require a whole new round of balancing for the foot models however.

    The point would be to be able to give active mitigation to a bad draw in army selection for MP and mid to late battle for any combat scenario. The suggestion is also actively limited in scope to reduce the workload needed. Would be absolutely fine with them leaving it as a jank animation where it just dumps your lord on foot and has your mount run off without a dismounting animation as gameplay>graphics any day.
Sign In or Register to comment.