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So, assuming this is correct, what would be the first Tzeentch lord pack?
LL: The Blue Scribes Lord: Daemon Prince of Tzeentch (no mortal starting form) Heroes: ? Unit 1: Exalted Blue Horrors Unit 2: Changebringers Unit 3: ??? Unit 4: ???
Changebringers are old Flamers and redundant, while Exalted Blue Horrors are just that; Redundant, unnecessary, and kind of an oxymoron.
So, while I get that you are challenging the OP's view, Tzeentch is basically Daemon-finished. With the exception of a Daemon Prince. That's why they're indeed MonoGOD factions, instead of Mono-DEMON; They're missing quite a few mortal units.
Theoretically to give WoC a whole bunch of content.
It doesn't really work though.
I am The Beast of Guanyin, The one who beasts 25 hours a day, 8 days a week, Vanilla Gorilla, The great bright delight, Conqueror of Mountains, Purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster, The Avatar of Tuesday, Chief hype Train Conductor, Uwu Usurper, Pog Wog Warrior, Poggers Patroller, Alpha of the species, Apex protector, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
So, assuming this is correct, what would be the first Tzeentch lord pack?
LL: The Blue Scribes Lord: Daemon Prince of Tzeentch (no mortal starting form) Heroes: ? Unit 1: Exalted Blue Horrors Unit 2: Changebringers Unit 3: ??? Unit 4: ???
Changebringers are old Flamers and redundant, while Exalted Blue Horrors are just that; Redundant, unnecessary, and kind of an oxymoron.
So, while I get that you are challenging the OP's view, Tzeentch is basically Daemon-finished. With the exception of a Daemon Prince. That's why they're indeed MonoGOD factions, instead of Mono-DEMON; They're missing quite a few mortal units.
So, assuming this is correct, what would be the first Tzeentch lord pack?
LL: The Blue Scribes Lord: Daemon Prince of Tzeentch (no mortal starting form) Heroes: ? Unit 1: Exalted Blue Horrors Unit 2: Changebringers Unit 3: ??? Unit 4: ???
Changebringers are old Flamers and redundant, while Exalted Blue Horrors are just that; Redundant, unnecessary, and kind of an oxymoron.
So, while I get that you are challenging the OP's view, Tzeentch is basically Daemon-finished. With the exception of a Daemon Prince. That's why they're indeed MonoGOD factions, instead of Mono-DEMON; They're missing quite a few mortal units.
How are changebringers redundant?
They were replaced by Burning Chariots in later editions.
"By the fires of Hashut, let them burn in the flames of eternal torment!" - Anonymous
So, assuming this is correct, what would be the first Tzeentch lord pack?
LL: The Blue Scribes Lord: Daemon Prince of Tzeentch (no mortal starting form) Heroes: ? Unit 1: Exalted Blue Horrors Unit 2: Changebringers Unit 3: ??? Unit 4: ???
Changebringers are old Flamers and redundant, while Exalted Blue Horrors are just that; Redundant, unnecessary, and kind of an oxymoron.
So, while I get that you are challenging the OP's view, Tzeentch is basically Daemon-finished. With the exception of a Daemon Prince. That's why they're indeed MonoGOD factions, instead of Mono-DEMON; They're missing quite a few mortal units.
How are changebringers redundant?
They were replaced by Burning Chariots in later editions.
Aren't burning chariots and changebringers the same thing? A flamer in a chariot of Tzeentch...
So, assuming this is correct, what would be the first Tzeentch lord pack?
LL: The Blue Scribes Lord: Daemon Prince of Tzeentch (no mortal starting form) Heroes: ? Unit 1: Exalted Blue Horrors Unit 2: Changebringers Unit 3: ??? Unit 4: ???
Changebringers are old Flamers and redundant, while Exalted Blue Horrors are just that; Redundant, unnecessary, and kind of an oxymoron.
So, while I get that you are challenging the OP's view, Tzeentch is basically Daemon-finished. With the exception of a Daemon Prince. That's why they're indeed MonoGOD factions, instead of Mono-DEMON; They're missing quite a few mortal units.
How are changebringers redundant?
They were replaced by Burning Chariots in later editions.
Aren't burning chariots and changebringers the same thing? A flamer in a chariot of Tzeentch...
No, in the SoC list there were chariots of Tzeentch with two small flamers instead of one big one and those have been replaced by burning chariots.
Changebringers were units of individual flamers on individual disks (NB units of flamers on foot still existed in that list). They’re not equivalent to anything else in the list, though since flamers seem to fly in TWW they’d presumably just be faster choppier flamers mechanically.
So, assuming this is correct, what would be the first Tzeentch lord pack?
LL: The Blue Scribes Lord: Daemon Prince of Tzeentch (no mortal starting form) Heroes: ? Unit 1: Exalted Blue Horrors Unit 2: Changebringers Unit 3: ??? Unit 4: ???
Changebringers are old Flamers and redundant, while Exalted Blue Horrors are just that; Redundant, unnecessary, and kind of an oxymoron.
So, while I get that you are challenging the OP's view, Tzeentch is basically Daemon-finished. With the exception of a Daemon Prince. That's why they're indeed MonoGOD factions, instead of Mono-DEMON; They're missing quite a few mortal units.
How are changebringers redundant?
They were replaced by Burning Chariots in later editions.
Aren't burning chariots and changebringers the same thing? A flamer in a chariot of Tzeentch...
Kinda, Changebringers are Flamers on Discs, Burning Chariots are Flamers on Chariots, very similar but not exactly the same, and GW dropped the Changebringers in favour of the Burning Chariots.
"By the fires of Hashut, let them burn in the flames of eternal torment!" - Anonymous
No it isn't given that CA stated that Monogods will receive DLC and FLC. With all Daemon units in barring two in-limbo units, there isn't anything to give but mortals and beastmen. Its simple deduction.
I am The Beast of Guanyin, The one who beasts 25 hours a day, 8 days a week, Vanilla Gorilla, The great bright delight, Conqueror of Mountains, Purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster, The Avatar of Tuesday, Chief hype Train Conductor, Uwu Usurper, Pog Wog Warrior, Poggers Patroller, Alpha of the species, Apex protector, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
No it isn't given that CA stated that Monogods will receive DLC and FLC. With all Daemon units in barring two in-limbo units, there isn't anything to give but mortals and beastmen. Its simple deduction.
You state that it isn't clear but then state that it is clear.
I am The Beast of Guanyin, The one who beasts 25 hours a day, 8 days a week, Vanilla Gorilla, The great bright delight, Conqueror of Mountains, Purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster, The Avatar of Tuesday, Chief hype Train Conductor, Uwu Usurper, Pog Wog Warrior, Poggers Patroller, Alpha of the species, Apex protector, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
No it isn't given that CA stated that Monogods will receive DLC and FLC. With all Daemon units in barring two in-limbo units, there isn't anything to give but mortals and beastmen. Its simple deduction.
Just because mono-god themed mortal units have been implemented incredibly poorly so far doesn't mean that more aren't coming.
Tzeentch has the only poor ones if you ask me. Khorne and Slaanesh's mortals look great even if they definitely need more of them, and sadly Nurgle doesn't have any yet save for one hero who looks decent and Forsaken who are Forsaken but as DLC units I'm certain his Chosen/Putrid Blightkings/etc will look absolutely awesome.
And as is often the case, CA gives with one hand and takes with the other. While Tzeentch might be lacking now, that may bode well for the future. There is good will to be earned, and I think they know that.
These forums are filled with great people, but gosh so many are choosing to be miserable or upset. Optimism seems anathema in these parts, and it is almost like people haven't lived through the previous two titles in this trilogy. Things will be added. Things will be improved. It isn't as if the current status is static. Let CA know, because that is how those improvements happen, but bickering about it just doesn't seem to serve.
For my part, I just want the whole "quarter core" thing to end precisely because of what I said above. It takes the present situation and attempts to paint the entire future of this title with it. It is inherently pejorative, prejudicial, and pessimistic. Even a touch childish.
We've no idea in the end. Skaven were seen by a bunch of people as sub-par on launch due to missing stuff like Ratlings and having meh mechanics, but CA gave them the most love out of every game 2 race I'd argue, from both a units and mechanics standpoint. Similarly Vampires had the smallest roster in game 1's launch but had the most content added to them during its lifetime. Tzeentch may indeed get loads of love, but being realistic I think every mono will get 2 LPs and a FLC Lord. Maybe one or two will get 3 LPs or more FLC but I'm not sure about it. And if you ask me that's quite enough post-launch content for all the Gods to be more than properly represented.
Theoretically to give WoC a whole bunch of content.
It doesn't really work though.
Well, but why? Just to have the exact same characters using the WoC roster instead of a monogod one? Seems quite a flimsy justification to ask multiple DLC for a five years old pre-order piece of content.
Theoretically to give WoC a whole bunch of content.
It doesn't really work though.
Well, but why? Just to have the exact same characters using the WoC roster instead of a monogod one? Seems quite a flimsy justification to ask multiple DLC for a five years old pre-order piece of content.
That I can't really answer fairly. It's not something I agree with.
I am The Beast of Guanyin, The one who beasts 25 hours a day, 8 days a week, Vanilla Gorilla, The great bright delight, Conqueror of Mountains, Purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster, The Avatar of Tuesday, Chief hype Train Conductor, Uwu Usurper, Pog Wog Warrior, Poggers Patroller, Alpha of the species, Apex protector, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
No it isn't given that CA stated that Monogods will receive DLC and FLC. With all Daemon units in barring two in-limbo units, there isn't anything to give but mortals and beastmen. Its simple deduction.
So that's what they'll get? Mortals and Beastmen? There's enough of those, plus esoteric units like Slaughterbrute or Vortex Beast, for 2 LPs per God I'd wager. And in terms of characters Chaos has if anything too many choices to cover them all.
I dunno, this kinda feels like saying "well Lizardmen have all the Saurus units on launch, means they won't get any DLC now!". Missing the fact that they had space for 3 DLC's worth of dinosaurs, Kroxigors and Skinks.
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So, while I get that you are challenging the OP's view, Tzeentch is basically Daemon-finished. With the exception of a Daemon Prince. That's why they're indeed MonoGOD factions, instead of Mono-DEMON; They're missing quite a few mortal units.
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5 · 1Disagree 5AgreeIt doesn't really work though.
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2 · 1Disagree 2Agree- Report
0 · Disagree Agree- Anonymous
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0 · Disagree AgreeChangebringers were units of individual flamers on individual disks (NB units of flamers on foot still existed in that list). They’re not equivalent to anything else in the list, though since flamers seem to fly in TWW they’d presumably just be faster choppier flamers mechanically.
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1 · Disagree 1Agree- Anonymous
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4 · Disagree 4Agree- Report
1 · 1Disagree 1AgreeI dunno, this kinda feels like saying "well Lizardmen have all the Saurus units on launch, means they won't get any DLC now!". Missing the fact that they had space for 3 DLC's worth of dinosaurs, Kroxigors and Skinks.
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0 · Disagree AgreeClosed.
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0 · 1Disagree Agree