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Despite decent HP and heavy armor, it seems that heavy cavalry feels a bit fragile. This is partly because of the ranged meta and how easily Cav gets staggered when focus fired, but I don't want to talk about mass and strong ranged units.
The purpose of heavy cavalry, particularly heavy shock cavalry, is to charge into the enemy, march back when the charge bonus expires, then repeat. Yet their staying power in melee seems lower than it should. So I purpose a small supplement across the board:
+2 MD for all low to mid tier Heavy Cavalry. +4 MD for all elite tier Heavy Cavalry.