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Something I haven't seen mentioned about the revealed map

neverending#5226neverending#5226 Registered Users Posts: 2,961
edited November 2021 in General Discussion
One: It's pretty certain the TWW3 map will be far less relevant and played once the final combined map comes out and thusly:

It's entirely possible the final combined map will be like Mortal Empires: with a large blank area(s) and a fog of war covering them for now. CA may add to these blank areas if/when DLC sales are continually strong and the higher ups don't can it like they did 3K abruptly.

Seems like a good way for CA to hedge bets depending on the resources they'll have available later on down the road.

Edit: An important angle I forgot to mention about that the map we've been given is that it is not the in-game-version, but an artist rendition. It nor the final campaign map have been confirmed now to have/not-have blank spaces.
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Post edited by neverending#5226 on

Comments

  • RikRiorik#9890RikRiorik#9890 Registered Users Posts: 12,406
    If one is covered it’d make sense for the other to be as well. There’s no way to know of this will be the case for now though.
    Lord of the Undermountain and your friendly neighbourhood giant (Dwarf)
  • Mikobot#5742Mikobot#5742 Registered Users Posts: 566
    If there's no room for a piece of new content in the base map, then there's unlikely to be such an addition to the expanded map.
  • Erathil#3988Erathil#3988 Registered Users Posts: 1,556
    My big hope is that there's fog at the edges, just to accommodate the possibility of someday expanding the boundaries of the map.
  • neverending#5226neverending#5226 Registered Users Posts: 2,961
    edited November 2021
    Mikobot said:

    If there's no room for a piece of new content in the base map, then there's unlikely to be such an addition to the expanded map.

    I forgot to add: The map we've been given is not the game-version, but an artist rendition. It nor the final campaign map have neither been confirmed to have/not-have blank spaces.
    Post edited by neverending#5226 on
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  • Oddzilla#9930Oddzilla#9930 Registered Users Posts: 437
    Would be odd for them to add new content only to ME2 and not to the Main campaign map. As far as I'm aware ME2 will still only be available to people who will the previous games, meaning they'd be limiting the amount of people they could sell the DLC to.

    I think it'd be smarter of them to make ME2 available to all, and make DLC that doesn't have to fit within the confines of the main campaign map. It actually reduces the amount of work they'd need to do.

    Still it's hard to imagine them ging this route, and I can see some people complaining if their particular favorite wasn't included in the main campaign mode as well as ME2.

    As for me though, I'd be fine if Khuresh went directly to ME2, I honestly don't care about the campaign mode, ME is the real game in my view.
  • neverending#5226neverending#5226 Registered Users Posts: 2,961
    Oddzilla said:


    Still it's hard to imagine them ging this route, and I can see some people complaining if their particular favorite wasn't included in the main campaign mode as well as ME2.

    As for me though, I'd be fine if Khuresh went directly to ME2, I honestly don't care about the campaign mode, ME is the real game in my view.

    Completely agree. I think a certain number of people would be very upset if they found out ME2 was becoming available to all (with the obvious point that you only get the relevant factions per game you paid for as playable in ME2).

    If CA strongly justified this with it will make selling DLC for ME2 (and thus not even having to develop for TWW3's map) far simpler and straight forward. CA would have a much huger playerbase to sell DLC, and they would also not hav e to worry about having to QA test in the tww3 map anymore. Maybe this could be done about 2 years post TWW3 release.
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  • MaelasMaelas Registered Users Posts: 5,180
    The thing is, if an area isn't on the standalone map, then it heavily reduce the chance to get the character/race linked to this place. Sure, you can put him elsewhere, but you can't do that to everybody, else you just end up with a bloated map
  • neverending#5226neverending#5226 Registered Users Posts: 2,961
    Maelas said:

    The thing is, if an area isn't on the standalone map, then it heavily reduce the chance to get the character/race linked to this place. Sure, you can put him elsewhere, but you can't do that to everybody, else you just end up with a bloated map

    Yep, that's why it's best if CA at some point abandons "needing" to put characters on TWW3's map and make ME2 (or whatever it is called) only be needed by purchasing a base game (1, 2, or 3). THat way they can just develop solely with one campaign in mind, freeing up alot of QA time possibly btoo

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  • LordSolarMach#5538LordSolarMach#5538 Registered Users Posts: 2,610
    Mortal Empires had fogged over land because it was built off of the originally planned complete game map. (Per the datamine, which found the rough coastline.) TWW2's DLC team took advantage of that, but it wasn't planned.

    (Im)mortal Empires 2.0 will be a bespoke creation.
  • Surge_2#1464Surge_2#1464 Registered Users Posts: 12,868

    Mikobot said:

    If there's no room for a piece of new content in the base map, then there's unlikely to be such an addition to the expanded map.

    I forgot to add: The map we've been given is not the game-version, but an artist rendition. It nor the final campaign map have neither been confirmed to have/not-have blank spaces.
    It is the map, confirmed by CA.
    Kneel

  • Valkaar#2507Valkaar#2507 Registered Users Posts: 6,002
    Surge_2 said:

    Mikobot said:

    If there's no room for a piece of new content in the base map, then there's unlikely to be such an addition to the expanded map.

    I forgot to add: The map we've been given is not the game-version, but an artist rendition. It nor the final campaign map have neither been confirmed to have/not-have blank spaces.
    It is the map, confirmed by CA.
    Geographically speaking, yes, it's the map.

    I'm curious if it will retain that orientation though.

    The Empire Total War map in the box was oriented very differently from how it was represented in-game.

    The same COULD be true here if the Chaos Realms are a 'teleportation zone' and not literally 'on the map' in the traditional sense.

    If you remove the Chaos Realms from that map, and then reorient it to fill the space, it might have a different perspective at that point?

    I'm not saying that this is for sure the case. I'm just saying, it's a possibility.
  • Surge_2#1464Surge_2#1464 Registered Users Posts: 12,868
    Valkaar said:

    Surge_2 said:

    Mikobot said:

    If there's no room for a piece of new content in the base map, then there's unlikely to be such an addition to the expanded map.

    I forgot to add: The map we've been given is not the game-version, but an artist rendition. It nor the final campaign map have neither been confirmed to have/not-have blank spaces.
    It is the map, confirmed by CA.
    Geographically speaking, yes, it's the map.

    I'm curious if it will retain that orientation though.

    The Empire Total War map in the box was oriented very differently from how it was represented in-game.

    The same COULD be true here if the Chaos Realms are a 'teleportation zone' and not literally 'on the map' in the traditional sense.

    If you remove the Chaos Realms from that map, and then reorient it to fill the space, it might have a different perspective at that point?

    I'm not saying that this is for sure the case. I'm just saying, it's a possibility.
    At this point anything is possible, granted. I have zero trust in anything CA says.

    So yes it COULD be different.

    CA has however said, thats the map. They have not changed the orientation before, and thats all we can know, for a Warhammer game.

    Anything is possible, I get that, and we have no reason to trust that what CA says, actually aligns with reality, I get that.

    But that is what they said.

    This is the map.
    Kneel

  • neverending#5226neverending#5226 Registered Users Posts: 2,961
    Surge_2 said:

    Mikobot said:

    If there's no room for a piece of new content in the base map, then there's unlikely to be such an addition to the expanded map.

    I forgot to add: The map we've been given is not the game-version, but an artist rendition. It nor the final campaign map have neither been confirmed to have/not-have blank spaces.
    It is the map, confirmed by CA.
    Right, it's the actual map. CA would've said the same aobut a similar WH2 map. They're only going to confirm what they're planning in the TWW3 release. That doesn't mean there will be no fogged area. Did they say there was or wasn't a fogged area in ME's map. I don't recall either way myself.
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  • Surge_2#1464Surge_2#1464 Registered Users Posts: 12,868

    Surge_2 said:

    Mikobot said:

    If there's no room for a piece of new content in the base map, then there's unlikely to be such an addition to the expanded map.

    I forgot to add: The map we've been given is not the game-version, but an artist rendition. It nor the final campaign map have neither been confirmed to have/not-have blank spaces.
    It is the map, confirmed by CA.
    Right, it's the actual map. CA would've said the same aobut a similar WH2 map. They're only going to confirm what they're planning in the TWW3 release. That doesn't mean there will be no fogged area. Did they say there was or wasn't a fogged area in ME's map. I don't recall either way myself.
    ME2.0, they have not commented on.

    For the Combined Game 2 map we LOST territory, going to ME..
    Kneel

  • neverending#5226neverending#5226 Registered Users Posts: 2,961
    Surge_2 said:


    ME2.0, they have not commented on.

    For the Combined Game 2 map we LOST territory, going to ME..

    Yep, exactly. Sort of, since they didn't mention the fogged arreas.
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  • davedave1124#4773davedave1124#4773 Registered Users Posts: 23,405
    The game 3 map will be pretty much set in stone apart from internal differences, all characters who join the game will be part of the game 3 narrative campaign and so will be added to this area for narrative reasons.

    The ME2 map will be less focused on the game 3 narrative meaning that after the first cycle of DLCs CA will then begin to decide on whether or how much the ME2 map should be extended. The fog from the original maps were probably guidance on the systems ability to handle the map size at that current time. Also an idea of how far CA were willing to edge into the Darklands as I'm sure they wanted as much for game 3 as possible.

    To me, making proclamations on future map extensions based on the little info we have and ignoring the fact that CA change original plans based on sales and feedback is really jumping the gun. It won't be difficult for CA to extend say the South of Cathay for the ME2 map for a MK DLC while pushing him North in the game 3 map for narrative reasons.
  • neverending#5226neverending#5226 Registered Users Posts: 2,961

    The fog from the original maps were probably guidance on the systems ability to handle the map size at that current time. Also an idea of how far CA were willing to edge into the Darklands as I'm sure they wanted as much for game 3 as possible.

    To me, making proclamations on future map extensions based on the little info we have and ignoring the fact that CA change original plans based on sales and feedback is really jumping the gun. It won't be difficult for CA to extend say the South of Cathay for the ME2 map for a MK DLC while pushing him North in the game 3 map for narrative reasons.

    Of course, anyone stating as fact what can/will happen is being reckless. I don't think stating how they may or may not approach expanding (or as I call it, hedging their bets) is harmful at all.
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