So, in 4th edition Orcs & Goblins rolled out the Goblin diversity into three roles, while scratching older stuff like Half-Orcs. The generic Goblins, the Night Goblins and the Forest Goblins were the result.In short we can put this diversity into three main themes
- Generic Goblins: Living in Hills, Mountains, and on open plains. Using armor, basic weapons and mainly use wolves as cavalry or for chariots.
- Forest Goblins: Living in Forests. Basically savage with next to no armor and rather crude weapons. They use big Spiders as mounts or big monsters.
- Night Goblins: Live in caves or deep conquered Karaks under the earth and away from the sun. Mostly wearing long robes to avoid sunlight exposure and not much armor. Even if their armor/weapon crafting skills should be on the normal Goblin level. They use Squigs as pets, mounts and warbeasts/monsters.
But now lets look at the Forest Goblins.
Forest Goblin Shamans had, similar to Night Goblins or Savage Orcs, a little special rule
Classic Heroes on Gigantic Spiders (40mm base)
During 4/5th edition we had this article in WD#195.
Since we have no actual timeframe for that, it could have happend every time period where Altdorf was the Empires Capital.6th edition
started with Ravening Hordes, since a new rule system meant they needed a new armylist style. Following the previous armybook, Forest Goblins were still included. So we had Forest goblin Warboss, Big Boss, Shamans and of course Infantry and Spider Cav again.
But then followed the armybook and there stopped the fun.
While briefly mentioned, no Forest Goblins were included in that book. even Spiders were thrown out. No mounts, no cav unit 7th edition
however came back with a new starting box about a Goblin and Dwarf conflict, which included brand new plastic Spider Riders. The boyz were back!
and afterwards with the new Orcs&Goblin armybook, followed also a new plastic box utilizing the Skullpass designs, but adding some differences.
I want to pick up here some WD 322 sentences, which "build up" the return of the Spiderboyz.
So. while Spider riders were back in the armybook, sadly FG Infantry or characters did not made it. But, at the very least the Goblin entries for characters had the option besides wolves and chariots, also to pick a Gigantic Spider (monstrous beast) mount. So if you wanted you could proxy FG with the generic Goblin entries.
We also got later in the edition a new Gigantic Spider miniature to support the armbook mount choice
In WD 327 they started the "Grombolds Oath" campaign which first sceanrio was a Goblin combo versus Dwarf while they tapped into a Forest goblin theme.
Which of course worked more with Goblin proxies due to the armybook choices :-/ At least it showed that the Forest Goblin theme was once more on their minds.
The 8th edition
started now strong with dropping the Arachnarok, further building upon the Forest Goblin theme while adding a new monster choice which became a instant hit with O&G players.
Sadly, the armybook itself continued the 7th edition books trend that gave the characters Spider mount options, but we did not get any "extra" Forest Goblin choices for them or for Infantry. So Spider Cav and the Archnarok were the only "visible" representation. The "Goblin Great Shaman" however had the Archanarok Spidershrine mount option, which with the kits special Forest Goblin Shaman made that a bit more exceptable. And if you did not use the Shaman Spidershrine parts, you had a extra Shaman miniature in your bitzbox.
Interesting sidenote would be his eye-mutation in service of the Spider God.
Of course the two Forest Goblin units would often get paired up with Savage Orcs for a more "savage" themed army.
The armybook however also provided some new lore tailored around the Archnarok
and of course Snagla Grobspit, the 8th edition Forest Goblin character.
Just a Hero choice, but still nice. And for TWW, we have already seen Heroes and other redshirts stepping up to LL...
Noteworthy: Deff Creeper are already an RoR
8th edition "Storm of Magic" added feral versions for all three spider sizes.
8th edition Endtimes had as an example in the 2nd campaign book "Glottkin", the army of Gutrot Spume advancing through the Drakwald. Which of course prompted local greenskins to greet the new tourists properly.
Snagla himself apparently was during the Endtimes also busy. He popped up in the 4th campaign book "Thanquol", and fought on Skarsniks side at K8P.
of course his "artwork" there is a bit useless, since it rather shows the generic Gigantic Spider Warboss/Big Boss we got in 7th edition
it might be noteworthy that the 8th edition armybook maphttps://i.imgur.com/lpBRorF.png
places of course a bunch of Forest Goblin tribes into the Empire forests. Where the Drakwald War is still ongoing, even clode to Middenheim
We also had a mention of Forest Goblins in the forest of Khuresh.
Basically Forest Goblins could also pop up in Cathay Forests (once we actually learn more about their map region) or maybe the southern Dark Lands which around Gnoblar Countyhttps://i.imgur.com/CWFR1lw.jpg
And that is kinda that. In Age of Sigmar apparently Forest Goblins are also still around, and they got a really nice artwork which works easy within WHFB borders,
GW (future Old World) or CA (Game#3) could easily pick Forest Goblins up, and build a theme around them. While I would stuck to WAAAGH! magic, since they worship the Spider God maybe a new lore or some support spells for the WAAAGH! could be done here on the Shaman front. Forest Goblin Warboss & Big Boss, some extra buffs going around the theme and buffing "their kin". FG Infantry could be on normal Goblin level, but instead of armor we hand over warpaint from the Savage Orcs. We could also hand out poison attacks, since a whole tribe working with spiders should have enough poison around to smear on weapons. Add in a better handling of Forest terrain (see Woodelves) and you have a unit who could compete against the other Goblins. Since the TWW Arachnarok is missing the Webflinger on top, that could be a alternate option. Or maybe a new standalone warmachine
Of course, since the Warboss & Bigboss had the Gigantic Spider option
while several Big Bosses could form up a own unit, a own elite monstrous Spider cav unit is not that far fetched.
And just with that, we would have a short, but strong enough mini roster for a Spider themed Forest Goblin army(stack).
So yes, I could see a Snagla Grobspit DLC for game#3 work out this way.
But we will have to wait and see what comes for game 3.
Orcs & Goblins
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